Create a complete 3D Animation -C5- Animation
Create a complete 3D Animation -C5- Animation, available at $19.99, with 24 lectures, and has 2 subscribers.
You will learn about How to create a 3D animation using various techniques How to create a 2D pre-animation to help you figure out the range of movement The importance of shooting references and never animate without them How to tackle a long shot and divide it to actions to achieve a good result quickly This course is ideal for individuals who are 3D artists who want to learn 3D animation or 3D animators who want to push their skills further It is particularly useful for 3D artists who want to learn 3D animation or 3D animators who want to push their skills further.
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Summary
Title: Create a complete 3D Animation -C5- Animation
Price: $19.99
Number of Lectures: 24
Number of Published Lectures: 24
Number of Curriculum Items: 24
Number of Published Curriculum Objects: 24
Original Price: $29.99
Quality Status: approved
Status: Live
What You Will Learn
- How to create a 3D animation using various techniques
- How to create a 2D pre-animation to help you figure out the range of movement
- The importance of shooting references and never animate without them
- How to tackle a long shot and divide it to actions to achieve a good result quickly
Who Should Attend
- 3D artists who want to learn 3D animation
- 3D animators who want to push their skills further
Target Audiences
- 3D artists who want to learn 3D animation
- 3D animators who want to push their skills further
In this course you learn about the whole workflow starting from a concept to a finished sequence using industry standard packages. The techniques used in this course are suitable for small to medium studios. The software used are :Zbrush to create the model , Maya for Rigging and Animation while I used 3DS Max for VFX and rendering.
Each chapter can be watched separately. so you can jump between chapters at your ease.
Chapter 05: 3D Animation in Maya
The fun begins here! We start this chapter by stressing the importance of shooting references even if it is for a fantasy character! After that we use this later as a source of inspiration to do some roughly traditional drawing for the sole purpose of getting the: ‘feeling of animation’. Don’t worry! I’m no “2D artist” myself!
To be frank with you: animation is an extremely long process and a difficult skill to master. It requires a lot of practice and “eyes training” to see above normal eyes; I mean not see the movement but understand the why, the how, the mechanic of the body, why the arm moves in arcs! The mechanic of the movement itself. If you understand that you can use it on a fantasy character that has nothing to do with humanoid but the principles still apply there.
Animation is the real fun to be honest but the most challenging part as well. I tried my best to keep this course as simple as possible and as short as possible. I will be sharing with you the techniques of tackling a shot like this.
Course Curriculum
Chapter 1: 2D Pre-Animation
Lecture 1: Planning for the animation
Lecture 2: 2D Drawing vs 3D primitive blocking method
Lecture 3: Reference is king
Chapter 2: 2D Animation using Flipbook
Lecture 1: Introduction to flipbook
Lecture 2: Flipbook – Shot01 – Drawing the keyposes
Lecture 3: Flipbook – Shot01 – part 01
Lecture 4: Flipbook – Shot01 – part 02
Lecture 5: Shot 01 Final Result
Lecture 6: Flipbook – Shot02 – part 01
Lecture 7: Flipbook – Shot02 – part 02
Lecture 8: Shot 02 Final Result
Lecture 9: Flipbook – Shot03
Lecture 10: Shot 03 Final Result
Chapter 3: 3D Animation using Maya
Lecture 1: Make the scene ready for animation
Lecture 2: Animating shot – 01 – part 01
Lecture 3: Animating shot – 01 – part 02
Lecture 4: Animating shot – 02
Lecture 5: Animating shot – 03 – part 01
Lecture 6: Animating shot – 03 – part 02
Lecture 7: Animating shot – 04
Lecture 8: Animating shot – 05
Lecture 9: Animating shot – 06
Lecture 10: Quick polishing – Depends on the time factor
Chapter 4: Export the animation to 3DS Max
Lecture 1: Export the animation from Maya to 3DS Max
Instructors
-
ALAOUCHICHE Abdelhamid
Technical Artist / CG Generalist
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