Full Asset Creation Workflow (Zbrush,Painter 3D,Blender)
Full Asset Creation Workflow (Zbrush,Painter 3D,Blender), available at $59.99, has an average rating of 4.43, with 9 lectures, based on 8 reviews, and has 87 subscribers.
You will learn about Working quickly in Zbrush Concepting and thinking about mechanical design Texturing in Substance Painter Rendering in Blender This course is ideal for individuals who are Beginner/Intermediate users of Zbrush, Painter 3d and Blender It is particularly useful for Beginner/Intermediate users of Zbrush, Painter 3d and Blender.
Enroll now: Full Asset Creation Workflow (Zbrush,Painter 3D,Blender)
Summary
Title: Full Asset Creation Workflow (Zbrush,Painter 3D,Blender)
Price: $59.99
Average Rating: 4.43
Number of Lectures: 9
Number of Published Lectures: 9
Number of Curriculum Items: 9
Number of Published Curriculum Objects: 9
Original Price: $22.99
Quality Status: approved
Status: Live
What You Will Learn
- Working quickly in Zbrush
- Concepting and thinking about mechanical design
- Texturing in Substance Painter
- Rendering in Blender
Who Should Attend
- Beginner/Intermediate users of Zbrush, Painter 3d and Blender
Target Audiences
- Beginner/Intermediate users of Zbrush, Painter 3d and Blender
Hey everyone! In this tutorial we will focus on concept, block-out and exploration stages and later on going through quick low res mesh creation and UV generation all within ZBrush. This tutorial is beginner/intermediate friendly, as the techniques are explained real-time in extra videos. To keep things flowing the main video is edited by speeding up during repetitive parts, but using real time during new and important information. We will use substance painter 3D in order to create the textures and finally Blender to do the final turn-around renders. I wanted to keep this project loose and fun, that’s the whole point of it, so even though planning took me a long time, the project itself can be completed in just a few days. If this sounds interesting to you, please follow the links below to download it, and let’s get started!If you have any questions, comments or feedback, please let me know in the comments below.
Programs used:
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Zbrush
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Substance 3D Painter
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Blender
Content:
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Beginners tricks, tips and techniques
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Mini Robot Creation
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Concept and Initial Ideas
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Zbrush Blockout
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Zbrush Low Res and UVs
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Substance Painter 3D Texturing
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Blender Turn-table
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Final Thoughts and Texture Variation
Extra
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UI used in the video
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Hotkeys used in the video
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Brushes used in the video
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Some alphas maps
Course Curriculum
Chapter 1: Introduction
Lecture 1: 01 Beginners Tricks Tips Techniques
Lecture 2: 02 Mini Robot Creation
Lecture 3: 03 Concept and initial ideas
Lecture 4: 04 Zbrush Blockout
Lecture 5: 05 Zbrush LowRes UVs
Lecture 6: 06 Substance Painter 3D
Lecture 7: 07 Blender
Lecture 8: 08 Final Thoughts and Texture Variation
Lecture 9: 09 Post Production
Instructors
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Jonas Roscinas
Hard-surface Artist at Guerrilla Games
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 0 votes
- 4 stars: 2 votes
- 5 stars: 5 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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