Creating a Moroccan Riad Environment in Unreal Engine 5
Creating a Moroccan Riad Environment in Unreal Engine 5, available at $74.99, has an average rating of 4.55, with 34 lectures, based on 87 reviews, and has 666 subscribers.
You will learn about Learn to create a High-Quality 3D environment from Start to Finish Learn 3D modelling in Blender Learn to create realistic textures in Substance Painter Using Smart Masks and Materials in Substance Painter Level Design, Composition and Lighting in Unreal Engine 5 This course is ideal for individuals who are Students that have basic knowledge of modelling, texturing and want to learn how to create environments. Everything in this course would be explained in detailed but some prior knowledge of the software would be helpful. It is particularly useful for Students that have basic knowledge of modelling, texturing and want to learn how to create environments. Everything in this course would be explained in detailed but some prior knowledge of the software would be helpful.
Enroll now: Creating a Moroccan Riad Environment in Unreal Engine 5
Summary
Title: Creating a Moroccan Riad Environment in Unreal Engine 5
Price: $74.99
Average Rating: 4.55
Number of Lectures: 34
Number of Published Lectures: 34
Number of Curriculum Items: 34
Number of Published Curriculum Objects: 34
Original Price: $29.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn to create a High-Quality 3D environment from Start to Finish
- Learn 3D modelling in Blender
- Learn to create realistic textures in Substance Painter
- Using Smart Masks and Materials in Substance Painter
- Level Design, Composition and Lighting in Unreal Engine 5
Who Should Attend
- Students that have basic knowledge of modelling, texturing and want to learn how to create environments. Everything in this course would be explained in detailed but some prior knowledge of the software would be helpful.
Target Audiences
- Students that have basic knowledge of modelling, texturing and want to learn how to create environments. Everything in this course would be explained in detailed but some prior knowledge of the software would be helpful.
Hello Everyone and welcome to this new course. In this course, we will go over the entire process of creating this Moroccan Riad environment using Unreal Engine 5, Blender, Substance Painter.
We will go over modelling in Blender, texturing using Substance Painter and setting up the scene, lighting and materials in Unreal Engine 5.
You will get:
1. 33 Full HD video lectures with AUDIO commentary.
2. All the files related to the course including .blend files, unreal project files, substance files, reference images, textures etc.
SOFTWARES USED – (BLENDER, Substance Painter, Unreal Engine 5):
All the modelling will be done in Blender, However, the techniques used are universal and can be replicated in any other 3D modelling package. The materials and textures will be created using Substance Painter. Level art, lighting and composition will be done in Unreal Engine 5.
In this course, you will learn everything you need to know to create the final results that you see in the images and trailers. The same techniques can be applied to almost any type of environment. The main focus of this course is to teach how we can create multiple assets and combine them to create a larger scene.
This course has over 9 hours of content! (All the videos have audio commentary)
We will go over each and every step in this course together and nothing will be skipped. The course does not have any kind of timelapses so that you can follow every step easily.
We will start by gathering some references to gain some initial ideas and the mood for our scene. We will arrange these reference images in a free program called PureRef. After this we will move onto BLENDER and start modelling our assets one by one. We will model all the assets that you can see in the trailers and images. We will be creating different arch pieces, pillars, balcony, doors, windows etc. After we have modelled all our main assets we will export them to Substance Painter to texture them.
After texturing we will move to Unreal Engine 5 and set up our scene and lighting over there. We will make use of the new features of Unreal Engine 5 such as LUMEN to get realistic lighting and Global Illumination in our scenes. Then we will spend some more time creating small props for our scene to further enhance the look of the scene. We will end this course with setting up different camera angles taking High-Res screenshots for our portfolio, some Post-Processing and compositing.
Who is this course for?
Students that have basic knowledge of modelling, texturing and want to learn how to create environments. Everything in this course would be explained in detailed but some prior knowledge of the software would be helpful.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Creating the Environment
Lecture 1: Going over our references.mp4
Lecture 2: Creating the Arch Part-1
Lecture 3: Creating the Arch Part-2
Lecture 4: Creating the Pillar
Lecture 5: Creating the Layout for our Scene
Lecture 6: Creating the Balcony
Lecture 7: Creating the Entrance Door
Lecture 8: Creating another Door
Lecture 9: Creating the Windows
Lecture 10: Creating the Pool and finalizing the scene
Lecture 11: Creating the Fountain Arch
Lecture 12: Creating Another Fountain
Lecture 13: Making Some Adjustments
Lecture 14: UV Unwrapping the Assets
Lecture 15: Exporting to Substance Painter
Lecture 16: Fixing a Small Issue
Lecture 17: Texturing the Floor
Lecture 18: Texturing the Walls
Lecture 19: Texturing the Remaining Assets
Lecture 20: Adding Dust
Lecture 21: Importing to Unreal Engine
Lecture 22: Applying All the Textures
Lecture 23: Modelling the Lamps
Lecture 24: Texturing and Adding the Lamps
Lecture 25: (IMPORTANT) Fixing a Texturing Issue
Lecture 26: Creating the Curtains
Lecture 27: Texturing and Adding the Curtains to Scene
Lecture 28: Modelling the Chairs
Lecture 29: Texturing and Adding the Chairs
Lecture 30: Creating Some Small Props
Lecture 31: Texturing and Adding the Small Props
Lecture 32: Post-Processing and Taking High-Res Screenshots
Lecture 33: Compositing and Final Thoughts
Instructors
-
Aniket Rawat
3D Artist
Rating Distribution
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- 2 stars: 0 votes
- 3 stars: 2 votes
- 4 stars: 26 votes
- 5 stars: 59 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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