Introduction to Substance Designer for Games and Film
Introduction to Substance Designer for Games and Film, available at $19.99, has an average rating of 3.85, with 8 lectures, based on 21 reviews, and has 257 subscribers.
You will learn about Learn the basics of creating shaders and materials using Substance Designer Create a simple, tiling texturing using both Maya and ZBrush This course is ideal for individuals who are Intermediate-to-Advanced 3d artists interested in speeding up your custom shader and material creation or This course is not intended for beginners. A strong understanding of 3d principles and material creation is expected. or A moderate understanding of ZBrush is helpful, though not mandatory. Any similar 3d asset as shown in the demo can be used. It is particularly useful for Intermediate-to-Advanced 3d artists interested in speeding up your custom shader and material creation or This course is not intended for beginners. A strong understanding of 3d principles and material creation is expected. or A moderate understanding of ZBrush is helpful, though not mandatory. Any similar 3d asset as shown in the demo can be used.
Enroll now: Introduction to Substance Designer for Games and Film
Summary
Title: Introduction to Substance Designer for Games and Film
Price: $19.99
Average Rating: 3.85
Number of Lectures: 8
Number of Published Lectures: 8
Number of Curriculum Items: 8
Number of Published Curriculum Objects: 8
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn the basics of creating shaders and materials using Substance Designer
- Create a simple, tiling texturing using both Maya and ZBrush
Who Should Attend
- Intermediate-to-Advanced 3d artists interested in speeding up your custom shader and material creation
- This course is not intended for beginners. A strong understanding of 3d principles and material creation is expected.
- A moderate understanding of ZBrush is helpful, though not mandatory. Any similar 3d asset as shown in the demo can be used.
Target Audiences
- Intermediate-to-Advanced 3d artists interested in speeding up your custom shader and material creation
- This course is not intended for beginners. A strong understanding of 3d principles and material creation is expected.
- A moderate understanding of ZBrush is helpful, though not mandatory. Any similar 3d asset as shown in the demo can be used.
In this course, Emiel Sleegers will be going over how to create a tileable texture using both ZBrush and Substance Designer. To start he will be sculpting some tiles in ZBrush and then use that sculpt to export various height, normal, and lightmaps. From there, he will begin his joirney into Substance Designer where he will be showing you how to create the final diffuse, normal, height spec, and gloss maps. And to wrap things up, he will be taking everything into Marmoset to get a quick preview of how everything will look in its final state.
(Students – please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
More about the Instructor:
Emiel Sleegers is a self-taught 3d artist currently residing in the Netherlands. He's been teaching himself 3D art for the past 3-4 years, and has worked as a freelance artist on numerous unannounced projects. He's a lover of all things 3d and enjoys sharing the knowledge he has obtained with others eager to learn.
Course Curriculum
Chapter 1: Introduction to Substance Designer
Lecture 1: Overview of the Course
Lecture 2: Sculpting the Tiles
Lecture 3: Placing the Tiles
Lecture 4: Making a Diffuse and Normal Map
Lecture 5: Finishing the Diffuse and Normal Map 01
Lecture 6: Finishing the Diffuse and Normal Map 02
Lecture 7: Finishing the Textures and Marmoset Rendering
Lecture 8: Bonus Lecture: Further Learning with 3dmotive
Instructors
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3dmotive LLC
High Quality 3d and Game Art Training by Industry Pros!
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 1 votes
- 3 stars: 4 votes
- 4 stars: 8 votes
- 5 stars: 7 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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