Introduction to Game Localization
Introduction to Game Localization, available at $69.99, has an average rating of 4.5, with 80 lectures, 8 quizzes, based on 1170 reviews, and has 3401 subscribers.
You will learn about Examine the challenges you’ll face in each stage of the game localization process and choose where you’d like to work Compare the pros and cons of working in-house or as a freelancer and select your ideal lifestyle Learn how to spend more time translating and less worrying about technical issues Improve your creativity and let your words take players on a rollercoaster of emotions Learn to write professional bug reports and how to polish a translation until it’s perfect This course is ideal for individuals who are Translators looking to specialize in game localization or Project managers looking to expand their game localization knowledge or Developers looking to improve their internationalization processes and localize games or People who love games and languages or Anyone with an interest in the game industry looking to expand their job options It is particularly useful for Translators looking to specialize in game localization or Project managers looking to expand their game localization knowledge or Developers looking to improve their internationalization processes and localize games or People who love games and languages or Anyone with an interest in the game industry looking to expand their job options .
Enroll now: Introduction to Game Localization
Summary
Title: Introduction to Game Localization
Price: $69.99
Average Rating: 4.5
Number of Lectures: 80
Number of Quizzes: 8
Number of Published Lectures: 80
Number of Published Quizzes: 8
Number of Curriculum Items: 88
Number of Published Curriculum Objects: 88
Original Price: $84.99
Quality Status: approved
Status: Live
What You Will Learn
- Examine the challenges you’ll face in each stage of the game localization process and choose where you’d like to work
- Compare the pros and cons of working in-house or as a freelancer and select your ideal lifestyle
- Learn how to spend more time translating and less worrying about technical issues
- Improve your creativity and let your words take players on a rollercoaster of emotions
- Learn to write professional bug reports and how to polish a translation until it’s perfect
Who Should Attend
- Translators looking to specialize in game localization
- Project managers looking to expand their game localization knowledge
- Developers looking to improve their internationalization processes and localize games
- People who love games and languages
- Anyone with an interest in the game industry looking to expand their job options
Target Audiences
- Translators looking to specialize in game localization
- Project managers looking to expand their game localization knowledge
- Developers looking to improve their internationalization processes and localize games
- People who love games and languages
- Anyone with an interest in the game industry looking to expand their job options
If you play localized games, this probably sounds familiar…
You’re playing your favorite game on a rainy winter afternoon. “Cool graphics! Amazing playability! Killer music! Stunning action! Wait a minute… What’s with all the spelling mistakes? That text doesn’t make sense! Who on earth translated this game!? I could’ve done a better job myself!”
Engage players in the game story
Learn the basic concepts behind game localization and specialize as a game translator, linguistic testeror game localization project manager.
Here’s what you’ll learn:
- Stages of the game localization process
Introduction to game internationalization, the game translation process, different review methods, the importance of linguistic testing.Examine the challenges you’ll face in each stage and decide which part of the process you’d like to work on! - Differences between working in-house and as a freelancer
Learn how to get acquainted with the game you’ll be translating, what reference material looks like, how to report queries, and examine general rates and salaries before you establish your own. Compare pros and cons, and select your ideal lifestyle! - The technical aspects
Get a handle on translating texts with codes, conquer those dreaded variables and learn how not to exceed character limitations. All with real examples and plenty of practical exercises! Spend more time translating and less worrying about technical issues! - Translation and transcreation
Translating a game is nothing like translating software, laws or contracts. It’s actually great fun! (That’s the brotherhood’s best kept secret: you’ll get paid for doing something fascinating!). You’ll have a blast learning how to define characters by how they speak, and translating names, character descriptions and even songs and poems! Improve your creativity and let your words take players on a rollercoaster of emotions! - Game localization testing
You’d be amazed by the amount of errors that appear when the translated text is implemented in the game. This module teaches you to identify the main types of linguistic bugs and to write straightforward, useful and professional reports. Contribute to a successful translation by reporting bugs and improvements to polish the text until it’s perfect!
Are you ready to become a game localization professional? Then insert coin and… Let’s rock!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: How Game Localization Works
Lecture 3: Thank You And Welcome!
Lecture 4: Who is Pablo Muñoz?
Chapter 2: The Game Localization Process
Lecture 1: Intro To The Game Localization Process
Lecture 2: Internationalization (i18n)
Lecture 3: i18n Best Practices – Tip 1
Lecture 4: i18n Best Practices – Tip 2
Lecture 5: i18n Best Practices – Tip 3
Lecture 6: i18n Best Practices – Summary
Lecture 7: The Localization Kit
Lecture 8: The Translation Phase
Lecture 9: The Review Phase
Lecture 10: Localization Testing
Chapter 3: Working In-house And As Freelancer
Lecture 1: Intro To Working In-house And As A Freelancer
Lecture 2: Familiarizing With The Game In-House
Lecture 3: Reference Material, Context And Freelancers
Lecture 4: Queries And How To Report Them
Lecture 5: Quick Look At A Query Sample File
Lecture 6: Query Template
Lecture 7: That Magic Moment When You See Your Own Translation On The Screen
Lecture 8: Testing By In-house Translators And Testers
Lecture 9: Challenges For Freelancers
Lecture 10: How Much Money Can You Make Working In The l10n Industry?
Lecture 11: Quick Comparison Between In-House and Freelance Translators
Chapter 4: The Technical Aspects
Lecture 1: Intro To The Technical Aspects
Lecture 2: How Does A Typical Game File Look Like?
Lecture 3: Game File Example In Excel
Lecture 4: Tags Or Those Strange Codes Around The Text
Lecture 5: Donkey Kong Jungle Beat Example For Translation
Lecture 6: Tags in Action I – Dragon Ball: Attack of the Sayans
Lecture 7: Tags in Action I – Behind The Scenes
Lecture 8: Tags in Action II – Fire Emblem Shadow Dragon
Lecture 9: Tags in Action II – Behind The Scenes
Lecture 10: Tags in Action II – Let's Cause Some Tag Bugs!
Lecture 11: Variables In Game Localization
Lecture 12: Character Limitations
Lecture 13: God Bless The Macros To Count Characters!
Chapter 5: Translation And Transcreation
Lecture 1: Hey, You've Become A Super Saiyan!
Lecture 2: Intro To Translation And Transcreation
Lecture 3: What Is Transcreation?
Lecture 4: Transcreation In 3 Steps
Lecture 5: Exercise: Transcreate With Chef Ramsay And Other Memes!
Lecture 6: Eco Shooter A Short But Good Example Of Transcreation (I)
Lecture 7: Eco Shooter A Short But Good Example Of Transcreation (II)
Lecture 8: Eco Shooter A Short But Good Example Of Transcreation (III)
Lecture 9: The Limits Of Transcreation
Lecture 10: Transcreation In Practice I – Names, Items and Spells
Lecture 11: Transcreation In Practice II – Character Descriptions
Lecture 12: Transcreation In Practice III – Dialogues And Accents
Lecture 13: Exercise: Translate Bonsai Barber Names, Descriptions And More!
Lecture 14: Transcreation In Practice IV – Songs, Rhymes And Poems
Lecture 15: Exercise: Translate The Child's Drawings Of Silent Hill
Lecture 16: Transcreation In Practice V – Songs To Be Sung
Lecture 17: Transcreation In Practice Ultimate Edition – The FFVI Opera Song
Lecture 18: Exercise: Translate The FFVI Opera Song
Chapter 6: Game Localization Testing
Lecture 1: Intro To Game Localization Testing
Lecture 2: What Is A Bug?
Lecture 3: System Bugs I – Font Issues
Lecture 4: System Bugs II – Wrong Text Implementation
Lecture 5: System Bugs III – Unexpected Issues
Lecture 6: Linguistic Bugs I – Misspellings And Grammar Mistakes
Lecture 7: Linguistic Bugs II – Mistranslations
Lecture 8: Linguistic Bugs III – Text Overflows And Truncations
Lecture 9: Linguistic Bugs IV – Style Improvements
Lecture 10: Linguistic Bugs V – Inconsistencies
Lecture 11: The Golden Rule For Being A Good Tester
Lecture 12: Timing Issues In Subtitles
Lecture 13: Cultural Issues
Lecture 14: Accesibility Issues
Lecture 15: How To Report Bugs Effectively
Lecture 16: Bug Report Template
Lecture 17: Bugs Reports Explained
Lecture 18: Bug Statuses
Chapter 7: Wrapping Up
Lecture 1: Recommended Books On Game Localization
Lecture 2: Final Words And See You Next Mission!
Chapter 8: Bonus!
Lecture 1: Top 5 – Funny Engrish In Games
Lecture 2: Top 5 – Worst Voice Acting In Gaming
Lecture 3: The 5 Worst Dubbed Games In Spanish + An Incredible (Bad) Dubbing
Lecture 4: Multi-line Character Count Macro
Instructors
-
Pablo Muñoz Sánchez
English > Spanish Video Game Translator
Rating Distribution
- 1 stars: 9 votes
- 2 stars: 26 votes
- 3 stars: 136 votes
- 4 stars: 361 votes
- 5 stars: 638 votes
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