Blender Character Creation for Absolute Beginners
Blender Character Creation for Absolute Beginners, available at $79.99, has an average rating of 4.8, with 94 lectures, based on 45 reviews, and has 537 subscribers.
You will learn about Model and sculpt stylised characters inside of Blender Modelling Props and Weapons Texturing using Substance Painter Posing our Character Create Renders and Basic Animations This course is ideal for individuals who are The course is aimed at beginner level students however if you want to learn my pipeline inside of Blender I am sure you will find some very cool tools to add to your portfolio. It is particularly useful for The course is aimed at beginner level students however if you want to learn my pipeline inside of Blender I am sure you will find some very cool tools to add to your portfolio.
Enroll now: Blender Character Creation for Absolute Beginners
Summary
Title: Blender Character Creation for Absolute Beginners
Price: $79.99
Average Rating: 4.8
Number of Lectures: 94
Number of Published Lectures: 94
Number of Curriculum Items: 94
Number of Published Curriculum Objects: 94
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Model and sculpt stylised characters inside of Blender
- Modelling Props and Weapons
- Texturing using Substance Painter
- Posing our Character
- Create Renders and Basic Animations
Who Should Attend
- The course is aimed at beginner level students however if you want to learn my pipeline inside of Blender I am sure you will find some very cool tools to add to your portfolio.
Target Audiences
- The course is aimed at beginner level students however if you want to learn my pipeline inside of Blender I am sure you will find some very cool tools to add to your portfolio.
Are you interested in Learning 3d? Would you like to learn how to model, sculpt, create textures and get amazing renders? If that is the case I welcome you to Blender Character Creation for Absolute Beginners
About Me:
My name is Abraham Leal, I have 11 years of experience in the industry and I will be your instructor throughout this course. I currently lead my Studio called Hyperlab as well as my personal brand Critical Hit in Mexico. We develop experiences for the Entertainment Industry.
By the end of this course, You will be able to:
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Model and sculpt stylised characters inside of Blender
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Understand the production pipeline
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Learn the blender interface and the most commonly used tools
WHAT YOU WILL LEARN:
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Sculpting the male body
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Modelling Props and Weapons
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Refining the head and body
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Creating Uvs
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Texturing using Substance Painter
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Posing our Character
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Create Renders and Basic Animations
COURSE PROJECTS:
This course is an excellent way to start your 3D journey. The first 2 chapters will allow me to teach you all of the necessary tools in order to start working on our character. After that each chapter will guide us through the different steps in creating our Gladiator.
IS THIS COURSE RIGHT FOR YOU:
The course is aimed at beginner level students however if you want to learn my pipeline inside of Blender I am sure you will find some very cool tools to add to your portfolio.
WHAT SHOULD YOU KNOW OR HAVE FOR THE COURSE:
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Blender and Substance Painter.
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Pen Tablet or Pen Display is also recommended as we will be using it during the sculpting stage.
JOIN ME NOW:
If you want to learn 3D and start your journey this is the course to take, Join me and become a great 3D Artist in no time!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Project Setup
Lecture 3: Interface
Lecture 4: Transforms
Lecture 5: 3D Cursor
Lecture 6: Components
Lecture 7: Image Planes
Lecture 8: Materials and Render
Chapter 2: 02 Sculpting Basics
Lecture 1: Sculpting Basics
Lecture 2: Sculpting Workflow
Lecture 3: Primary Forms
Lecture 4: Secondary Forms
Lecture 5: Tertiary Forms
Lecture 6: Details
Chapter 3: 03 Character Sculpting
Lecture 1: Proportions
Lecture 2: Creating a Base Mesh
Lecture 3: Arms Base Mesh
Lecture 4: Hands Base Mesh
Lecture 5: Sculpting the Chest
Lecture 6: Sculpting the Back
Lecture 7: Sculpting the Upper Arm
Lecture 8: Sculpting the Lower Arm
Lecture 9: Sculpting the Upper Leg
Lecture 10: Sculpting the Lower Leg
Lecture 11: Sculpting the Feet
Lecture 12: Head Primary Forms
Lecture 13: Head Secondary Forms
Lecture 14: Hands Primary Forms
Lecture 15: Hands Secondary Forms
Chapter 4: 04 Retopology
Lecture 1: Retopology and Retopoflow
Lecture 2: Skull Retopology
Lecture 3: Skull Retopology Details
Lecture 4: Face Retopology
Lecture 5: Nose Retopology
Lecture 6: Head Retopology
Lecture 7: Ear Retopology
Lecture 8: Neck Retopology
Lecture 9: Chest Retopology
Lecture 10: Arm Retopology
Lecture 11: Leg Retopology
Lecture 12: Feet Retopology
Lecture 13: Hand Retopology
Chapter 5: 05 Prop Modelling
Lecture 1: Polishing Details
Lecture 2: Sculpting Pass
Lecture 3: Modelling Briefs
Lecture 4: Boots Block In
Lecture 5: Boots Details
Lecture 6: Skirt Block In
Lecture 7: Skirt Details
Lecture 8: Snapping
Lecture 9: Bracer Block In
Lecture 10: Bracer Belts
Lecture 11: Shoulder Armor Block In
Lecture 12: Shoulder Armor Detail
Lecture 13: Chest Belt
Lecture 14: Sword Block In
Lecture 15: Studying Models
Lecture 16: Helmet Block In
Lecture 17: Helmet Main Forms
Lecture 18: Helmet Details
Chapter 6: 06 High Polys and Low Polys
Lecture 1: High Polys and Low Polys
Lecture 2: Sculpting the Sword
Lecture 3: Sculpting the Boots
Lecture 4: Sculpting the Shoulder Armor
Lecture 5: Sculpting the Bracer
Lecture 6: Sculpting the Body
Chapter 7: 07 Uvs and Textures
Lecture 1: Uv Basics
Lecture 2: Substance Painter
Lecture 3: Bakes and PBR Materials
Lecture 4: Swords Uvs and Bakes
Lecture 5: Sword Texture
Lecture 6: Skirt Uvs
Lecture 7: Skirt Texture
Lecture 8: Props Uvs
Lecture 9: Helmet Uvs
Lecture 10: Body Uvs
Lecture 11: Exporting Textures
Lecture 12: Boot Textures
Lecture 13: Baking Multiple Objects
Lecture 14: Final Props Textures
Lecture 15: Texturing Skin
Lecture 16: Eye Textures
Chapter 8: 08 Materials and Render
Lecture 1: Material Construction
Lecture 2: True Subsurface
Lecture 3: Fixing Metals
Lecture 4: Cameras and Lights
Lecture 5: Rigging Basics
Lecture 6: Posing the Rig
Lecture 7: Asset Library
Lecture 8: Set Dressing and Composition
Chapter 9: 09 Basic Animation
Lecture 1: Basics of Animation
Instructors
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Nexttut Education Pvt.Ltd.
A specialist in CG tutorials
Rating Distribution
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- 2 stars: 0 votes
- 3 stars: 1 votes
- 4 stars: 10 votes
- 5 stars: 34 votes
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