Cinema 4D MasterClass – A Beginner's Guide for Animation
Cinema 4D MasterClass – A Beginner's Guide for Animation, available at $49.99, has an average rating of 4.33, with 56 lectures, based on 6 reviews, and has 41 subscribers.
You will learn about Fundamentals of Cinema 4D – Getting started in Cinema 4D, Menus, Object Types, Project Settings etc Modelling – Modelling tools and how they work, good modelling practices Lighting – Light types & how to lighting a with a purpose Materials – Create using built in effects or with custom image maps. Learn how the 'Reflectance' channel in Cinema 4D Works Animation – Creating keframes, how keyframe interpolation works. Working with timeline window in Cinema 4D Cameras – How to create dynamic & smooth camera animations. Using splines as guides or using the 'Morph' camera. Mograph – Cinema 4D's powerful 'Mograph' section. The Cloner object, effector & falloff fields. 'Fracture' and other mograph objects Splines – How to draw splines, spline types. Learn what 'Intermediate' points are. How to convert splines to geometry. Import paths from Photoshop or illustrator. This course is ideal for individuals who are Everyone and anyone that wants to learn Cinema 4D from scratch. or Existing Cinema 4D users that want to expand their knowledge of the program or Users of the 3D software that are interested in switching to Cinema 4D It is particularly useful for Everyone and anyone that wants to learn Cinema 4D from scratch. or Existing Cinema 4D users that want to expand their knowledge of the program or Users of the 3D software that are interested in switching to Cinema 4D.
Enroll now: Cinema 4D MasterClass – A Beginner's Guide for Animation
Summary
Title: Cinema 4D MasterClass – A Beginner's Guide for Animation
Price: $49.99
Average Rating: 4.33
Number of Lectures: 56
Number of Published Lectures: 56
Number of Curriculum Items: 56
Number of Published Curriculum Objects: 56
Original Price: £54.99
Quality Status: approved
Status: Live
What You Will Learn
- Fundamentals of Cinema 4D – Getting started in Cinema 4D, Menus, Object Types, Project Settings etc
- Modelling – Modelling tools and how they work, good modelling practices
- Lighting – Light types & how to lighting a with a purpose
- Materials – Create using built in effects or with custom image maps. Learn how the 'Reflectance' channel in Cinema 4D Works
- Animation – Creating keframes, how keyframe interpolation works. Working with timeline window in Cinema 4D
- Cameras – How to create dynamic & smooth camera animations. Using splines as guides or using the 'Morph' camera.
- Mograph – Cinema 4D's powerful 'Mograph' section. The Cloner object, effector & falloff fields. 'Fracture' and other mograph objects
- Splines – How to draw splines, spline types. Learn what 'Intermediate' points are. How to convert splines to geometry. Import paths from Photoshop or illustrator.
Who Should Attend
- Everyone and anyone that wants to learn Cinema 4D from scratch.
- Existing Cinema 4D users that want to expand their knowledge of the program
- Users of the 3D software that are interested in switching to Cinema 4D
Target Audiences
- Everyone and anyone that wants to learn Cinema 4D from scratch.
- Existing Cinema 4D users that want to expand their knowledge of the program
- Users of the 3D software that are interested in switching to Cinema 4D
The Ultimate Cinema 4D Guide for Beginners.
The class is for everyone and anyone that wants to learn how to use Cinema 4D. If you have never opened Cinema 4D before, or any other type of 3D application – you will be able to watch and follow along with everything in this class.
I will be sharing several tip & tricks to help you use Cinema 4D the right way, develop a fast and efficient workflow and several techniques that I have discovered during my own experience with Cinema 4D over the last 10 years.So even if you have some experience in Cinema 4D, there will be a lot of new things that you can pick up from watching this class.
This roughly 8-hour long class split is organised into 2 general sections. Section 1 covers various topics and tools in Cinema 4D. Section 2 is about developing workflows and working on real projects as examples. Watch the whole thing and by the end of it you will be able to open Cinema 4D and start creating your own animation today!
Section 1: Aspects of Cinema 4D
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Getting Started – An overview of menus, interface & objects in Cinema 4D. Shortcuts & project settings
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Modelling – A look at various modelling tools & techniques, and where to find assets to use in your projects
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Lighting – The light types in Cinema 4D & their settings, and how to light with purpose
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Materials – How material channels work, and making stylised or realistic materials
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Splines – How to draw paths, other path-based objects, and generating Geometry
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MoGraph – An overview of Cinema 4D’s powerful ‘MoGraph’ section
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Animation – How to make keyframes, working with timelines, keyframe interpolation
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Cameras – Camera settings & the best way to do smooth & dynamic camera animations
Section 2: Example Project & Workflows
This section focuses on using everything learnt up to this point, and applying it to real projects. You will see a full worklow from working on the projects in Cinema 4D, and outputting them and finishing in After Effects. During this section we will continue to introduce new ideas and concepts as part of the process. The projects are:
Example Project 01 –Futuristic City Animation with several skyscrapers & flying cars
Example Project 02 – Sci-Fi Wormhole animation, looped animation.
By the end of the class you will be able to open Cinema 4D and create your own animations, let get started!
Course Curriculum
Chapter 1: Getting Started
Lecture 1: Navigation Shortcuts
Lecture 2: Viewport Options
Lecture 3: Installing Plugins, Customizing UI
Lecture 4: Application & Project Settings
Lecture 5: Menu Items
Lecture 6: Moving, Scaling, Rotating Objects
Lecture 7: Object Attributes & Tags
Lecture 8: Coordinates & Size Options
Lecture 9: Object Hierachies
Chapter 2: Modelling
Lecture 1: Introduction, Selection Modes
Lecture 2: Extrude, Extrude Inner & Bevel Tools
Lecture 3: Subdiving Edges
Lecture 4: Loop Path Cuts, Edge To Splines Tools
Chapter 3: Lighting
Lecture 1: General Light Settings
Lecture 2: Light Falloff
Lecture 3: Volumetrics & Light Rays
Lecture 4: The Area Light
Lecture 5: Custom Light Shapes
Lecture 6: Shadow Types & Settings
Chapter 4: Materials
Lecture 1: Lighting Setup
Lecture 2: Reflectance Channel
Lecture 3: Using Images in Materials
Lecture 4: Bump & Normal Channels
Lecture 5: Concret Floor Material Breakdown
Chapter 5: Splines
Lecture 1: The Pen Tool
Lecture 2: Spline Types & Intermediate Points
Lecture 3: Text & Other Paremetric Splines
Lecture 4: Open Illustrator & Photoshop Paths
Lecture 5: Spline Masks
Lecture 6: The Sweep Object
Lecture 7: The Extrude Object
Lecture 8: Loft & Lathe Nurbs
Chapter 6: Mograph
Lecture 1: Clonner Object
Lecture 2: Random Effector
Lecture 3: Plain Effector & Falloff Fields
Lecture 4: Voronoi Fracture & Delay Effector
Lecture 5: Fracture & MoText
Chapter 7: Animation
Lecture 1: Making Keyframes & Interpolation
Lecture 2: Animating Objects On Splines
Chapter 8: Cameras
Lecture 1: Animating Along Splines
Lecture 2: Camera Morph Animation
Chapter 9: Example Project 01 – Futuristic City Scene
Lecture 1: Building The City
Lecture 2: Making The Highways
Lecture 3: Making The Cars
Lecture 4: Building Materials & Shaders
Lecture 5: Lighting The City
Lecture 6: Camera Animation
Lecture 7: Optimizing Render Quality & Speed
Lecture 8: Output Using Multi Passes
Lecture 9: Compositing In After Effects
Lecture 10: Final Export For Instagram & Youtube
Chapter 10: Example Project 02 – Wormhole Loop Animation
Lecture 1: Building The Wormhole
Lecture 2: Making The Wormhole Loop
Lecture 3: Animating The Astronaut
Lecture 4: Lighting & Render Settings
Lecture 5: Compositing In After Effects, Final Render
Instructors
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Don Mupasi
Visual Artist
Rating Distribution
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- 3 stars: 1 votes
- 4 stars: 2 votes
- 5 stars: 3 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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