Create a 3d War Horn in Maya and Substance Painter
Create a 3d War Horn in Maya and Substance Painter, available at Free, has an average rating of 5, with 5 lectures, based on 1 reviews, and has 573 subscribers.
You will learn about Master 3D Modeling Techniques in Maya: By the end of this course, students will be able to create a detailed 3D war horn model using various modeling techniques Texture and Paint Models in Substance Painter: Students will learn to apply realistic textures and materials to their 3D war horn model using Substance Painter. Optimize 3D Models for Animation and Rendering: Students will understand how to optimize their 3D war horn models for efficient animation and rendering. Integrate 3D Assets into Game Engines: By the end of the course, students will be able to import them into popular game engine Unreal Engine., This course is ideal for individuals who are Beginner to mid level users, artist who are looking to get into 3d modeling in Maya and Texturing in Substance Painter. Professionals who are looking to integrate Unreal Engine into their workflow. It is particularly useful for Beginner to mid level users, artist who are looking to get into 3d modeling in Maya and Texturing in Substance Painter. Professionals who are looking to integrate Unreal Engine into their workflow.
Enroll now: Create a 3d War Horn in Maya and Substance Painter
Summary
Title: Create a 3d War Horn in Maya and Substance Painter
Price: Free
Average Rating: 5
Number of Lectures: 5
Number of Published Lectures: 5
Number of Curriculum Items: 5
Number of Published Curriculum Objects: 5
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
- Master 3D Modeling Techniques in Maya: By the end of this course, students will be able to create a detailed 3D war horn model using various modeling techniques
- Texture and Paint Models in Substance Painter: Students will learn to apply realistic textures and materials to their 3D war horn model using Substance Painter.
- Optimize 3D Models for Animation and Rendering: Students will understand how to optimize their 3D war horn models for efficient animation and rendering.
- Integrate 3D Assets into Game Engines: By the end of the course, students will be able to import them into popular game engine Unreal Engine.,
Who Should Attend
- Beginner to mid level users, artist who are looking to get into 3d modeling in Maya and Texturing in Substance Painter. Professionals who are looking to integrate Unreal Engine into their workflow.
Target Audiences
- Beginner to mid level users, artist who are looking to get into 3d modeling in Maya and Texturing in Substance Painter. Professionals who are looking to integrate Unreal Engine into their workflow.
Course Description:
Unlock the secrets of professional 3D modeling and texturing with our comprehensive course, “Create a 3D War Horn in Maya and Substance Painter.” This course is designed for both beginners and intermediate 3D artists who are looking to elevate their skills and create stunning, game-ready assets. Through step-by-step instructions and hands-on projects, you will learn how to model, texture, and optimize a detailed 3D war horn using industry-standard software: Autodesk Maya and Substance Painter.
What You’ll Learn:
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Master 3D Modeling Techniques in Maya: Learn to create a detailed 3D war horn model using various modeling techniques, including polygonal modeling, sculpting, and texturing in Autodesk Maya.
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Texture and Paint Models in Substance Painter: Discover how to apply realistic textures and materials to your 3D war horn model using Substance Painter, mastering techniques such as baking, painting, and layering textures.
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Integrate 3D Assets into Game Engines: Export your textured 3D war horn models from Maya and Substance Painter and import them into popular game engines like Unity or Unreal Engine, ready for use in game development projects.
Course Content:
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Introduction to 3D Modeling in Maya
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Getting started with Autodesk Maya
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Creating the base shape of the war horn
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Advanced Modeling Techniques
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Adding intricate details and sculpting
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Refining shapes and edges
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Preparing the model for texturing
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Introduction to Substance Painter
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Setting up your project in Substance Painter
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Importing the 3D model from Maya
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Texturing and Painting in Substance Painter
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Applying base materials and textures
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Adding details and weathering effects
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Baking and exporting textures
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Optimizing and Exporting Models
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UV mapping and optimization techniques
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Exporting models for game engines
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Integrating with Game Engines
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Importing models into Unreal Engine
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Final adjustments and troubleshooting
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Who This Course is For:
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Aspiring 3D artists and modelers
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Game developers looking to create detailed assets
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Intermediate 3D artists wanting to refine their skills
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Anyone interested in learning Maya and Substance Painter
Course Requirements:
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Basic understanding of 3D modeling concepts
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A computer capable of running Autodesk Maya and Substance Painter
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Autodesk Maya and Substance Painter software (free trial or licensed versions)
Enroll Now:
Join us in “Create a 3D War Horn in Maya and Substance Painter” and take your 3D modeling skills to the next level. Enroll now and start creating stunning, game-ready assets today!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Course Intro
Chapter 2: Modeling In Maya.
Lecture 1: Creating a 3d War Horn in Maya.
Lecture 2: Uving in Maya.
Chapter 3: Creating Texture in Substance Painter
Lecture 1: Creating Texture for War Horn.
Chapter 4: Importing 3d Asset into game engine.
Lecture 1: Importing War Horn in Unreal Engine
Instructors
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Chander Dhingra
Senior 3d Artist and Trainer
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 0 votes
- 5 stars: 1 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
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