Create a Jinx Grenade in Blender and Substance Painter
Create a Jinx Grenade in Blender and Substance Painter, available at $49.99, has an average rating of 4.33, with 15 lectures, based on 6 reviews, and has 27 subscribers.
You will learn about Learn to create Stylized Models using Blender and Substance Learn to texture assets in Substance Painter Learn Poly Modelling in Blender Learn to create a prop from Start to Finish This course is ideal for individuals who are Any type of Blender/Substance user who wants to increase their skill level It is particularly useful for Any type of Blender/Substance user who wants to increase their skill level.
Enroll now: Create a Jinx Grenade in Blender and Substance Painter
Summary
Title: Create a Jinx Grenade in Blender and Substance Painter
Price: $49.99
Average Rating: 4.33
Number of Lectures: 15
Number of Published Lectures: 15
Number of Curriculum Items: 15
Number of Published Curriculum Objects: 15
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn to create Stylized Models using Blender and Substance
- Learn to texture assets in Substance Painter
- Learn Poly Modelling in Blender
- Learn to create a prop from Start to Finish
Who Should Attend
- Any type of Blender/Substance user who wants to increase their skill level
Target Audiences
- Any type of Blender/Substance user who wants to increase their skill level
We will start with modelling the Grenade in Blenderand we will make use of Poly-modelling and Hard Surface techniques and learn a lot about modifiers such as Solidify, Bevel etc.
You will go through all the stages with me, step by step and will be able to master various tools and techniques of polygon modeling. Each stage of modeling is in a separate lecture to make it easier to navigate the course
Then after that we will export our model to Substance Painter and start by baking mesh maps for our model, after that we will start to texture our model. We will learn how to create stylized textures for our models. You will also learn to add new channels to textures such as emission. and you can manually draw your own texture. And then correctly connect it in a blender. In order to then use this knowledge on your own models.
After we finish with texturing in Substance Painter we will take our model back to Blender and render it. We will setup the material, lighting and the camera. I will be rendering the scene using Cycles.
This course is for everyone who has a basic understanding of Blender and Substance Painter and wants to upgrade their skillset.
Course Curriculum
Chapter 1: Introdution
Lecture 1: Introduction
Lecture 2: Addons instalation
Chapter 2: Modeling
Lecture 1: Modeling part 1
Lecture 2: Modeling part 2
Lecture 3: Modeling part 3
Lecture 4: Modeling part 4
Lecture 5: Modeling part 5
Lecture 6: Modeling part 6
Lecture 7: Modeling part 7
Lecture 8: Modeling part 8
Lecture 9: UV Creating
Chapter 3: Texturing in Substance Painter
Lecture 1: Baking in Substance Painter
Lecture 2: Texturing
Chapter 4: Render in Blender
Lecture 1: Export
Lecture 2: Render
Instructors
-
Porada Vsevolod Aleksandrovich
3D Artist
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 1 votes
- 4 stars: 0 votes
- 5 stars: 4 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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