Explore Multiple UV Unwrapping Options for Games and Film
Explore Multiple UV Unwrapping Options for Games and Film, available at Free, has an average rating of 4, with 10 lectures, based on 85 reviews, and has 6472 subscribers.
You will learn about Understand several options when working with UVs for 3d Make an educated decision on which of these 4 softwares are right for them This course is ideal for individuals who are Anyone interested in comparing these software packages before deciding which one works best for them It is particularly useful for Anyone interested in comparing these software packages before deciding which one works best for them.
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Summary
Title: Explore Multiple UV Unwrapping Options for Games and Film
Price: Free
Average Rating: 4
Number of Lectures: 10
Number of Published Lectures: 10
Number of Curriculum Items: 10
Number of Published Curriculum Objects: 10
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
- Understand several options when working with UVs for 3d
- Make an educated decision on which of these 4 softwares are right for them
Who Should Attend
- Anyone interested in comparing these software packages before deciding which one works best for them
Target Audiences
- Anyone interested in comparing these software packages before deciding which one works best for them
In this course, Stephen Wells is going to examine four of the more popular stand alone UV unwrappers (Roadkill, Unfold 3D, 3D Coat and Headus UV Layout) and run them through their paces. Although several of the programs can do more than unwrap UVs for meshes, we will only be focusing on the basic unwrapping. To be a fair comparison, we’ll unwrap the same three models in each individual program to see how easy or difficult each program is. We’ll unwrap both organic and hard surface models for comparison using the basic UV unwrapping capabilities of each program. As we work, we’ll ultimately be able to see the strengths and faults of each program and see which of the four programs is fastest at unwrapping a full 3D character model.
(Students – please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
More about the Instructor:
Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and xNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.
Course Curriculum
Chapter 1: Exploring multiple software options for UV Unwrapping
Lecture 1: Introduction
Lecture 2: Roadkill UV Unwrapping a Head and Axe
Lecture 3: Roadkill UV Unwrapping a Full Body
Lecture 4: Unfold3D UV Unwrapping a Head and Axe
Lecture 5: Unfold 3D UV Unwrapping a Full Body
Lecture 6: 3D Coat UV Unwrapping a Head and Axe
Lecture 7: 3D Coat UV Unwrapping a Full Body
Lecture 8: Headus UV Unwrapping a Head and Axe
Lecture 9: Headus UV Unwrapping a Full Body
Lecture 10: Headus UV Unwrapping a Full Body Continued, and Course Wrapup
Instructors
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3dmotive LLC
High Quality 3d and Game Art Training by Industry Pros!
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 4 votes
- 3 stars: 14 votes
- 4 stars: 25 votes
- 5 stars: 41 votes
Frequently Asked Questions
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