Create a 3d Grenade Asset with Maya and Substance Painter
Create a 3d Grenade Asset with Maya and Substance Painter, available at $59.99, has an average rating of 4.65, with 20 lectures, based on 21 reviews, and has 114 subscribers.
You will learn about Students will understand the thought process of breaking down models to easily model them Students will learn how to UV a model quickly and efficiently Students will understand smoothing groups and how they effect a video game asset Students will learn how to create a PBR texture in Substance Designer Students will learn how to set up a portfolio render in Marmoset Toolbag 3 This course is ideal for individuals who are Intermediate artists that want to grow by learning fast modeling and texturing techniques It is particularly useful for Intermediate artists that want to grow by learning fast modeling and texturing techniques.
Enroll now: Create a 3d Grenade Asset with Maya and Substance Painter
Summary
Title: Create a 3d Grenade Asset with Maya and Substance Painter
Price: $59.99
Average Rating: 4.65
Number of Lectures: 20
Number of Published Lectures: 20
Number of Curriculum Items: 20
Number of Published Curriculum Objects: 20
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Students will understand the thought process of breaking down models to easily model them
- Students will learn how to UV a model quickly and efficiently
- Students will understand smoothing groups and how they effect a video game asset
- Students will learn how to create a PBR texture in Substance Designer
- Students will learn how to set up a portfolio render in Marmoset Toolbag 3
Who Should Attend
- Intermediate artists that want to grow by learning fast modeling and texturing techniques
Target Audiences
- Intermediate artists that want to grow by learning fast modeling and texturing techniques
In Grenade Asset in Substance Painter, we start off with what it takes to model an asset. From there, we will model a block mesh in order to make sure our scale and everything is looking right before spending too much time on it. We’ll then make a high poly mesh from the block mesh using subdivision modeling techniques. Next, we go over the process of UVing and creating smoothing groups for our model so we get clean bakes. I will then take them into Substance Painter 2 to bake our maps for use in easy procedural texture creation. To wrap it up we will take our model into Marmoset Toolbag 3 and set up a material and lighting for our beauty renders. Along the way I will give advice and my expertise on what it takes to be a production artist. There’s a lot of great stuff to learn here, so don’t miss it!
More about the Instructor:
Christian Cunningham is an environment artist currently living in Santa Clarita California. After 5 long years he finally broke into the industry. He started in July of 2017 (yes dreams do come true, just never give up). He was living in New York but after securing a job at Halon Entertainment he took a 4 day drive to start a new life in California.
Course Curriculum
Chapter 1: Blocking in and Building the High Poly Asset
Lecture 1: Source files
Lecture 2: Introduction
Lecture 3: Concept Breakdown
Lecture 4: Block in the Grenade Body
Lecture 5: Block in the Grenade Top
Lecture 6: High Poly Modeling the Grenade Body
Lecture 7: Finishing the High Poly Grenade
Lecture 8: Prepping For UVs
Chapter 2: UVs, Baking, and Texturing the Asset. Presentations in Marmoset.
Lecture 1: Introduction
Lecture 2: UV'ing the Grenade Body
Lecture 3: UV'ing the Small Bits
Lecture 4: Finishing Uvs and Baking Textures
Lecture 5: Getting a Base Texture Started
Lecture 6: Continuing the Base Texture
Lecture 7: Finishing the Base Texture and Adding Decals
Lecture 8: Adding More Decals
Lecture 9: Finishing the Grenade Texture
Lecture 10: Rendering In Marmoset
Lecture 11: Post Process In Photoshop
Lecture 12: Bonus Lecture: Further Learning with 3dmotive
Instructors
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3dmotive LLC
High Quality 3d and Game Art Training by Industry Pros!
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 1 votes
- 4 stars: 5 votes
- 5 stars: 14 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
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