BLENDER: Learn how to create utility knife from A to Z
BLENDER: Learn how to create utility knife from A to Z, available at $69.99, has an average rating of 5, with 35 lectures, based on 5 reviews, and has 89 subscribers.
You will learn about You will learn my modeling technique, how to create complex objects with correct shading smooth You will learn how to create nice details materials applied correctly on the object without any unwrapping You will learn how to create nice smooth lighting with camera depth of field to make your shot looks stunning Learn how to use the compositor to post-process the final result Learn how to edit the final render with photoshop to get a nice crisp image This course is ideal for individuals who are This course for anyone wants to create nice simple realistic hard surface model. It is particularly useful for This course for anyone wants to create nice simple realistic hard surface model.
Enroll now: BLENDER: Learn how to create utility knife from A to Z
Summary
Title: BLENDER: Learn how to create utility knife from A to Z
Price: $69.99
Average Rating: 5
Number of Lectures: 35
Number of Published Lectures: 35
Number of Curriculum Items: 35
Number of Published Curriculum Objects: 35
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- You will learn my modeling technique, how to create complex objects with correct shading smooth
- You will learn how to create nice details materials applied correctly on the object without any unwrapping
- You will learn how to create nice smooth lighting with camera depth of field to make your shot looks stunning
- Learn how to use the compositor to post-process the final result
- Learn how to edit the final render with photoshop to get a nice crisp image
Who Should Attend
- This course for anyone wants to create nice simple realistic hard surface model.
Target Audiences
- This course for anyone wants to create nice simple realistic hard surface model.
Class Overview:
Hello everyone, my name is Marwan Hussein, I’m a 3D artist, and I have been in this field for 10 years now, I would like to welcome you to my new Blender course, in this course we will learn how to create a Utility knife from start to finish using Blender 3.3
What You Will Learn:
in this course, we will focus on modeling, and we will learn how to create hard-surface modeling using simple easy techniques,
in the modeling section, we have a lot of tools make the modeling process faster and easier, we will focus on that to get a nice-looking 3D model without any shading issues.
after the modeling section, we will learn how to create simple nice realistic materials for the knife, I’m not going to unwrap the model but I will teach you how to create procedural textures and I will teach you how to apply these materials on the objects without unwrapping them.
after that we will learn how to create a nice simple scene to take the final shot for the knife, we will learn how to create soft lighting with a nice camera depth-of-field effect to make the final result looks more professional.
After that, we will learn how to use the compositor to post-process the final image and we will use Photoshop as well in case you want to use photoshop for post-processing.
Why You Should Take This Class:
If you are interested to create products with nice real presentations this course might be useful for you.
If you want to learn hard-surface modeling this course might be useful as well
If you are looking for short straight-to-point courses this course might work for you.
Who This Class is For:
This course is for anyone who wants to use Blender to create hard-surface modeling and get realistic render results.
If you are a beginner you should know the basics before you start, because it might be a bit difficult to you to follow me.
Materials/Resources:
I will leave the resources inside a section I will call ( Resources )
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: 002_Before you start
Chapter 2: The course content
Lecture 1: 003_Adding the reference image
Lecture 2: 004_Start modeling the handle
Lecture 3: 005_Creating the low poly shape of the handle
Lecture 4: 006_Using Bevel to define the edges sharpness
Lecture 5: 007_Finishing one side of the handle
Lecture 6: 008_Creating metal plate under the handle
Lecture 7: 009_Creating the handle ring
Lecture 8: 010_Creating the plate holder step one
Lecture 9: 011_Creating a crack for the blade
Lecture 10: 012_Creating the nail nick
Lecture 11: 013_Creating the release button
Lecture 12: 014_Using bevel modefire on the nail nick and the release button.
Lecture 13: 015_Creating the blade and mirror the nail nick
Lecture 14: 016_Adding holes for the pivot circle
Lecture 15: 017_Creating the lock button hole
Lecture 16: 018_Creating the screws holes
Lecture 17: 019_Creating the lock button and the screws
Lecture 18: 020_Adding new holes to the grip blade
Lecture 19: 021_Working on the other side of the grip and make it ready
Lecture 20: 022_Creating the pocket clip
Lecture 21: 023_Fixing some shading issue using Data Transfer modifier
Lecture 22: 024_Setting up the scene and adding an HDRI image with a light source
Lecture 23: 025_Creating a material for the ground
Lecture 24: 027_Creating radial brushed metal material
Lecture 25: 026_Creating material to the handle
Lecture 26: 028_Creating brushed material for the blade and the blade holder
Lecture 27: 029_Creating material to the pocket clip and for the screws
Lecture 28: 030_Adding edge wear for the handle
Lecture 29: 031_Adding edge wear for the other parts
Lecture 30: 032_Adding Blender logo to the blade
Lecture 31: 033_Preparing the environment and the lights to render the first image
Lecture 32: 034_Render the final image
Chapter 3: Resources
Lecture 1: The Resources
Instructors
-
Mrawan Hussain
3D,2D artist, and internet marketer.
Rating Distribution
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- 3 stars: 0 votes
- 4 stars: 0 votes
- 5 stars: 5 votes
Frequently Asked Questions
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