Creating a Gundam Character in Maya 2022
Creating a Gundam Character in Maya 2022, available at $49.99, has an average rating of 4, with 131 lectures, based on 2 reviews, and has 1012 subscribers.
You will learn about You need to know some basic Maya skills This courtse is for anyone who is willing to learn how to create characters in Maya They will learn Maya's modelling tools They will learn how to create 3D models This course is ideal for individuals who are My course is for those who are interested in modelling in 3D. It is particularly useful for My course is for those who are interested in modelling in 3D.
Enroll now: Creating a Gundam Character in Maya 2022
Summary
Title: Creating a Gundam Character in Maya 2022
Price: $49.99
Average Rating: 4
Number of Lectures: 131
Number of Published Lectures: 131
Number of Curriculum Items: 131
Number of Published Curriculum Objects: 131
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- You need to know some basic Maya skills
- This courtse is for anyone who is willing to learn how to create characters in Maya
- They will learn Maya's modelling tools
- They will learn how to create 3D models
Who Should Attend
- My course is for those who are interested in modelling in 3D.
Target Audiences
- My course is for those who are interested in modelling in 3D.
This one’s epic, folks! Over 30 hours of pure 3D awesomeness! I will take you on your amazing 3D journey on how to create a Gundam robot character from those classic Japanese cartoon shows.
You will learn how to model the head, the helmet and all the details on it, then the body, the arms, the legs — in fact the entire thing! And then how to model the weapons.
You will master the most common modelling tools. How to use the various options, and shortcuts. You will master the Multi-Cut Tool, the Bevel Tool, the Mirror Tool, and how to master component selections.
You will learn all about topology and resolution. What makes great topology, and how to fix bad topology. You will earn how to create quadrangulated geometry – that is, 4-sided geometry.
You will learn how to work in low resolution level, and how to increase the geometry to high resolution. You will understand how adding holding edge loops creates sharper edges for your models.
You will learn how to delete history, how to center the pivot, and how to freeze transformations — very important aspects in 3D modelling.
Finally, you will get to pose the character to make him look interesting and exciting. A big part of modelling is presentation, so therefore it is very important that your model looks like it has personality.
Course Curriculum
Chapter 1: Introduction
Lecture 1: 001- Meet Gundam
Chapter 2: Modelling
Lecture 1: 002- Creating a New Project
Lecture 2: 003- Setting up the Image Planes
Lecture 3: 004- Blocking out the Head
Lecture 4: 005- Cutting up the Head Part 1
Lecture 5: 006- Cutting up the Head Part 2
Lecture 6: 007- Retopologizing the Top Part of the Head
Lecture 7: 008- Retopologzing the Middle Part of the Head
Lecture 8: 009- Retopologizing the Front Part of the Head
Lecture 9: 010- Retopologizing the Side Part of the Head
Lecture 10: 011- Creating the Chin
Lecture 11: 012- Finishing the Front Part of the Head
Lecture 12: 013- Finishing the Cheeks
Lecture 13: 014- Finishing the Red Head Pieces
Lecture 14: 015- Finishing the Head and Cleaning Up
Lecture 15: 016- Tweaking the Shape of the Head
Lecture 16: 017- Blocking out the Top Part of the Helmet
Lecture 17: 018- Fixing the Cheeks
Lecture 18: 019- Working on the Top Part of the Helmet Part 1
Lecture 19: 020- Working on the Top Part of the Helmet Part 2
Lecture 20: 021- Working on the Side Part of the Helmet Part 1
Lecture 21: 022- Working on the Side Part of the Helmet Part 2
Lecture 22: 023- Working on the Side Part of the Helmet Part 3
Lecture 23: 024- Blocking out the Helmet Mohawk
Lecture 24: 025- Blocking out the Front Helmet Spike
Lecture 25: 026- Tweaking the Chin
Lecture 26: 027- Finishing the Helmet Mohawk
Lecture 27: 028- Finishing the Top Part of the Helmet
Lecture 28: 029- Tweaking the Shape of the Side Helmet
Lecture 29: 030- Finishing the Spike Connector
Lecture 30: 031- Finishing the Side Part of the Helmet Part 1
Lecture 31: 032- Finishing the Side Part of the Helmet Part 2
Lecture 32: 033- Finishing the Entire Helmet
Lecture 33: 034- Tweaking the Helmet and Finally Being Happy With It
Lecture 34: 035- Creating the Neck
Lecture 35: 036- Blocking out the Chest Part 1
Lecture 36: 037- Blocking out the Chest Part 2
Lecture 37: 038- Working on the Chest Part 1
Lecture 38: 039- Working on the Chest Part 2
Lecture 39: 040- Finishing the Chest
Lecture 40: 041- Fixing the Eye
Lecture 41: 042- Blocking out the Collar
Lecture 42: 043- Working on the Collar
Lecture 43: 044- Finishing the Collar
Lecture 44: 045- Creating the Chest Vents
Lecture 45: 046- Creating the Body
Lecture 46: 047- Creating the Central Chest Unit Part 1
Lecture 47: 048- Creating the Central Chest Unit Part 2
Lecture 48: 049- Blocking out the Shoulder
Lecture 49: 050- Finishing the Shoulder
Lecture 50: 051- Creating the Shoulder Interior
Lecture 51: 052- Blocking out the Arm Part 1
Lecture 52: 053- Blocking out the Arm Part 2
Lecture 53: 054- Blocking out the Arm Part 3
Lecture 54: 055- Blocking out the Arm Part 4
Lecture 55: 056- Finishing the Arm Part 1
Lecture 56: 057- Finishing the Arm Part 2
Lecture 57: 058- Fixing the Elbow
Lecture 58: 059- Finishing the Arm Part 3
Lecture 59: 060- Finishing the Arm Part 4
Lecture 60: 061- Finishing the Arm Part 5
Lecture 61: 062- Finishing the Arm Part 6
Lecture 62: 063- Blocking out the Groin
Lecture 63: 064- Working on the Groin
Lecture 64: 065- Finishing the Groin
Lecture 65: 066- Creating the Groin Panel
Lecture 66: 067- Creating the V-shape
Lecture 67: 068- Blocking out the Front Units Part 1
Lecture 68: 069- Finishing the Front Units Part 1
Lecture 69: 070- Finishing the Front Units Part 2
Lecture 70: 071- Adding Extra Details to the Groin
Lecture 71: 072- Blocking out the Side Unit
Lecture 72: 073- Finishing the Side Unit
Lecture 73: 074- Finishing the Side Unit Attachment
Lecture 74: 075- Blocking out the Back Piece
Lecture 75: 076- Finishing the Back Piece Part 1
Lecture 76: 077- Finishing the Back Piece Part 2
Lecture 77: 078- Blocking out the Thigh Part 1
Lecture 78: 079- Blocking out the Thigh Part 2
Lecture 79: 080- Blocking out the Knee
Lecture 80: 081- Blocking out the Lower Leg Part 1
Lecture 81: 082- Blocking out the Calf
Lecture 82: 083- Finishing the Thigh
Lecture 83: 084- Finishing the Thigh Details
Lecture 84: 085- Finishing the Knee
Lecture 85: 086- Finishing the Lower Leg
Lecture 86: 087- Finishing the Calf
Lecture 87: 088- Blocking out the Foot
Lecture 88: 089- Working on the Foot
Lecture 89: 090- Finishing the Foot
Lecture 90: 091- Tweaking the Calf
Lecture 91: 092- Finishing the Foot
Lecture 92: 093- Posing the Leg Part 1
Lecture 93: 094- Posing the Leg Part 2
Lecture 94: 095- Creating the Connector Between Groin and Back
Lecture 95: 096- Blocking out the Jetpack
Lecture 96: 097- Finishing the Jetpack Part 1
Lecture 97: 098- Finishing the Jetpack Part 2
Instructors
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Digital Saucer Studios
Become a Great Digital Artist
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- 3 stars: 1 votes
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- 5 stars: 1 votes
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