Character Animator animate puppets
Character Animator animate puppets, available at $49.99, has an average rating of 4.5, with 47 lectures, based on 2 reviews, and has 26 subscribers.
You will learn about Manage dashboard Start project Edit camera Create puppet with face of robot with Illustrator Animate face of robot Create entire puppet of robot with Illustrator Animate robot puppet Master layers Add tags Add behaviors Add triggers Use modifiers Create recording Improve recording Create animation with multiple puppets Create character wit Illustrator Animate character with background image Animate character with multiple puppets Export animation This course is ideal for individuals who are People who want to create animations or People who want to animate puppets It is particularly useful for People who want to create animations or People who want to animate puppets.
Enroll now: Character Animator animate puppets
Summary
Title: Character Animator animate puppets
Price: $49.99
Average Rating: 4.5
Number of Lectures: 47
Number of Published Lectures: 47
Number of Curriculum Items: 47
Number of Published Curriculum Objects: 47
Original Price: €99.99
Quality Status: approved
Status: Live
What You Will Learn
- Manage dashboard
- Start project
- Edit camera
- Create puppet with face of robot with Illustrator
- Animate face of robot
- Create entire puppet of robot with Illustrator
- Animate robot puppet
- Master layers
- Add tags
- Add behaviors
- Add triggers
- Use modifiers
- Create recording
- Improve recording
- Create animation with multiple puppets
- Create character wit Illustrator
- Animate character with background image
- Animate character with multiple puppets
- Export animation
Who Should Attend
- People who want to create animations
- People who want to animate puppets
Target Audiences
- People who want to create animations
- People who want to animate puppets
Character Animator
Character Animator is a software from the Adobe suite that allows you to make real time puppet animations. The power of Character Animator is the synchronization of movements in real time. Thanks to the webcam, the software records your face movements in real time to adapt them to the puppet. It is therefore possible to make recordings of face movements on the puppet in real time. Character Animator doesn’t stop there, it is possible to animate a whole puppet with all parts of the body, to make movements of arms, legs and more. It is also possible to add behaviors that improve the animations.
Puppet
The basis for successful animation in Character Animator is in the distribution of layers during the creation of the puppet. Indeed, the layers must follow a logic to then optimize the animation in Character Animator. It is possible to create your puppet with Photoshop and Illustrator. In the course, we will use Illustrator to create a robot puppet and a character puppet.
Training video
In this training you will learn how to animate puppets step by step. It is best to have Illustrator to take the course, as a robot puppet and a character puppet will be made to fully understand layer management. Then, we will use these puppets in Character Animator to arrive at a structured animation step by step. To do this, we will start by positioning the different tags, by adding behaviors and more. We will see how to record with the camera, but also by using the triggers. At the end of the training, you will be able to create a puppet, to use it in Character Animator until making recordings for your projects.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Start with Character Animator
Lecture 1: Manage dashboard
Lecture 2: Create scenes
Lecture 3: Edit camera
Chapter 3: Create robot head with Illustrator
Lecture 1: Robot start head
Lecture 2: Robot create head with Illustrator part 1
Lecture 3: Robot create head with Illustrator part 2
Chapter 4: Animate robot head
Lecture 1: Robot head add tags
Lecture 2: Robot head record
Chapter 5: Create robot body with Illustrator
Lecture 1: Robot create body with Illustrator part 1
Lecture 2: Robot create body with Illustrator part 2
Chapter 6: Animate robot body
Lecture 1: Robot fix
Lecture 2: Robot add handles
Lecture 3: Robot move antennas
Chapter 7: Manage layers
Lecture 1: Manage layers part 1
Lecture 2: Manage layers part 2
Chapter 8: Add tags
Lecture 1: Add tags part 1
Lecture 2: Add tags part 2
Chapter 9: Add triggers
Lecture 1: Add triggers part 1
Lecture 2: Add triggers part 2
Chapter 10: Edit behaviors
Lecture 1: Edit behaviors part 1
Lecture 2: Edit behaviors part 2
Chapter 11: Record animation
Lecture 1: Import image
Lecture 2: Record basic parameters
Lecture 3: Record advanced parameters
Lecture 4: Record with triggers
Lecture 5: Record with different puppets
Lecture 6: Record with transformations
Chapter 12: Create character head and arms with Illustrator
Lecture 1: Character create with Illustrator part 1
Lecture 2: Character create with Illustrator part 2
Lecture 3: Character create with Illustrator part 3
Lecture 4: Character create with Illustrator part 4
Chapter 13: Animate character head and arms with animation
Lecture 1: Character position in scene
Lecture 2: Character add handles
Lecture 3: Character add triggers
Lecture 4: Character record with triggers
Lecture 5: Character record with different puppets
Lecture 6: Character improve recording
Chapter 14: Create character body and legs with Illustrator
Lecture 1: Character add legs in Illustrator part 1
Lecture 2: Character add legs in Illustrator part 2
Chapter 15: Create animation with walk behavior
Lecture 1: Character add handles for walk behavior
Lecture 2: Character add walk behavior
Chapter 16: Create head turn
Lecture 1: Head turn part 1
Lecture 2: Head turn part 2
Lecture 3: Head turn part 3
Chapter 17: Basics of physic behavior
Lecture 1: Bases of physics part 1
Lecture 2: Bases of physics part 2
Instructors
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Nicolas Forgue
Web entrepreneur and graphic designer
Rating Distribution
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- 4 stars: 1 votes
- 5 stars: 1 votes
Frequently Asked Questions
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