Game Asset Crash Course – 3D Modeling in Blender and 3D-Coat
Game Asset Crash Course – 3D Modeling in Blender and 3D-Coat, available at $59.99, has an average rating of 4.6, with 29 lectures, 3 quizzes, based on 445 reviews, and has 7487 subscribers.
You will learn about Use 3D modeling in Blender to create a practical, real world game asset that you can use in your own creations or expand upon into other game assets. Make awesome, AAA game assets by utilizing just the right tools and techniques of the software that you need. Save time and money by creating your own 3D models, quickly and efficiently. Learn 3D modeling, texturing, rendering, and exporting with Blender, the world's premiere 3D application for creating amazing game assets. This course is ideal for individuals who are This course is geared to anyone who wants to learn how to use Blender as well as the basics of 3D modeling, texturing, rendering, and exporting to a game engine. or A prior knowledge of Blender will really help out, though students who are beginners and follow along carefully can learn Blender rather quickly as we cover the basic aspects of the using the software. or Anyone who is looking for a complete Blender course that explains every tool and facet of the application should not take this course. This is a course that provides a practical project for 3D artists in real world settings, so not every tool and function will be explained. It is particularly useful for This course is geared to anyone who wants to learn how to use Blender as well as the basics of 3D modeling, texturing, rendering, and exporting to a game engine. or A prior knowledge of Blender will really help out, though students who are beginners and follow along carefully can learn Blender rather quickly as we cover the basic aspects of the using the software. or Anyone who is looking for a complete Blender course that explains every tool and facet of the application should not take this course. This is a course that provides a practical project for 3D artists in real world settings, so not every tool and function will be explained.
Enroll now: Game Asset Crash Course – 3D Modeling in Blender and 3D-Coat
Summary
Title: Game Asset Crash Course – 3D Modeling in Blender and 3D-Coat
Price: $59.99
Average Rating: 4.6
Number of Lectures: 29
Number of Quizzes: 3
Number of Published Lectures: 29
Number of Published Quizzes: 3
Number of Curriculum Items: 34
Number of Published Curriculum Objects: 34
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Use 3D modeling in Blender to create a practical, real world game asset that you can use in your own creations or expand upon into other game assets.
- Make awesome, AAA game assets by utilizing just the right tools and techniques of the software that you need.
- Save time and money by creating your own 3D models, quickly and efficiently.
- Learn 3D modeling, texturing, rendering, and exporting with Blender, the world's premiere 3D application for creating amazing game assets.
Who Should Attend
- This course is geared to anyone who wants to learn how to use Blender as well as the basics of 3D modeling, texturing, rendering, and exporting to a game engine.
- A prior knowledge of Blender will really help out, though students who are beginners and follow along carefully can learn Blender rather quickly as we cover the basic aspects of the using the software.
- Anyone who is looking for a complete Blender course that explains every tool and facet of the application should not take this course. This is a course that provides a practical project for 3D artists in real world settings, so not every tool and function will be explained.
Target Audiences
- This course is geared to anyone who wants to learn how to use Blender as well as the basics of 3D modeling, texturing, rendering, and exporting to a game engine.
- A prior knowledge of Blender will really help out, though students who are beginners and follow along carefully can learn Blender rather quickly as we cover the basic aspects of the using the software.
- Anyone who is looking for a complete Blender course that explains every tool and facet of the application should not take this course. This is a course that provides a practical project for 3D artists in real world settings, so not every tool and function will be explained.
This course has been updated to use Blender 2.8
Get up to speed on the techniques and pipelines used to create high quality, AAA ready game assets!
This online course will teach you how to use Blender and 3D-Coat to create a PRACTICAL REAL WORLD project for your game asset ideas!
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Do you want to learn 3d modeling, texturing, and rendering, but don’t know where to begin?
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Have you spent time and energy Googling Blender tutorials online, only to find out that it never covers exactly what you need?
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Do your 3D renders look plain and boring, and you want to know how to take your 3D models to the next level?
If you answered yes to any of these questions, you’re in the right place!
I know it can be frustrating watching other people post gorgeous looking renders and game assets online, while always wondering how they did it. You can spend hours or even days trying to find the right tutorial online to recreate a 3D asset. Even then they don’t always cover the complete pipeline from start to finish.
That’s why we created this course – to teach people just like you how to easily get started with Blender.
This course has been specifically designed with you in mindand we have developed a system to allow you to learn just what you need to know, only when you need it.
Have fun while learning! Learn by actually doing!
After enrolling in this course, you’ll be taken through a complete project that will show you how to recreate a 3D game asset from start to finish. Follow along and practice while learning!
Downloadable project files make it easy to follow along and practice.
The best part about a course like this is that you won’t waste time learning tools and functions inside of Blender that you will never use. Most courses will tell you about every little part of the program, which is daunting to most people.
Game Asset Crash Course – 3D Modeling in Blender and 3D-Coatwill show you the necessary tools as you apply them.
This course will cover every aspect of:
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Blender and 3D-Coat’s Interface and How to Navigate It
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3D Modeling Your Very First 3D Game Asset
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UV Unwrapping and Understanding How UVs Work
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How Normals Work and How to Bake Textures Into Your Model
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Texturing Your Game Asset with Smart Materials
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Exporting Your Model to Unity, the Number One Game Engine
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and so much more!
Whether you want to create game assets just for fun, or you work in a production studio and need this information done right this instant, this course is for you. We will guide you every step of the way and are here to make sure you succeed in your ventures. We are always available to answer any messages, discussions, questions, or feedback that you have.
Get a Certificate of Completion when you finish the course!
With our 30-Day 100% money back guarantee, there’s no reason hesitate!
ENROLL NOW
Course Curriculum
Chapter 1: Welcome to Game Asset Crash Course – 3D Modeling in Blender and 3D-Coat
Lecture 1: How to use the Project Files
Lecture 2: Learning the Interface
Lecture 3: Manipulating Objects
Lecture 4: Working with Meshes
Lecture 5: Essential Hotkeys
Chapter 2: Modeling the Axe
Lecture 1: The 3 Fundamental Tools of Modeling
Lecture 2: Importing the Image Plane
Lecture 3: Building the Blade (Part 1)
Lecture 4: Building the Blade (Part 2)
Lecture 5: Building the Blade (Part 3)
Lecture 6: Building the Spikes
Lecture 7: Shading and Smoothing Groups
Lecture 8: Creating Perfect Topology
Chapter 3: High Resolution Modeling
Lecture 1: Creating High Resolution Models
Lecture 2: Creating the Hi-Res Mesh (Part 1)
Lecture 3: Creating the Hi Res Mesh (Part-2)
Chapter 4: UV Unwrapping the Axe
Lecture 1: Understanding UVs
Lecture 2: Cutting the Seams
Lecture 3: Unwrapping and Packing the Axe UVs
Chapter 5: Baking the Normal Map
Lecture 1: Understanding Normal Maps
Lecture 2: Preparing the Scene for Baking
Lecture 3: Baking the Normal Map
Lecture 4: Common Baking Errors
Chapter 6: Texturing the Axe
Lecture 1: The 3D-Coat Interface
Lecture 2: Texturing with Smart Materials
Lecture 3: Making our Own Smart Material
Lecture 4: Finishing the Texturing
Chapter 7: Exporting the Axe
Lecture 1: Exporting the Axe to Unity
Lecture 2: Exporting the Axe to Unreal
Instructors
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Concept Courses
Development | Business | Design -
Timothy Trankle
3D Modeler, FX Artist, and Game Developer
Rating Distribution
- 1 stars: 3 votes
- 2 stars: 9 votes
- 3 stars: 18 votes
- 4 stars: 138 votes
- 5 stars: 277 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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