Blender Materials and Texture Series – Volume two
Blender Materials and Texture Series – Volume two, available at $54.99, has an average rating of 5, with 23 lectures, 1 quizzes, based on 4 reviews, and has 114 subscribers.
You will learn about Create metal and plastic materials Create organic materials like skin Unwrap objects of different shape types Get objects to emit light This course is ideal for individuals who are Those how are very new to the world of 3D modelling should start here if they are interested in materials application. It is particularly useful for Those how are very new to the world of 3D modelling should start here if they are interested in materials application.
Enroll now: Blender Materials and Texture Series – Volume two
Summary
Title: Blender Materials and Texture Series – Volume two
Price: $54.99
Average Rating: 5
Number of Lectures: 23
Number of Quizzes: 1
Number of Published Lectures: 23
Number of Published Quizzes: 1
Number of Curriculum Items: 24
Number of Published Curriculum Objects: 24
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Create metal and plastic materials
- Create organic materials like skin
- Unwrap objects of different shape types
- Get objects to emit light
Who Should Attend
- Those how are very new to the world of 3D modelling should start here if they are interested in materials application.
Target Audiences
- Those how are very new to the world of 3D modelling should start here if they are interested in materials application.
Welcome to volume two of the Blender material and texture series. This series of courses is designed to guide students from being beginners in material application for blender towards mastering the ability of creating any materials the student wants to create for any purpose whether that be for Pixar style animation or creating PBR materials for lifelike scenes.
In volume two we have a look at some of the more advanced tools in blender render such as the ability to manipulate an objects shading properties or actually having and object become a light source. The second stage of this volume will be focused on the process of UV mapping, which is a must know for anyone who wants to successfully texture 3D models. This is where we learn how to map out the 3D object onto a 2D UV grid so that we can begin the process of apply textures, which prefer a 2D surface rather than a 3D one.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: What will you learn
Lecture 3: Material Types
Chapter 2: Blender render tools
Lecture 1: Shading
Lecture 2: Mask Transparency
Lecture 3: Z transparency
Lecture 4: Raytrace Transparency
Lecture 5: Transparency in effect
Lecture 6: The mirror tool
Lecture 7: Subsurface scattering
Chapter 3: UV mapping
Lecture 1: UV mapping
Lecture 2: UV unwrap
Lecture 3: Smart UV project
Lecture 4: Shape projection
Lecture 5: Project from view
Lecture 6: Project from view bounds
Lecture 7: Mark seams one
Lecture 8: Mark Seams Two
Lecture 9: Mark seams three
Lecture 10: Volume challenge
Lecture 11: Volume challenge Two
Lecture 12: Thank you
Chapter 4: Bonus Section
Lecture 1: Bonus Lecture: What to do next
Instructors
-
Joe Baily
3D Artist, qualified teacher and coach
Rating Distribution
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- 3 stars: 0 votes
- 4 stars: 0 votes
- 5 stars: 4 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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