Graphic Design Theory – Web & Digital Design
Graphic Design Theory – Web & Digital Design, available at $49.99, has an average rating of 4.5, with 49 lectures, 1 quizzes, based on 1 reviews, and has 24 subscribers.
You will learn about All the essential web/digital design terminology like usability, accessibility, first fold, parallax scrolling, CTA, etc.) Structure of a website (visual elements, functional elements, information architecture, wireframe, etc.) Responsive and adaptive design (breakpoints, mobile-first design, pixel density, fluid layout, etc.) User Experience Laws (Fitt's, Hick's, Jakob's, Miller's Prägnanz, Proximity, Common Region, Serial Position Effect, etc.)) Areas and products of digital design (apps, icons, banners, social media, presentation, digital publishing, motion design, AR/VR etc.) Design systems (atomic design, design tokens, etc.) This course is ideal for individuals who are Anyone planning to get into the creative industry or Creative professionals aiming to improve their compositions or Marketing managers working with agencies or Anyone planning to specialise in web or UI/UX design It is particularly useful for Anyone planning to get into the creative industry or Creative professionals aiming to improve their compositions or Marketing managers working with agencies or Anyone planning to specialise in web or UI/UX design.
Enroll now: Graphic Design Theory – Web & Digital Design
Summary
Title: Graphic Design Theory – Web & Digital Design
Price: $49.99
Average Rating: 4.5
Number of Lectures: 49
Number of Quizzes: 1
Number of Published Lectures: 49
Number of Published Quizzes: 1
Number of Curriculum Items: 50
Number of Published Curriculum Objects: 50
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- All the essential web/digital design terminology like usability, accessibility, first fold, parallax scrolling, CTA, etc.)
- Structure of a website (visual elements, functional elements, information architecture, wireframe, etc.)
- Responsive and adaptive design (breakpoints, mobile-first design, pixel density, fluid layout, etc.)
- User Experience Laws (Fitt's, Hick's, Jakob's, Miller's Prägnanz, Proximity, Common Region, Serial Position Effect, etc.))
- Areas and products of digital design (apps, icons, banners, social media, presentation, digital publishing, motion design, AR/VR etc.)
- Design systems (atomic design, design tokens, etc.)
Who Should Attend
- Anyone planning to get into the creative industry
- Creative professionals aiming to improve their compositions
- Marketing managers working with agencies
- Anyone planning to specialise in web or UI/UX design
Target Audiences
- Anyone planning to get into the creative industry
- Creative professionals aiming to improve their compositions
- Marketing managers working with agencies
- Anyone planning to specialise in web or UI/UX design
Do you ever find yourself admiring beautifully designed websites, a unique tab bar in a mobile app, a fun icon or a cool animation of a logo? Do you appreciate easy, intuitive navigation, the clear, well thought experience that just feels home for the first sight?
If you do, and are interested to learn the underlying principles and practices behind it, I would like to welcome you to this part of my Design Theory Series,where we take a deep dive into the field of Web and Digital Design!
This specialised sector is one of the most high-demand and high-earning fields in Graphic Design and for a good reason. As the digital world takes a main role in our lives, businesses seek to create a personal welcoming environment to their audience. And no matter how great the content is, how useful the functions are – the way they are displayed and organized will make or break the experience.
And this is why your knowledge in web and UX design would can be so valuable.
Who is this course for
Whether you are an aspiring graphic designer, or anyone from front end-developers to marketing professionals working with websites, applications or online marketing elements, this course will give you the underlying principles and best practices to create pleasing, harmonious sites and a great overall user experience on any digital interface.
What we will learn in this course
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Learn essential rules and principles of User Interface Design and User Experience Design,
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Avoid easy to make mistakes when adjusting to different screen sizes
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Learn best practices for App, Icon, Social Media, Presentation and Digital Publishing design
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Understand how Design Systems and Banner Ad campaigns work
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Master the best practicesof effective website and app navigation
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Learn the professional usability guidelines that will make your app easy and enjoyable to interact with
In the lessons we will analyze hundreds of web and digital design projectsgiving you a solid understanding of the important rules and terms.
Meeting your instructor
My name is Martin Perhiniak, I am a Certified Adobe Instructor and Graphic Designer. This course is part of my 11-part Graphic Design Theory Series, giving you the essence of my 15+ years of teaching graphic design, and 20+ years of working as a freelance designer at the highest level.
I was fortunate to teach more than a 100.000 students worldwide and was voted as one of the 5 best Adobe instructors of the World. Here in Udemy, some of my courses are all time best sellers and are considered the best in their category.
The challenge of teaching Design Theory is that everything is related, and I have a very effective and unique approach to explore this amazing subject in an enjoyable, easy to understand manner, that will help you to build deep understanding in it fast.
I encourage you to collect all 11 courses, but you can complete them in any order.
Web Design is certainly one of the most popular fields in modern Graphic Design and I strongly encourage you to expand your knowledge in it.
Believe me, it will be worth your efforts.
Seeing you in the course,
Martin
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: About the course
Lecture 3: Why learn the theory of graphic design?
Lecture 4: References
Lecture 5: Glossary of Terms
Lecture 6: Useful Sites and Tools
Chapter 2: Foundations
Lecture 1: Roles in this sector
Lecture 2: Basic Web Design terms
Lecture 3: Additional Web Design terms
Lecture 4: Structure of a website
Lecture 5: Grids, Sitemap, Wireframes and Scanning Patterns
Lecture 6: Screen sizes and Responsive Design
Lecture 7: Adaptive Design and Pixel Density
Lecture 8: Commonly used file formats
Lecture 9: SVG, WebP and JPEG 200
Lecture 10: UX & UI Design
Lecture 11: UX laws
Lecture 12: Additional UX laws
Lecture 13: App design
Chapter 3: Design without coding
Lecture 1: Intuitive tools for web design
Lecture 2: Adobe XD + Webflow workflow – Getting started
Lecture 3: Adobe XD + Webflow workflow – Importing design to Webflow
Lecture 4: Adobe XD + Webflow workflow – Adding animations
Lecture 5: Adobe XD + Webflow workflow – Scroll animations
Lecture 6: Adobe XD + Webflow workflow – Out-of-bounds effect with parallax scrolling
Lecture 7: Parallax Scrolling Prototype with Adobe XD (Part 1)
Lecture 8: Parallax Scrolling Prototype with Adobe XD (Part 2)
Lecture 9: Parallax Scrolling Prototype with Adobe XD (Part 3)
Chapter 4: Additional areas and types of projects
Lecture 1: Design systems
Lecture 2: Icon design
Lecture 3: Icon design techniques and terms
Lecture 4: Banner ads
Lecture 5: Banner campaign design – Introduction
Lecture 6: Banner campaign design – Images and text
Lecture 7: Banner campaign design – Vector elements
Lecture 8: Banner campaign design – Main banner
Lecture 9: Banner campaign design – Mutations
Lecture 10: Banner campaign design – Frames
Lecture 11: Banner campaign design – Exporting files
Lecture 12: Social media design
Lecture 13: YouTube thumbnail design
Lecture 14: How to make thumbnail images stand out?
Lecture 15: Presentation design
Lecture 16: Interactive presentation with Adobe XD (Part 1)
Lecture 17: Interactive presentation with Adobe XD (Part 2)
Lecture 18: Digital publishing
Lecture 19: Motion design
Lecture 20: AR & VR
Chapter 5: Exercises
Lecture 1: Conclusion and next steps
Instructors
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Martin Perhiniak
Yes I'm a Designer
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- 4 stars: 1 votes
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Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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