Create a Cityscape with Cinema 4D + Photoshop
Create a Cityscape with Cinema 4D + Photoshop, available at $34.99, has an average rating of 4.5, with 23 lectures, based on 2 reviews, and has 24 subscribers.
You will learn about The creative and technical steps involved with 3D modeling the architecture. Create building variations using deformers and the MoGraph cloner to change the shape of each building. Create city blocks, adding entourage and tips for improving CPU performance. Texturing the street with Adobe Photoshop using painting techniques and custom brushes. Create 3 different light set-ups using HDRI images, physical skies and nighttime renders including atmospheric fog effects. Rendering and optimization for faster render times. Post-Production Techniques in Adobe Photoshop. This course is ideal for individuals who are Beginner 3D Artist interested in learning the entire architectural visualization workflow. or Intermediate 3D Artist interested in learning various visualization techniques. It is particularly useful for Beginner 3D Artist interested in learning the entire architectural visualization workflow. or Intermediate 3D Artist interested in learning various visualization techniques.
Enroll now: Create a Cityscape with Cinema 4D + Photoshop
Summary
Title: Create a Cityscape with Cinema 4D + Photoshop
Price: $34.99
Average Rating: 4.5
Number of Lectures: 23
Number of Published Lectures: 23
Number of Curriculum Items: 23
Number of Published Curriculum Objects: 23
Original Price: $49.99
Quality Status: approved
Status: Live
What You Will Learn
- The creative and technical steps involved with 3D modeling the architecture.
- Create building variations using deformers and the MoGraph cloner to change the shape of each building.
- Create city blocks, adding entourage and tips for improving CPU performance.
- Texturing the street with Adobe Photoshop using painting techniques and custom brushes.
- Create 3 different light set-ups using HDRI images, physical skies and nighttime renders including atmospheric fog effects.
- Rendering and optimization for faster render times.
- Post-Production Techniques in Adobe Photoshop.
Who Should Attend
- Beginner 3D Artist interested in learning the entire architectural visualization workflow.
- Intermediate 3D Artist interested in learning various visualization techniques.
Target Audiences
- Beginner 3D Artist interested in learning the entire architectural visualization workflow.
- Intermediate 3D Artist interested in learning various visualization techniques.
Welcome to this course on Creating a Cityscape Using Cinema 4D + Photoshop.
In this series of lessons we will cover a lot of topics to give you a solid understanding of the entire architectural visualization workflow including:
01. The creative and technical steps involved with 3D modeling the architecture.
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Polygon modeling and the make editable function
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Creating extrusions for the window frames and glass
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Store selections and apply multiple materials to geometry
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Texturing using Cinema 4D’s procedural materials
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Duplicating geometry using the MoGraph cloner and array object
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Using deformers to modify the shape of each building
02. Creating the city blocks
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Render instances and tips for improving CPU performance
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Adding entourage (people, cars, trees, street light, etc) to populate the scene
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The differences between a 3D tree and a cutout and discussion on how these impact performance
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Locating and downloading free content within Cinema 4D’s asset browser
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Web links to external free 3D model resources
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Camera views and compositional techniques including the rule of thirds and framing the image
03. Texturing the street with Adobe Photoshop
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Painting Techniques
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Layer Masks
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File Organization
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Importing custom brushes
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File preparation
04. Explore 3 different light set-ups
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HDRI image with infinite light and fill light
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Physical Sky
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Nighttime scene including use of atmospheric fog effects
05. Rendering and optimization for faster render times.
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Render Optimization
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Render Settings
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Object Buffers
06. Post-Production Techniques in Adobe Photoshop
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File Organization
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Channels and Selections
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Masking
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Adjustment Layers
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Glows, Sharpening, and Depth of Field
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Final Output
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Inspiration
Chapter 2: 3D Modeling
Lecture 1: 3D Modeling
Lecture 2: 3D Modeling Continued
Lecture 3: Variations
Lecture 4: Round Building 3D Modeling
Lecture 5: Deformers
Lecture 6: MoGraph Cloner
Lecture 7: City Blocks
Lecture 8: Instancing Tip
Chapter 3: Street Texture
Lecture 1: Street Texture
Lecture 2: Street Texture Continued
Lecture 3: Dividers
Chapter 4: Cameras, Landscapes and Entourage
Lecture 1: Cameras
Lecture 2: Landscapes
Lecture 3: Entourage
Chapter 5: Lighting
Lecture 1: Lighting Option 01: HDRI
Lecture 2: Lighting Option 02: Physical Sky
Lecture 3: Lighting Option 03: Nighttime
Chapter 6: Rendering
Lecture 1: Render Optimization
Lecture 2: Rendering
Chapter 7: Post-Production
Lecture 1: Post-Production Daytime
Lecture 2: Post-Production Nighttime
Instructors
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Pete Maric
Designer | Cinema 4D Expert | Founder, Triplet 3D
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 1 votes
- 5 stars: 1 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
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