Game Art : Design 2D Game Art For Unity Game Development
Game Art : Design 2D Game Art For Unity Game Development, available at $74.99, has an average rating of 4.55, with 36 lectures, based on 36 reviews, and has 435 subscribers.
You will learn about Design Your Own Game Art Assets Use Your Game Assets In Real Games in Unity Create Game Arts For a Tappy Ball Game Create Game Assets For a Fruit Ninja Game Use Inkscape efficiently to Design Anything You Want This course is ideal for individuals who are This Course is For Anyone Who Want To Create Game Art Assets For Their Games It is particularly useful for This Course is For Anyone Who Want To Create Game Art Assets For Their Games.
Enroll now: Game Art : Design 2D Game Art For Unity Game Development
Summary
Title: Game Art : Design 2D Game Art For Unity Game Development
Price: $74.99
Average Rating: 4.55
Number of Lectures: 36
Number of Published Lectures: 36
Number of Curriculum Items: 36
Number of Published Curriculum Objects: 36
Original Price: $129.99
Quality Status: approved
Status: Live
What You Will Learn
- Design Your Own Game Art Assets
- Use Your Game Assets In Real Games in Unity
- Create Game Arts For a Tappy Ball Game
- Create Game Assets For a Fruit Ninja Game
- Use Inkscape efficiently to Design Anything You Want
Who Should Attend
- This Course is For Anyone Who Want To Create Game Art Assets For Their Games
Target Audiences
- This Course is For Anyone Who Want To Create Game Art Assets For Their Games
List Of Things You Will Learn:
- How To Build Game Arts
- How To Use Game Arts in Real Unity Games
- How To Use Inkscape Free Vector Art Tool
- Create Tappy Ball Game Art
- Create Fruit Ninja Game Art
- Design Game UI in Unity
Learn the basic concepts, tools, and functions that you will need to build fully functional Game Arts with Inkscape and use them in Unity game engine.
Build a strong foundation in Game Art Design with this course.
- Learn Game Art Design
- Import Game Assets in Unity
- Design Game UI
- Design Game Art For Practical Games
A Powerful Skill at Your Fingertips Learning the fundamentals of Inkscape and Game Art Design puts a powerful and very useful tool at your fingertips. Inkscape is free, easy to learn, has excellent documentation, and is the tool used for building vector arts.
Jobs in game design & development are plentiful, and being able to learn Game Art Design with Inkscape will give you a strong background to more easily build awesome game arts.
Content and Overview Suitable for beginning Artists / programmers, through this course, you’ll learn all of the Game Art Design fundamentals and establish a strong understanding of the concept behind game art design. Each chapter closes with quizes, putting your new learned skills into practical use immediately.
With these basics mastered, the course will take you through building different example game art assets with inkscape to learn more about the process of creating games art assets and using them with unity.
Students completing the course will have the knowledge to create fully functional Game Arts for Real Games.
Complete with working files, you’ll be able to work alongside the author as you work through each concept, and will receive a verifiable certificate of completion upon finishing the course.
Course Curriculum
Chapter 1: Introduction To This Course
Lecture 1: Introduction To This Course
Lecture 2: Get Started Building Your First Game Art
Chapter 2: Create Game Arts For Tappy Ball Game
Lecture 1: Create Tappy Ball Game Sprite – part1
Lecture 2: Create Tappy Ball Game Sprite – Part2
Lecture 3: Design Second Tappy Ball Sprite
Lecture 4: Create The Pipes
Lecture 5: Create Sky, Clouds and Ground
Lecture 6: Export Your Game Art Assets To Use Them in Games
Chapter 3: Create Game Arts For Fruit Ninja Game
Lecture 1: Design The Fruit
Lecture 2: Create Cut Fruit Easily
Lecture 3: Create Splash Effect For Fruit Ninja Game
Lecture 4: Create Wooden Game Background
Lecture 5: Create 3D Looking Bomb
Chapter 4: Design & Animate A 2D Game Character Start To Finish
Lecture 1: Design A 2D Game Character Start to Finish
Lecture 2: Animating The Character with Unity
Chapter 5: Design Real Games in Unity With Game Assets Previously Created
Lecture 1: Creating Menu For a Game in Unity using our Game Assets
Lecture 2: Create Background and Player in A Game
Lecture 3: adding the pipes
Lecture 4: Spawning The Pipes
Lecture 5: Checking Score
Lecture 6: Designing Ui and UiManager
Lecture 7: GameOver Menu and Animations
Lecture 8: Adding Attractive User Interface Elements
Lecture 9: Creating Game Manager
Lecture 10: Finishing the 2D Game
Chapter 6: Creating Your Second Unity Game With The Game Assets
Lecture 1: Design a 2D Fruit Ninja Game Background
Lecture 2: Adding Touch Swipe Effect
Lecture 3: Adding Colliders To Swipe Lines
Lecture 4: Adding Touch Functionality For Swipe
Lecture 5: Spawning and Rotating Fruits Randomly
Lecture 6: Cutting The Fruits
Lecture 7: Use Cut Fruits in Fruit Ninja Game
Lecture 8: Using Our Bomb in Fruit Ninja Game
Lecture 9: Creating The Blast Effect
Lecture 10: Instantiating The Blast Effect
Chapter 7: Congrats You Have Finished The Course
Lecture 1: You Have Finished The Course
Instructors
-
Raja Biswas
Charger Games founder , Passionate Learner & Teacher -
Charger Games
Teaching Game Development & Computer Programming
Rating Distribution
- 1 stars: 2 votes
- 2 stars: 0 votes
- 3 stars: 4 votes
- 4 stars: 8 votes
- 5 stars: 22 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
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