Blender for Complete and Total Beginners
Blender for Complete and Total Beginners, available at $84.99, has an average rating of 4.74, with 66 lectures, 5 quizzes, based on 1683 reviews, and has 5820 subscribers.
You will learn about The most fundamental concepts of 3D art and Blender. All the essential tools for 3D modeling, texturing, and rendering. Quick Start sections to quickly get you comfortable with the software. Full step-by-step project on creating a fun pirate raft scene from start to finish. This course is ideal for individuals who are Absolute beginners to Blender or 3D art entirely. It is particularly useful for Absolute beginners to Blender or 3D art entirely.
Enroll now: Blender for Complete and Total Beginners
Summary
Title: Blender for Complete and Total Beginners
Price: $84.99
Average Rating: 4.74
Number of Lectures: 66
Number of Quizzes: 5
Number of Published Lectures: 65
Number of Published Quizzes: 5
Number of Curriculum Items: 71
Number of Published Curriculum Objects: 70
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- The most fundamental concepts of 3D art and Blender.
- All the essential tools for 3D modeling, texturing, and rendering.
- Quick Start sections to quickly get you comfortable with the software.
- Full step-by-step project on creating a fun pirate raft scene from start to finish.
Who Should Attend
- Absolute beginners to Blender or 3D art entirely.
Target Audiences
- Absolute beginners to Blender or 3D art entirely.
Blender is perfect for anyone interested in learning 3D, because it’s incredibly powerful and free. This full creation suite offers a complete range of artistic possibilities, including modeling, animation, rendering, compositing, video editing, and a lot more. So whether you’re interested in creating games, producing animations, 3D printing, or anything else related to 3D, Blender has you covered with it’s complete production toolkit.
Learning such an advanced piece of software can be intimidating though! There are a crazy amount of tools and it can be tricky to figure out where to start. That’s what this course is for. This curriculum was designed to give you a clear understanding of the most fundamental concepts and tools, even if you have zero experience.
Learn Fast with the Quick Start Sections
The course starts off with a few Quick Start sections which walk you through the basics of the software step-by-step. These sections make it super easy to quickly get up to speed with the most essential tools. They also act as a handy reference guide to refer back to if you forget any of the fundamentals.
Create a Full 3D Scene from Start to Finish
Then we’ll take things further and apply everything we learned in a step-by-step project where we create a fun Pirate Raft scene. We’ll also learn about a lot of new tools in this project, and I’ll explain everything clearly along the way so that you’re confident in knowing what’s happening and what you’re doing. You’ll learn both how to do things, and why things should be done certain ways.
What Topics are Covered?
This course covers a wide range of topics designed to get you up to speed with fundamentals of each step of the creation pipeline so that in the end you’re actually capable of creating full 3D scenes yourself from start to finish. Here’s a list of some of the main topics that you’ll learn about throughout the course:
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3D Modeling and the most common tools such as subdividing, extruding, and creating new geometry.
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Learn about something called Modifiers, which are special modeling effects that you can use for complex modeling tasks.
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Fundamentals of creating Materials(also referred to as Shaders), including using different kinds of Textures to create more complexity.
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How to illuminate your scene using multiple kinds of Lights, as well as how to add ambient environment lighting.
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Learn how to position your Camera in your scene to frame the perfect final shot of your scene.
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Get introduced to two different Render Engines, Cycles and Eevee, which are used to process your scene into a final image.
Take Your Blender Experience Further
By the end of this course you’ll be confident with the fundamentals and ready to take your skills further. But what happens next? In the What Now section at the end of the course, I’ll give you some advice on continuing to learn Blender. I’ll also give you a tour of Blender’s community so you know where you can chat with people, ask questions, join team projects, and keep up with the latest Blender news.
This course has everything you need to get a strong start with Blender and 3D, so I hope to see you in there!
Course Curriculum
Chapter 1: Welcome to Class
Lecture 1: Introduction to the Course
Chapter 2: Quick Start – Getting Started
Lecture 1: Downloading Blender
Lecture 2: A Quick Tour of Blender's Interface
Lecture 3: Navigating Through 3D Space
Lecture 4: User Preferences
Chapter 3: Quick Start – Basic Tools
Lecture 1: Selection Tools
Lecture 2: Basic Transform Tools
Lecture 3: Global Axis Transform
Lecture 4: Local Axis Transform
Lecture 5: Snapping Transform
Lecture 6: The 3D Cursor
Lecture 7: Shading Modes
Lecture 8: Smooth and Flat Shading
Chapter 4: Quick Start – Modeling Basics
Lecture 1: Working in Edit Mode
Lecture 2: Essential Modeling Tools
Lecture 3: Modeling a Snowman
Chapter 5: Quick Start – Cycles Render Engine
Lecture 1: Intro to Cycles and Rendering
Lecture 2: Cycles Setup
Lecture 3: World Lighting
Lecture 4: Lamp Lighting
Lecture 5: Materials – Intro to Materials
Lecture 6: Materials – Your First Material
Lecture 7: Materials – Material Preview Mode
Lecture 8: Materials – Texture Coordinates
Lecture 9: Materials – Creating Metal
Lecture 10: Materials – Creating Glass
Lecture 11: Materials – Creating Wood
Lecture 12: Setting Up a Camera
Lecture 13: Rendering and Saving Your Render
Chapter 6: Quick Start – Eevee Render Engine
Lecture 1: Intro to Eevee and Setup
Lecture 2: Ambient Occlusion
Lecture 3: Reflections
Lecture 4: Refraction
Lecture 5: Shadows and Samples
Lecture 6: Eevee Conclusion
Chapter 7: Pirate Raft – Modeling
Lecture 1: Modeling – Raft
Lecture 2: Modeling – Mast
Lecture 3: Modeling – Sail
Lecture 4: Modeling – Ocean
Lecture 5: Modeling – Shark Fins
Lecture 6: Modeling – Island
Lecture 7: Modeling – Palm Trees
Lecture 8: Modeling – Rocks
Lecture 9: Modeling – Clouds
Chapter 8: Pirate Raft – Scene Setup
Lecture 1: Camera Setup
Lecture 2: Fixing up the Scene
Lecture 3: Setting Up Cycles
Chapter 9: Pirate Raft – Lighting
Lecture 1: Sun Light
Lecture 2: World Lighting (Updated)
Chapter 10: Pirate Raft – Materials
Lecture 1: Materials – Logs
Lecture 2: Materials – Mast
Lecture 3: Materials – Sail
Lecture 4: Materials – Shark Fin
Lecture 5: Materials – Ocean – Part 1
Lecture 6: Materials – Ocean – Part 2
Lecture 7: Materials – Sand
Lecture 8: Materials – Rocks
Lecture 9: Materials – Tree Trunk
Lecture 10: Materials – Tree Canopy
Lecture 11: Materials – Clouds
Chapter 11: Pirate Raft – The Final Render
Lecture 1: Rendering Your Finished Scene
Chapter 12: What Now?
Lecture 1: Advice for Beginners
Lecture 2: Join the Blender Communities
Lecture 3: Creating an Online Portfolio for Free
Lecture 4: What's Next?
Instructors
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Chris Plush
Blender 3D Trainer -
CG Masters
Blender 3D Education
Rating Distribution
- 1 stars: 4 votes
- 2 stars: 1 votes
- 3 stars: 63 votes
- 4 stars: 393 votes
- 5 stars: 1222 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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