Hyper Realistic Character Likeness Portrait for Films
Hyper Realistic Character Likeness Portrait for Films, available at $64.99, has an average rating of 4.55, with 92 lectures, based on 186 reviews, and has 1553 subscribers.
You will learn about Sculpt hyper realistic forms and skin details Accurately achieve celebrity likeness Create clean topology the most efficient way High frequency detailing using Displacement Maps Texturing XYZ full killer workflow Create lifelike skin shader Render photorealistic CGI eyes Create believable fabric shaders Styling and rendering hair with XGen Edit and enhance images with post work This course is ideal for individuals who are Anyone interested in creating super realistic 3D characters It is particularly useful for Anyone interested in creating super realistic 3D characters.
Enroll now: Hyper Realistic Character Likeness Portrait for Films
Summary
Title: Hyper Realistic Character Likeness Portrait for Films
Price: $64.99
Average Rating: 4.55
Number of Lectures: 92
Number of Published Lectures: 92
Number of Curriculum Items: 92
Number of Published Curriculum Objects: 92
Original Price: $84.99
Quality Status: approved
Status: Live
What You Will Learn
- Sculpt hyper realistic forms and skin details
- Accurately achieve celebrity likeness
- Create clean topology the most efficient way
- High frequency detailing using Displacement Maps
- Texturing XYZ full killer workflow
- Create lifelike skin shader
- Render photorealistic CGI eyes
- Create believable fabric shaders
- Styling and rendering hair with XGen
- Edit and enhance images with post work
Who Should Attend
- Anyone interested in creating super realistic 3D characters
Target Audiences
- Anyone interested in creating super realistic 3D characters
Corazon Bryantalways had an artistic bone in her body. When she was only 2 years old, she would make detailed drawings on her mother’s wall. Her mother loved the drawings so much, she decided to keep them. With the encouragement of her mother, she continued drawing and she only got better as time went by. When Corazon was in middle and high school, she earned money making portraits for her classmates and even for her teachers. She pursued a college degree in Media Arts & Animation and later worked for architectural and entertainment companies such as Camm Productions, ID DI Design, and PDT International. She also had an opportunity to do some freelance work for Mega Pickle Entertainment. While working as a 3D artist, she had a chance to teach 3D animation classes in an A+ school. This is when she found her true love – which is not only to talk about 3D endlessly but to also inspire greatness in young upcoming artists. Corazon is currently working on a new project called Victory 3D with fellow industry-experienced artists to provide an affordable and effective learning system that will make it easier for students to get a job in the 3D industry.
Course Info
Welcome to Hyper Realistic Character Portrait for Films. Sculpting a character and then preparing it for production, getting it to look photorealistic for films or movies can be a very ambitious task, it can be tricky but with the right guidance, it can be an extremely rewarding experience.
Throughout this course, we will go through the steps of sculpting a character likeness in Zbrush, retopologizing in Wrap and Maya, unwrapping in Maya, texturing in Mari, rendering with Arnold, and finally doing post work in Photoshop.
The major topics we will be covering are:
-Sculpting hyper realistic forms and skin details
-Accurately achieving celebrity likeness
-Creating clean topology the most efficient way
-High frequency detailing using Displacement Maps
-Texturing XYZ full killer workflow
-Creating lifelike skin shader
-Rendering photorealistic CGI eyes
-Creating believable fabric shaders
-Styling and rendering hair with XGen
-Editing and enhancing images with post work
By the end of this course, you will have a solid foundation for creating photo-like digital characters for films.
Before beginning this course, you should have a basic understanding of: Zbrush, Maya and Photoshop
No prior knowledge is required for Wrap and Mari as I will teach you the basics of these programs.
If you want to get ahead of the rest and learn the latest technology that is being used in film studios today, then join me in this journey to learn the process of creating CGI characters with the Hyper Realistic Character Portrait for Films course at Victory3D.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Going Over References
Chapter 2: Sculpting Our Character Portrait
Lecture 1: Basic Forms 1
Lecture 2: Basic Forms 2
Lecture 3: Primary Forms 1
Lecture 4: Primary Forms 2
Lecture 5: Primary Forms 3
Lecture 6: Primary Forms 4
Lecture 7: Zremesh Geometry
Lecture 8: Secondary Forms 1
Lecture 9: Secondary Forms 2
Lecture 10: Secondary Forms 3
Lecture 11: Secondary Forms 4
Lecture 12: Secondary Forms 5
Chapter 3: Retopo, Unwrapping, and Detailing
Lecture 1: Setting Up For Retopo
Lecture 2: Retopo in Wrap
Lecture 3: Base Mesh Edits 1
Lecture 4: Base Mesh Edits 2
Lecture 5: Unwrap the Head
Lecture 6: Jacket Forms
Lecture 7: Inner Cloth
Lecture 8: Retopo in Maya
Lecture 9: Retopo Jacket
Lecture 10: Retopo Inner Clothing
Lecture 11: Unwrap Jacket & Inner Clothing
Lecture 12: UDIM Workflow
Lecture 13: Head Projection
Lecture 14: Jacket & Inner Cloth Projection
Lecture 15: Head Details
Lecture 16: Clothing Details
Lecture 17: Stitches
Lecture 18: Surface Noise
Lecture 19: Injured Eye and Eye Patch
Lecture 20: Teeth, Tongue, Pose
Lecture 21: Fixes & Eye Patch
Lecture 22: Retopo Eye Patch
Lecture 23: Retopo Strap
Lecture 24: Unwrap Eye Patch
Lecture 25: Eye Patch Stitches & Fixes
Lecture 26: Eye Patch Leather
Chapter 4: Texturing
Lecture 1: Displacement Textures
Lecture 2: Intro to Mari
Lecture 3: Pores Projection
Lecture 4: Export Channel Maps
Lecture 5: Displacement in Zbrush
Lecture 6: Neck & Head Pores
Lecture 7: Extra Skin Details
Lecture 8: Exporting Displacement Map
Lecture 9: Color Map Creation 1
Lecture 10: Color Map Creation 2
Lecture 11: Color Map Creation 3
Lecture 12: Color Map Creation 4
Lecture 13: Specular Map Creation
Lecture 14: SSS Map Creation
Chapter 5: Lighting and Shading
Lecture 1: Preparing the Meshes
Lecture 2: Lighting Our Scene
Lecture 3: Creating the Skin Shader
Lecture 4: Skin Modifications
Lecture 5: Eye Modeling
Lecture 6: Unwrapping Our Eye
Lecture 7: Iris Details
Lecture 8: Iris Color Map
Lecture 9: Cornea Color & Displacement Maps
Lecture 10: Setting Up Maps & Transmission
Lecture 11: Lighting the Cornea
Lecture 12: Tear Duct
Lecture 13: Caruncle
Lecture 14: Eye Revision
Lecture 15: Blind Eye (BONUS)
Lecture 16: Face Touchup 1
Lecture 17: New Displacements
Lecture 18: Spec & Color Touchups
Chapter 6: Creating Realistic Hair
Lecture 1: Beard Hair 1
Lecture 2: Beard Hair 2
Lecture 3: Beard Hair 3
Lecture 4: Beard Hair 4
Lecture 5: Utilities Tab
Lecture 6: Backup Files & XGen Issues
Lecture 7: Eyebrows 1
Lecture 8: Eyebrows 2
Lecture 9: Eyebrows 3
Lecture 10: Lashes 1
Lecture 11: Lashes 2
Lecture 12: Lashes 3
Lecture 13: Peach Fuzz
Chapter 7: Texturing Part II & Fabric Shaders
Lecture 1: Leather Jacket
Lecture 2: Leather Eye Patch
Lecture 3: Fabric Material
Chapter 8: Touch Ups
Lecture 1: Touch Ups
Lecture 2: No Eye Patch
Lecture 3: (BONUS) Fixing N-Gons
Lecture 4: Final Revision
Chapter 9: Post Work
Instructors
-
Victory3D LLC
Dedicated to Transforming The Way Artists Create
Rating Distribution
- 1 stars: 3 votes
- 2 stars: 3 votes
- 3 stars: 12 votes
- 4 stars: 50 votes
- 5 stars: 118 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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