Blender Sci fi Game Asset Creation with Emiel Sleegers
Blender Sci fi Game Asset Creation with Emiel Sleegers, available at $64.99, has an average rating of 4.15, with 46 lectures, based on 77 reviews, and has 656 subscribers.
You will learn about Modeling Props and Objects in Blender both Low Poly and High poly Baking Maps and Rendering the final Model in Marmoset Toolbag Texturing Environment Props in Substance Painter This course is ideal for individuals who are This course is for those who are interested to be able to make AAA quality game environment objects and props using Blender as main 3d software. It is particularly useful for This course is for those who are interested to be able to make AAA quality game environment objects and props using Blender as main 3d software.
Enroll now: Blender Sci fi Game Asset Creation with Emiel Sleegers
Summary
Title: Blender Sci fi Game Asset Creation with Emiel Sleegers
Price: $64.99
Average Rating: 4.15
Number of Lectures: 46
Number of Published Lectures: 46
Number of Curriculum Items: 46
Number of Published Curriculum Objects: 46
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Modeling Props and Objects in Blender both Low Poly and High poly
- Baking Maps and Rendering the final Model in Marmoset Toolbag
- Texturing Environment Props in Substance Painter
Who Should Attend
- This course is for those who are interested to be able to make AAA quality game environment objects and props using Blender as main 3d software.
Target Audiences
- This course is for those who are interested to be able to make AAA quality game environment objects and props using Blender as main 3d software.
Note :
Who should enroll :This course is for those who are interested to be able to make AAA quality game environment objects and props using Blender as main 3d software.
Requirements to enroll : It is not for complete beginners who never has used Blender, Substance painter, Marmoset toolbag before. Instead it is a beginner friendly course that means if you know how to move around in these software, may be has used those before but you consider yourself still a beginner then this course is for you.
Software we are gonna use : Blender, Marmoset Toolbag, Substance painter and Photoshop and some free plugins for Substance Painter. So don’t worry about the plugins, we will let you know from where you can download in the lecture.
If it sounds like you then keep reading.
What will you learn :
-
Modeling in Blender both Low poly and High poly
-
Baking Maps in Marmoset toolbag
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Texturing in Substance Painter
Who am I to teach : My name is Emiel sleegers, I am a 3d environment artist at Ubisoft. I have created many courses on game environments, props and objects.
Some More Readings : In this tutorial course we will go over on how to make a hero sci-fi game asset from start to finish.
We will be using Blender3d for the modeling, Marmoset toolbag for the baking and final renders and substance painter along with a tiny bit of Photoshop for the texturing.
We will go over many techniques but the most important ones are on how to get good shape and form while following a reference image, how to create a correct and efficient high poly model, and how to create an optimized low poly model. how to uv unwrap a model and how to bake a model properly and fast and of course on how to texture a model inside substance painter.
I hope you are just as excited for this tutorial course as I am and I hope to see you soon!
Thanks again for watching Nexttut education and as always, enjoy.
ENROLL NOW and I will see you in the 1st lecture.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Going Over Our Reference And Installing Plugins
Chapter 2: Creating Blockout Model
Lecture 1: Creating Our Block out Part1
Lecture 2: Creating Our Blockout Part2
Lecture 3: Creating Our Blockout Part3
Chapter 3: Creating the High Poly Model
Lecture 1: Creating Our Final High Poly Asset Part1
Lecture 2: Creating Our Final High Poly Asset Part2
Lecture 3: Creating Our Final High Poly Asset Part3
Lecture 4: Creating Our Final High Poly Asset Part4
Lecture 5: Creating Our Final High Poly Asset Part5
Lecture 6: Creating Our Final High Poly Asset Part6
Lecture 7: Creating Our Final High Poly Asset Part7
Lecture 8: Creating Our Final High Poly Asset Part8
Lecture 9: Creating Our Final High Poly Asset Part9
Lecture 10: Creating Our Final High Poly Asset Part10
Lecture 11: Creating Our Final High Poly Asset Part11
Lecture 12: Creating Our Final High Poly Asset Part12
Lecture 13: Creating Our Final High Poly Asset Part13
Lecture 14: Creating Our Final High Poly Asset Part14
Chapter 4: Making the Low poly Version
Lecture 1: Creating Our Final Low Poly Part1
Lecture 2: Creating Our Final Low Poly Part2
Lecture 3: Creating Our Final Low Poly Part3
Lecture 4: Creating Our Final Low Poly Part4
Chapter 5: Unwrapping the UVs
Lecture 1: Creating Our Final Uv Unwrap Part1
Lecture 2: Creating Our Final Uv Unwrap Part2
Lecture 3: Creating Our Final Uv Unwrap Part3
Lecture 4: Creating Our Final Uv Unwrap Part4
Chapter 6: Texturing and Rendering
Lecture 1: Baking Our Asset Part1
Lecture 2: Baking Our Asset Part2
Lecture 3: Setting Up Our Substance Painter Scene
Lecture 4: Adding Some Extra Normal Map Details To Our Cylinders
Lecture 5: Adding Normal map Details Part1
Lecture 6: Adding Normal map Details Part2
Lecture 7: Adding Normal map Details Part3
Lecture 8: Adding Normal map Details Part4
Lecture 9: Adding Our Base Colors Part1
Lecture 10: Adding Our Base Colors Part2
Lecture 11: Adding Our Base Colors Part3
Lecture 12: Adding Our Base Colors Part4
Lecture 13: Painting In Edge Damage Part1
Lecture 14: Painting In Edge Damage Part2
Lecture 15: Setting Up Our Render Scene
Lecture 16: Adding Our Signs And Polishing Details Part1
Lecture 17: Adding Our Signs And Polishing Details Part2
Lecture 18: Final Polish And Taking Portfolio Screenshots
Lecture 19: Bonus Lecture : What should be your next course
Instructors
-
Nexttut Education Pvt.Ltd.
A specialist in CG tutorials
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 3 votes
- 3 stars: 9 votes
- 4 stars: 22 votes
- 5 stars: 43 votes
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