Introduction to Topogun for Modeling and Retopologizing 3d
Introduction to Topogun for Modeling and Retopologizing 3d, available at $39.99, has an average rating of 4.55, with 21 lectures, based on 20 reviews, and has 163 subscribers.
You will learn about Learn to use Topogun to retopo high resolution game assets This course is ideal for individuals who are 3d and Game Artists interested in speeding up the retopo process of high poly assets It is particularly useful for 3d and Game Artists interested in speeding up the retopo process of high poly assets.
Enroll now: Introduction to Topogun for Modeling and Retopologizing 3d
Summary
Title: Introduction to Topogun for Modeling and Retopologizing 3d
Price: $39.99
Average Rating: 4.55
Number of Lectures: 21
Number of Published Lectures: 21
Number of Curriculum Items: 21
Number of Published Curriculum Objects: 21
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn to use Topogun to retopo high resolution game assets
Who Should Attend
- 3d and Game Artists interested in speeding up the retopo process of high poly assets
Target Audiences
- 3d and Game Artists interested in speeding up the retopo process of high poly assets
In this tutorial, instructor Stephen Wells will take us through the complete pipeline of the software Topogun, as we learn the interface and functions needed to retopo game assets. We’ll cover all the most important tools needed as we take you through the process of retopologizing several complex characters and organic creatures.
If you’ve been looking for a solution to speeding up the low poly workflow process of your high-poly game objects, this course is for you!
More about the Instructor:
Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, Zbrush, Mudbox, Topogun, and XNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects including Zbrush, 3DS Max, Topogun, Roadkill, and many more to help students better their skillsets.
Course Curriculum
Chapter 1: Intro to Topogun and Head Retopologizing
Lecture 1: Introduction
Lecture 2: Overview of Topogun
Lecture 3: Eye Retopo
Lecture 4: Head Retopo Part 1
Lecture 5: Head Retopo Part 2
Lecture 6: Head Retopo Part 3
Lecture 7: Roadkill Unwrap
Lecture 8: Brush Detail Projection
Chapter 2: Introduction to the Dragon Retopo
Lecture 1: Introduction
Lecture 2: Retopo Start
Lecture 3: Dragon Body
Lecture 4: Feet Part 1
Lecture 5: Feet Part 2
Lecture 6: Stitching Areas
Lecture 7: Dragon Head
Lecture 8: Lower Jaw
Lecture 9: Mouth
Lecture 10: Symmetry
Lecture 11: Roadkill Part 1
Lecture 12: Roadkill Part 2 and Closing
Lecture 13: Bonus Chapter – Retopo in Zbrush
Instructors
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3dmotive LLC
High Quality 3d and Game Art Training by Industry Pros!
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 3 votes
- 4 stars: 8 votes
- 5 stars: 8 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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