Forest pack, the basics
Forest pack, the basics, available at $19.99, with 24 lectures, and has 4 subscribers.
You will learn about General tips helps you to keep workflow and optimize 3d max performance. Create forest pack using items from library or any other items you may need in your project. Edit items and adjust the collision radius, probability and forest material. Use spline and paint area as including or excluding area, use an object or another forest to exclude items. create scale and density falloff. Distribute items on a path or according to an image and define items density, diversity and collisions. Distribute items on 3d surfaces, adjust items distribution according to XY coordinates or surface UVs, limit the distribution according to the height or slope. Create high level of diversity by adjusting the position, rotation and scale. This course is ideal for individuals who are Beginners or Architecture students It is particularly useful for Beginners or Architecture students.
Enroll now: Forest pack, the basics
Summary
Title: Forest pack, the basics
Price: $19.99
Number of Lectures: 24
Number of Published Lectures: 24
Number of Curriculum Items: 24
Number of Published Curriculum Objects: 24
Original Price: $29.99
Quality Status: approved
Status: Live
What You Will Learn
- General tips helps you to keep workflow and optimize 3d max performance.
- Create forest pack using items from library or any other items you may need in your project.
- Edit items and adjust the collision radius, probability and forest material.
- Use spline and paint area as including or excluding area, use an object or another forest to exclude items. create scale and density falloff.
- Distribute items on a path or according to an image and define items density, diversity and collisions.
- Distribute items on 3d surfaces, adjust items distribution according to XY coordinates or surface UVs, limit the distribution according to the height or slope.
- Create high level of diversity by adjusting the position, rotation and scale.
Who Should Attend
- Beginners
- Architecture students
Target Audiences
- Beginners
- Architecture students
This course simply explains forest pack basics, it is like a brief of basics and important features of the forest so it is perfect for the beginners and to the people who wants to learn forest pack in easy way and in short time. first we shall learn how to use display rollout and i will show some general tips to ensure workflow and optimize 3ds max performance, second we will create forest using items from viewport or library or any items that are needed in the project. also there will be an explanation to idea of collision radius, probability, scale, global scale and forest material how to add, edit materials . after that we will try to create forest the different area types and show how to use area to include or exclude items and scatter on 3d surfaces then use two modes to distribute items and control density and diversity, creating scale and density falloff as well. finally well have how to use forest library and how to create user’s library’s. at the end of this course learners will be able to scatter items easily and fast to their projects using forest pack which is the most famous scattering plugin.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Starting tips
Lecture 1: Starting tips
Lecture 2: Display
Chapter 3: Creating forest pack
Lecture 1: How to create forest pack
Chapter 4: Geometry
Lecture 1: Geometry
Lecture 2: Collision radius
Lecture 3: Probability
Lecture 4: Materials
Lecture 5: Scale – Global scale
Chapter 5: Area
Lecture 1: Area – spline area
Lecture 2: Falloff – density
Lecture 3: Falloff -scale , Falloff affect
Lecture 4: Excluding area
Lecture 5: Paint area
Chapter 6: Distribution
Lecture 1: Image mode -density
Lecture 2: Image mode – diversity , collisions
Lecture 3: Path mode
Chapter 7: Surface
Lecture 1: Surface list
Lecture 2: XY Mode – UV Mode
Lecture 3: Altitude range – slope range
Chapter 8: Transformation
Lecture 1: Transformation : translation , rotation , scale
Chapter 9: Forest library
Lecture 1: Forest library
Chapter 10: Example
Lecture 1: Forest application : use forest to build a scene
Lecture 2: Forest application : create flowers seat
Instructors
-
Noor Mazin
Architect , Instructor
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Frequently Asked Questions
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