Cinema 4D MasterClass: Master Modelling using Splines
Cinema 4D MasterClass: Master Modelling using Splines, available at $69.99, has an average rating of 4.3, with 24 lectures, based on 14 reviews, and has 146 subscribers.
You will learn about Be able to model a whole object using splines 3D modeling and UV Unwrapping Be able to find the best way to model complicated shapes Numberless tips and tricks Apply the real dimensions of a blueprint on your project Have a better understanding on Uv mapping This course is ideal for individuals who are Anyone with an interest in motion design, UV Mapping, modelling and rendering. or Graphic Designers or Modelers or Cinema 4D Users It is particularly useful for Anyone with an interest in motion design, UV Mapping, modelling and rendering. or Graphic Designers or Modelers or Cinema 4D Users.
Enroll now: Cinema 4D MasterClass: Master Modelling using Splines
Summary
Title: Cinema 4D MasterClass: Master Modelling using Splines
Price: $69.99
Average Rating: 4.3
Number of Lectures: 24
Number of Published Lectures: 24
Number of Curriculum Items: 24
Number of Published Curriculum Objects: 24
Original Price: $64.99
Quality Status: approved
Status: Live
What You Will Learn
- Be able to model a whole object using splines
- 3D modeling and UV Unwrapping
- Be able to find the best way to model complicated shapes
- Numberless tips and tricks
- Apply the real dimensions of a blueprint on your project
- Have a better understanding on Uv mapping
Who Should Attend
- Anyone with an interest in motion design, UV Mapping, modelling and rendering.
- Graphic Designers
- Modelers
- Cinema 4D Users
Target Audiences
- Anyone with an interest in motion design, UV Mapping, modelling and rendering.
- Graphic Designers
- Modelers
- Cinema 4D Users
Maxon Cinema 4D is one of the most famous 3D software, but trying to dive alone within this software could be difficult.
As we know Splines are the most powerful modelling tools in cinema 4D or any other software.
This course is prepared to take you from a beginner level to a pro level by teaching you the necessary skills to become a professional modeler.
Together you will learn a bunch of new tools and numberless of tricks and tips.
I’m not going to say that I’m a Maxon Certified Cinema 4D Instructor But I’m a professional 3D modeler who’s going to take you during this exciting journey to show you how to start a 3D model from scratch starting from a blueprint to modelling, UV mapping, texturing, lighting and rendering.
Polygon modeling is the core of every 3D software. Whatever field you are going to work in, you will need to know how to push points, edges and polygons to make a unique model.
If you are a 3D Modeler, graphic designer and you want to extend your knowledge then this is for you, in order to achieve more in your 3D work Career.
Along with more than 8 Hours of unique and well prepared tutorials, so if you are ready to put your first step in the world of 3D, let’s dive in.
Course Curriculum
Chapter 1: Overview
Lecture 1: Overview
Chapter 2: Introduction and Setting up Blueprint
Lecture 1: Introduction
Lecture 2: Blueprints Download
Lecture 3: Project Files Download
Lecture 4: Getting started Episode 1: setting up Blueprint
Chapter 3: Getting started with Modelling
Lecture 1: Modelling Episode 2: Seat Post and seat Holder
Lecture 2: Modelling Episode 3: Main Body Shape
Lecture 3: Modelling Episode 4: Screw Hider
Lecture 4: Modelling Episode 5: The Seat
Lecture 5: Modelling Episode 6: The Fork
Lecture 6: Modelling Episode 7: Handlebars
Lecture 7: Modelling Episode 8: The Grips
Lecture 8: Modelling Episode 9: the wheel Rim, Hub and Spokes
Lecture 9: Modelling Episode 10: the wheel Hub parts and Screw
Lecture 10: Modelling Episode 11: the wheel Valve and Tire
Lecture 11: Episode 12: Finalizing the Model
Chapter 4: UV Mapping
Lecture 1: Episode 13: UV Mapping Part 1
Lecture 2: Episode 14: UV Mapping Part 2
Lecture 3: Episode 15: UV Mapping Part 3
Lecture 4: Episode 16 UV Mapping Part 4
Chapter 5: Texturing and Rendering
Lecture 1: Episode 17: Texturing and Rendering
Chapter 6: Render V2
Lecture 1: Resources/Files
Lecture 2: Render V2
Chapter 7: Conclusion and final thoughts
Lecture 1: Conclusion
Instructors
-
Hicham Debbagh
3D Modeler, Product designer
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 2 votes
- 3 stars: 1 votes
- 4 stars: 0 votes
- 5 stars: 11 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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