Create a 3D Asset in Blender and Substance Painter
Create a 3D Asset in Blender and Substance Painter, available at Free, has an average rating of 4.5, with 8 lectures, based on 141 reviews, and has 5666 subscribers.
You will learn about Learn to create Hard Surface Models in Blender Learn to use the Boolean modifier and techniques related to it Learn to texture assets in Substance Painter Learn to create a prop from Start to Finish Learn Poly Modelling in Blender Learn to create Highly Realistic Models using Blender and Substance This course is ideal for individuals who are Any type of Blender/Substance user who wants to increase their skill level It is particularly useful for Any type of Blender/Substance user who wants to increase their skill level.
Enroll now: Create a 3D Asset in Blender and Substance Painter
Summary
Title: Create a 3D Asset in Blender and Substance Painter
Price: Free
Average Rating: 4.5
Number of Lectures: 8
Number of Published Lectures: 8
Number of Curriculum Items: 8
Number of Published Curriculum Objects: 8
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
- Learn to create Hard Surface Models in Blender
- Learn to use the Boolean modifier and techniques related to it
- Learn to texture assets in Substance Painter
- Learn to create a prop from Start to Finish
- Learn Poly Modelling in Blender
- Learn to create Highly Realistic Models using Blender and Substance
Who Should Attend
- Any type of Blender/Substance user who wants to increase their skill level
Target Audiences
- Any type of Blender/Substance user who wants to increase their skill level
Hi everyone, My name is Aniket Rawatand I am a 3D artist who likes to create realistic and high quality 3D props and assets. In this course, I will take you through the entire process of creating a Sony WALKMAN from Start to Finish.
We will start with modelling the Walkman in Blenderand we will make use of the Hard Surface techniques and learn a lot about Boolean and Bevel modifiers and general poly modelling. We will learn how to solve various glitches and shading issues that occur while working with Booleans.
Then after that we will export our model to Substance Painter and start by baking mesh maps for our model, after that we will start to texture our model. We will learn how to create realistic textures for our models by using different features in Substance like Smart Masks, Smart Materials etc.
After we finish with texturing in Substance Painter we will take our model back to Blender and render it. We will setup the material, lighting and the camera. We will also learn how to use HDRIs. I will be rendering the scene using Cycles.
This course is for everyone who wants to upgrade their skillset and have a basic understanding of Blender and Substance Painter.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Creating the Sony Walkman
Lecture 1: Chapter 1
Lecture 2: Chapter 2
Lecture 3: Chapter 3
Lecture 4: Chapter 4
Lecture 5: Chapter 5
Lecture 6: Chapter 6
Lecture 7: Chapter 7
Instructors
-
Aniket Rawat
3D Artist
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 3 votes
- 3 stars: 9 votes
- 4 stars: 46 votes
- 5 stars: 83 votes
Frequently Asked Questions
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