Concepting a Futuristic Vehicle using Maya and Keyshot
Concepting a Futuristic Vehicle using Maya and Keyshot, available at $59.99, has an average rating of 4.5, with 12 lectures, based on 5 reviews, and has 75 subscribers.
You will learn about Create a professional futuristic vehicle Efficiently model hard surface parts Render realistic materials for vehicle Create clean subdivision surface Set up HDRI environment lighting This course is ideal for individuals who are Anyone who wants to learn how to model a vehicle or Anyone who wants to get better at creating clean hard surface models It is particularly useful for Anyone who wants to learn how to model a vehicle or Anyone who wants to get better at creating clean hard surface models.
Enroll now: Concepting a Futuristic Vehicle using Maya and Keyshot
Summary
Title: Concepting a Futuristic Vehicle using Maya and Keyshot
Price: $59.99
Average Rating: 4.5
Number of Lectures: 12
Number of Published Lectures: 12
Number of Curriculum Items: 12
Number of Published Curriculum Objects: 12
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Create a professional futuristic vehicle
- Efficiently model hard surface parts
- Render realistic materials for vehicle
- Create clean subdivision surface
- Set up HDRI environment lighting
Who Should Attend
- Anyone who wants to learn how to model a vehicle
- Anyone who wants to get better at creating clean hard surface models
Target Audiences
- Anyone who wants to learn how to model a vehicle
- Anyone who wants to get better at creating clean hard surface models
Instructor Info
Stephen Wells is currently working as a Senior 3D Character Artist. He had over 20 years of experience in video game development, cinematic and commercials. As a lead artist, he had been responsible for creating a variety of assets both high poly and low poly for production using a wide range of software programs. His advice for students who want to make it in the industry is practice time management. He believes nothing is worse than missing a deadline/milestone as the project could literally get cancelled and you become unemployed. He believes in thinking of what you can do realistically, yet creatively, and do so in the amount of time given and give it 110%.
Course Info
In this course, you will learn how to build a professional futuristic vehicle. You will start out by 3d modeling in Maya using image planes references so that the vehicle will look good in all views. You will create the tires using instances of the threads which will allow you to work on one thread while affecting the other threads at the same time. You will construct the cockpit and the main hull area of the car using Maya’s polygon editing tools, effectively applying loops where they are needed for a clean subdivision surface. You will then move on to building the under structure that will support the actual vehicle. You will build the axle, the wings, and add extra parts to the car to enhance the 3d model as a whole. Last, you will take the high res mesh inside Keyshot to add materials and create a nice rendered art piece for your portfolio.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Modeling the Tires Part 1
Lecture 1: Review and Begin Modeling the Tires
Lecture 2: Finish Tires with Array and Instances
Chapter 3: Modeling the Tires Part II
Lecture 1: Finishing the Tires
Lecture 2: Modeling the Cockpit
Chapter 4: Creating the Hull and Engine
Lecture 1: Fleshing out the Main Hull
Lecture 2: Adding Wings
Lecture 3: Creating the Engine
Chapter 5: Carriage Support and Tire Axles
Lecture 1: Creating the Under Carriage Support
Lecture 2: Creating the Tire Axles
Chapter 6: Bumpers and Rendering
Lecture 1: Creating the Bumpers
Lecture 2: Subdividing the Model and Keyshot Rendering
Instructors
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Victory3D LLC
Dedicated to Transforming The Way Artists Create
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 1 votes
- 4 stars: 1 votes
- 5 stars: 3 votes
Frequently Asked Questions
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