Blender and Motion Capture
Blender and Motion Capture, available at $49.99, has an average rating of 4.75, with 27 lectures, based on 104 reviews, and has 730 subscribers.
You will learn about Use Motion Capture data in Blender to create character animations This course is ideal for individuals who are Intermediate Blender artists who would like to incorporate motion capture animations into their workflow. It is particularly useful for Intermediate Blender artists who would like to incorporate motion capture animations into their workflow.
Enroll now: Blender and Motion Capture
Summary
Title: Blender and Motion Capture
Price: $49.99
Average Rating: 4.75
Number of Lectures: 27
Number of Published Lectures: 27
Number of Curriculum Items: 27
Number of Published Curriculum Objects: 27
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Use Motion Capture data in Blender to create character animations
Who Should Attend
- Intermediate Blender artists who would like to incorporate motion capture animations into their workflow.
Target Audiences
- Intermediate Blender artists who would like to incorporate motion capture animations into their workflow.
Using motion capture data in Blender is a great way to create amazing animations, and it has never been easier to get started. In this course you’ll learn how to create, import, and configure motion capture data to be used in Blender.
To do this we will need a character, so we’ll use Character Creator 3 to quickly create a character to be used for this process. You can also just download the finished character, or use a character of your own.
We will then import the character into Blender and set-up the rig using a Blender add-on called Auto-Rig Pro. It has some great tools to retarget the motion capture data to the character, and to adjust the character to get good looking animation.
Next we’ll use the Perception Neuron motion capture suit to create character animations. It’s a relatively low-cost system that allows you to get some really nice motion capture for your characters. But in a lecture at the end of the course, I’ll also show you how to use a pre-made motion capture file downloaded from the Mixamo website.
In the next section you’ll learn how to import the motion capture file and retarget it to your Blender character. We’ll talk about how to create a Bones List preset file and how to use Auto-Rig Pro’s Interactive Tweak tool to adjust the rig for better animation. And we will do a bit of Weight Painting to fix any deformation issues.
Finally, you’ll learn how to bring your animated character into an existing scene and render out the final animation to a video file.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Creating a Character in Character Creator 3
Lecture 1: Creating a Character in CC3
Lecture 2: Modifying the Character's Face
Lecture 3: Bringing the CC3 Character into Blender
Chapter 3: Character Set-up in Blender
Lecture 1: Removing the CC3 Rig
Lecture 2: Deleting the Hidden Faces
Lecture 3: Adjusting the Materials
Chapter 4: Using Auto Rig Pro in Blender
Lecture 1: Creating the Reference Bones
Lecture 2: Placing the Joints
Lecture 3: Generating the Rig and Binding the Character
Lecture 4: Setting up the Eyes
Lecture 5: Parenting the Teeth and Binding the Tongue
Lecture 6: Adjusting the Shirt and Parenting the Hat
Chapter 5: The Perception Neuron Motion Capture Suit
Lecture 1: Putting on the Motion Capture Suit
Lecture 2: Connecting the Suit in Axis Neuron
Lecture 3: Calibrating the Suit
Lecture 4: Recording Motion and Exporting a Take
Chapter 6: Using the Motion Capture File in Blender
Lecture 1: Importing the Motion Capture File
Lecture 2: Building the Bones List
Lecture 3: Retargeting and Interactive Tweaks
Lecture 4: Fixing Deformation Problems
Lecture 5: Placing and Parenting a Prop
Chapter 7: Using the Character in a Scene
Lecture 1: Bringing the Character into an Existing Scene
Lecture 2: Animating the Camera in Blender
Lecture 3: Rendering the Animation
Chapter 8: Conclusion
Lecture 1: Retargeting Mixamo Animations
Lecture 2: Conclusion
Instructors
-
Darrin Lile
Blender Foundation Certified Trainer
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 1 votes
- 4 stars: 23 votes
- 5 stars: 79 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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