Cartoon Character Design from Zero
Cartoon Character Design from Zero, available at $74.99, has an average rating of 4.25, with 38 lectures, based on 64 reviews, and has 541 subscribers.
You will learn about Draw and design awesome cartoon characters. Render your sketches into beautifully finished cartoons. Use your keyboard and mouse to create detailed renders of your sketches. Learn and master Inkscape for refining and finishing pen and paper sketches. This course is ideal for individuals who are Anyone who loves cartoons and want to learn to draw something like what they see on tv show. It is particularly useful for Anyone who loves cartoons and want to learn to draw something like what they see on tv show.
Enroll now: Cartoon Character Design from Zero
Summary
Title: Cartoon Character Design from Zero
Price: $74.99
Average Rating: 4.25
Number of Lectures: 38
Number of Published Lectures: 36
Number of Curriculum Items: 38
Number of Published Curriculum Objects: 36
Original Price: $49.99
Quality Status: approved
Status: Live
What You Will Learn
- Draw and design awesome cartoon characters.
- Render your sketches into beautifully finished cartoons.
- Use your keyboard and mouse to create detailed renders of your sketches.
- Learn and master Inkscape for refining and finishing pen and paper sketches.
Who Should Attend
- Anyone who loves cartoons and want to learn to draw something like what they see on tv show.
Target Audiences
- Anyone who loves cartoons and want to learn to draw something like what they see on tv show.
In this course you’ll learn everything you need to draw and render awesome and appealing cartoon characters from the ground up. I’ll assume you know next to nothing regarding how to draw, or how to use any digital illustration software.
This course will be basically divided into two parts, the first and most important part of the course will be all about how to draw and design cartoon characters. And the second part will deal with the rendering of those characters, that is, how to finish them on a digital illustration software, by adding final line, color, and light and shadow.
First, we’ll start learning how to draw the characters with the head unit. This unit is will laser focus on how to draw the head. I believe the head is complex enough that warrant its own unit, plus is a fairly self-contained part of the body, if you master it, you have half of the design in the bag!. Anyway, this unit will start with the shape of the head, and the techniques you can use to help you design attractive heads super fast without the need for detail. From there we’ll move on to the actual head features, I’ll show you a large quantity of the most commonly used eyes, noses, mouths and more. I’ve left you a downloadable PDF file with all the features for you to use as reference. By the end of this unit, if you make all the exercises, you should be able to come up knowing how to make full appealing cartoon heads.
The next unit is about the rest of the body. We’ll start introducing the concept of the mannequin. A really helpful tool to draw and design cartoon bodies from imagination. In this lesson you’ll all learn a bit of the super simplified human anatomy, or at least, the basic shapes of the body. My idea is that if you learn those super simplified shapes, you can design those more anatomically inspired cartoons (think of the characters from Avatar, or any other show inspired by Animewith semi-realistic bodies) rather than being limited by your knowledge to only create those super abstract type of cartoons. There’s also a PDFfor the diagram of the body. The unit finishes up by putting those mannequins in motion and dressing them up. By the end of this unit, you should be able to draw and design any type of cartoon character with any type of body in movement.
Then we continue with a unit where I’ll be demonstrating how to put in practice everything I’ve shown you to this point, by making five quick commentated sketches.
Then the second part of this course starts with the Inkscape unit. Inkscape is a free, open source, vector illustration software, this means that you work differently than you do in a traditional pixel based software like Photoshop. In inkscape you work with a normal, everyday keyboard and mouse, which means that you dont need a drawing tablet to render your characters into beautiful illustration. Anyway, in this unit I’ve left you an entire mini-course that goes fairly in-depth into the program basics, while being super condensed into 4 lessons. From there the unit moves into more specific lessons regarding tracing and rendering sketches. By the end of this unit, you should come up knowing the tools and techniques to render a simple sketch, into a beautifully finished illustration.
In the final rendering unit I’ll import those sketches i made earlier to Inkscape, and I’ll demonstrate how to apply everything from the Inkscape unit.
I should also mention that at the end of almost every lesson, i put a list of exercisesthat will help you master everything you’ve seen in the video. Don’t forget to make them all!.
This course is gonna be lots and lots of fun. So if you want to learn how to draw and design cartoons, or maybe if you already know how to draw but want to learn how to use Inkscape for rendering your sketches, then i think this course is gonna be for you.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction to the Course
Lecture 2: Resources for the Course
Chapter 2: Head
Lecture 1: Introduction to the Head Unit
Lecture 2: The Head Shape
Lecture 3: The Prototype
Lecture 4: Head Features Part 1
Lecture 5: Head Features Part 2
Lecture 6: Hair
Chapter 3: Body
Lecture 1: Introduction to the Body Unit
Lecture 2: Basic Mannequin
Lecture 3: Posing the Mannequin
Lecture 4: Hands and Feet
Lecture 5: Finishing and Clothes
Chapter 4: Sketches
Lecture 1: Introduction to the Sketches Unit
Lecture 2: Boy Sketch
Lecture 3: Man Sketch
Lecture 4: Simple Man Sketch
Lecture 5: Girl Sketch
Lecture 6: Woman Sketch
Chapter 5: Learning Inkscape
Lecture 1: Introduction to the Inkscape Unit
Lecture 2: User Interface
Lecture 3: Objects
Lecture 4: Paths
Lecture 5: Tips
Lecture 6: How to Import and Prepare References
Lecture 7: Methods of Tracing
Lecture 8: Line Art Basics
Lecture 9: Handling the Bucket Tool
Chapter 6: FInishing the Sketches
Lecture 1: Introduction to the Rendering Unit
Lecture 2: Boy Rendering
Lecture 3: Man Rendering
Lecture 4: Simple Man Rendering
Lecture 5: Girl Rendering
Lecture 6: Woman Rendering
Chapter 7: Conclusion
Lecture 1: Conclusion
Lecture 2: Bonus Lesson – SPECIAL BUNDLE PROMO
Instructors
-
Martin Belvisi
Vector Artist
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 5 votes
- 4 stars: 14 votes
- 5 stars: 44 votes
Frequently Asked Questions
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