Draw All Your Own Game Art with Adobe Flash
Draw All Your Own Game Art with Adobe Flash, available at $19.99, has an average rating of 4.35, with 45 lectures, based on 93 reviews, and has 1495 subscribers.
You will learn about The goal of this course is to turn ANYONE into a graphic artist for any type of game. This course is ideal for individuals who are Anyone who wants to learn to draw with Adobe Flash (or other vector programs) or Non-illustrators who wants to make the graphics for their own games. It is particularly useful for Anyone who wants to learn to draw with Adobe Flash (or other vector programs) or Non-illustrators who wants to make the graphics for their own games.
Enroll now: Draw All Your Own Game Art with Adobe Flash
Summary
Title: Draw All Your Own Game Art with Adobe Flash
Price: $19.99
Average Rating: 4.35
Number of Lectures: 45
Number of Published Lectures: 45
Number of Curriculum Items: 45
Number of Published Curriculum Objects: 45
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- The goal of this course is to turn ANYONE into a graphic artist for any type of game.
Who Should Attend
- Anyone who wants to learn to draw with Adobe Flash (or other vector programs)
- Non-illustrators who wants to make the graphics for their own games.
Target Audiences
- Anyone who wants to learn to draw with Adobe Flash (or other vector programs)
- Non-illustrators who wants to make the graphics for their own games.
This course will teach you how to draw your own game art with Adobe Flash. You'll learn how to make logos, maps, characters, various top-down perspective boards (like land, seas, forests, etc), building, buttons and other GUI, upgrade menus, icons, and animated FX.
The estimated time length for this entire series will be 10-15 hours of videos. When a new section is added, an announcement will be made to any enrolled student.
This series is taught by Justin Dike, owner, instructor and lead developer at CartoonSmart.com , a site specializing in video tutorials since 2004.
Course Curriculum
Chapter 1: Getting Started with Flash
Lecture 1: Course Introduction
Lecture 2: Initial Setup with Flash
Lecture 3: Vector Points in Flash
Chapter 2: The All-Important Logo
Lecture 1: Basic Layout
Lecture 2: Starting the Logo
Lecture 3: Adding Color and Detail
Lecture 4: Adding a Backing for the Text
Lecture 5: Lighting the Logo
Chapter 3: Ye ol' Quest Map
Lecture 1: The Map Base and Lakes
Lecture 2: Streams, Docks and Text
Lecture 3: Adding Mountains and Roads
Lecture 4: Adding Forests and Cliffs
Lecture 5: Adding Villages
Chapter 4: User Interface and Buttons
Lecture 1: Introduction
Lecture 2: Establishing a Theme with a Play Button
Lecture 3: Play Button Sci-Fi Style
Lecture 4: Interface Elements – Health / Progress Bar
Lecture 5: Compass / Radar
Lecture 6: Currently-Selected Icons
Lecture 7: Smoother, Realistic Buttons
Lecture 8: Overview of a Finished GUI
Chapter 5: Characters
Lecture 1: Front View Character (possibly for a Choose a Character screen)
Lecture 2: Front View Character (continued)
Lecture 3: In-Game Character Front View
Lecture 4: In-Game Character Back View
Lecture 5: In-Game Character Side View
Chapter 6: Character Animations
Lecture 1: Front View Walk Cycle
Lecture 2: Side View Walk Cycle
Lecture 3: Exporting a PNG sequence or SpriteSheet from Flash
Lecture 4: Attack Animation
Lecture 5: Attack Animation FX
Chapter 7: Top Down Levels
Lecture 1: The Outlands Terrain
Lecture 2: The Outlands Continued
Lecture 3: The Ocean
Lecture 4: The Ocean Continued
Lecture 5: The Bad Part of Town (or Anywhere)
Lecture 6: The Bad Part of Town (or Anywhere) Continued
Chapter 8: Buildings
Lecture 1: Perspective Points
Lecture 2: The Castle
Lecture 3: Huts
Lecture 4: Sketching with Vectors / Attaching Odd Shapes
Lecture 5: The Tiki House
Chapter 9: Animated FX
Lecture 1: Star Burst
Lecture 2: Ring Blast
Lecture 3: Smoke Loop
Instructors
-
Justin Dike
CartoonSmart / Owner / Leader Developer and Instructor
Rating Distribution
- 1 stars: 2 votes
- 2 stars: 2 votes
- 3 stars: 8 votes
- 4 stars: 25 votes
- 5 stars: 56 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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