Learn 3D Texturing with Substance 3D Painter-Beginner to Pro
Learn 3D Texturing with Substance 3D Painter-Beginner to Pro, available at Free, has an average rating of 4.35, with 24 lectures, based on 12 reviews, and has 546 subscribers.
You will learn about Understand the fundamentals of 3D texture painting. Learn how to import and prepare 3D models for texturing. Familiarize yourself with the Substance Painter interface and tools. Explore essential brushes and brush settings for painting textures. Master the art of creating custom materials and using Smart Materials. Discover advanced techniques such as layer stacking and masking. Gain hands-on experience in the Physically-Based Rendering (PBR) workflow. Learn how to bake maps for better detail and realism. Complete a final project to showcase your newfound skills. This course is ideal for individuals who are 3D Artists and Modelers – Professionals or enthusiasts involved in 3D modeling and animation who want to enhance the visual appeal of their models with detailed and realistic textures. or Game Developers – Game designers and developers who aim to create immersive and visually stunning game environments by applying high-quality textures to their 3D assets. or Graphic Designers – Graphic designers looking to expand their skill set into the realm of 3D texturing for various purposes, including advertising, product visualization, and more. or Architectural Visualization Artists – Those involved in architectural visualization who want to add realistic textures to 3D models of buildings, interiors, and landscapes. or Product Designers – Individuals in product design who want to create lifelike prototypes or visualizations by applying detailed and realistic textures to their 3D models. or Students and Educators – Students studying computer graphics, game design, or related fields, as well as educators teaching these subjects, can benefit from learning Substance 3D Painter as part of their curriculum. or Hobbyists and Enthusiasts – Individuals who have a passion for 3D graphics and digital art as a hobby and want to explore the creation of detailed textures for personal projects. or Digital Artists – Digital artists interested in expanding their skills into 3D texturing, especially those who create concept art or digital illustrations that involve 3D elements. or Anyone Interested in 3D Texturing – The course is open to anyone curious about 3D texturing, regardless of their background, as long as they have the basic prerequisites and a willingness to learn. It is particularly useful for 3D Artists and Modelers – Professionals or enthusiasts involved in 3D modeling and animation who want to enhance the visual appeal of their models with detailed and realistic textures. or Game Developers – Game designers and developers who aim to create immersive and visually stunning game environments by applying high-quality textures to their 3D assets. or Graphic Designers – Graphic designers looking to expand their skill set into the realm of 3D texturing for various purposes, including advertising, product visualization, and more. or Architectural Visualization Artists – Those involved in architectural visualization who want to add realistic textures to 3D models of buildings, interiors, and landscapes. or Product Designers – Individuals in product design who want to create lifelike prototypes or visualizations by applying detailed and realistic textures to their 3D models. or Students and Educators – Students studying computer graphics, game design, or related fields, as well as educators teaching these subjects, can benefit from learning Substance 3D Painter as part of their curriculum. or Hobbyists and Enthusiasts – Individuals who have a passion for 3D graphics and digital art as a hobby and want to explore the creation of detailed textures for personal projects. or Digital Artists – Digital artists interested in expanding their skills into 3D texturing, especially those who create concept art or digital illustrations that involve 3D elements. or Anyone Interested in 3D Texturing – The course is open to anyone curious about 3D texturing, regardless of their background, as long as they have the basic prerequisites and a willingness to learn.
Enroll now: Learn 3D Texturing with Substance 3D Painter-Beginner to Pro
Summary
Title: Learn 3D Texturing with Substance 3D Painter-Beginner to Pro
Price: Free
Average Rating: 4.35
Number of Lectures: 24
Number of Published Lectures: 24
Number of Curriculum Items: 24
Number of Published Curriculum Objects: 24
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
- Understand the fundamentals of 3D texture painting.
- Learn how to import and prepare 3D models for texturing.
- Familiarize yourself with the Substance Painter interface and tools.
- Explore essential brushes and brush settings for painting textures.
- Master the art of creating custom materials and using Smart Materials.
- Discover advanced techniques such as layer stacking and masking.
- Gain hands-on experience in the Physically-Based Rendering (PBR) workflow.
- Learn how to bake maps for better detail and realism.
- Complete a final project to showcase your newfound skills.
Who Should Attend
- 3D Artists and Modelers – Professionals or enthusiasts involved in 3D modeling and animation who want to enhance the visual appeal of their models with detailed and realistic textures.
- Game Developers – Game designers and developers who aim to create immersive and visually stunning game environments by applying high-quality textures to their 3D assets.
- Graphic Designers – Graphic designers looking to expand their skill set into the realm of 3D texturing for various purposes, including advertising, product visualization, and more.
- Architectural Visualization Artists – Those involved in architectural visualization who want to add realistic textures to 3D models of buildings, interiors, and landscapes.
- Product Designers – Individuals in product design who want to create lifelike prototypes or visualizations by applying detailed and realistic textures to their 3D models.
- Students and Educators – Students studying computer graphics, game design, or related fields, as well as educators teaching these subjects, can benefit from learning Substance 3D Painter as part of their curriculum.
- Hobbyists and Enthusiasts – Individuals who have a passion for 3D graphics and digital art as a hobby and want to explore the creation of detailed textures for personal projects.
- Digital Artists – Digital artists interested in expanding their skills into 3D texturing, especially those who create concept art or digital illustrations that involve 3D elements.
- Anyone Interested in 3D Texturing – The course is open to anyone curious about 3D texturing, regardless of their background, as long as they have the basic prerequisites and a willingness to learn.
Target Audiences
- 3D Artists and Modelers – Professionals or enthusiasts involved in 3D modeling and animation who want to enhance the visual appeal of their models with detailed and realistic textures.
- Game Developers – Game designers and developers who aim to create immersive and visually stunning game environments by applying high-quality textures to their 3D assets.
- Graphic Designers – Graphic designers looking to expand their skill set into the realm of 3D texturing for various purposes, including advertising, product visualization, and more.
- Architectural Visualization Artists – Those involved in architectural visualization who want to add realistic textures to 3D models of buildings, interiors, and landscapes.
- Product Designers – Individuals in product design who want to create lifelike prototypes or visualizations by applying detailed and realistic textures to their 3D models.
- Students and Educators – Students studying computer graphics, game design, or related fields, as well as educators teaching these subjects, can benefit from learning Substance 3D Painter as part of their curriculum.
- Hobbyists and Enthusiasts – Individuals who have a passion for 3D graphics and digital art as a hobby and want to explore the creation of detailed textures for personal projects.
- Digital Artists – Digital artists interested in expanding their skills into 3D texturing, especially those who create concept art or digital illustrations that involve 3D elements.
- Anyone Interested in 3D Texturing – The course is open to anyone curious about 3D texturing, regardless of their background, as long as they have the basic prerequisites and a willingness to learn.
Welcome to the world of Substance 3D Painter, where imagination meets realism through the art of texturing. This beginner’s course is your gateway to mastering the powerful tools and techniques within Substance 3D Painter, a leading software in the realm of 3D texturing and material creation.
Throughout this course, you’ll embark on an exciting journey into the fundamentals of texturing, learning how to breathe life into your 3D models with detailed and realistic textures. Whether you’re a seasoned 3D artist looking to expand your skill set or a newcomer eager to explore the realm of digital art, this course is designed to equip you with the knowledge and skills needed to create stunning textures for a variety of applications, from game development to architectural visualization.
Starting with the basics, you’ll familiarize yourself with the Substance 3D Painter interface and workflow, learning how to navigate its powerful features with ease. From there, you’ll dive into the core principles of texturing, gaining a deep understanding of material properties, texture maps, and the art of layering to achieve realistic results.
As you progress, you’ll explore a wide range of texturing techniques, from creating simple materials to tackling complex surfaces like metal, wood, and fabric. Through hands-on projects and practical exercises, you’ll learn how to unleash your creativity and bring your artistic vision to life in stunning detail.
Key topics covered in this course include:
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Introduction to Substance 3D Painter: Interface overview and workflow fundamentals.
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Understanding Material Properties: Exploring the intricacies of materials and shaders.
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Texture Mapping Essentials: Mastering UV mapping and texture coordinate systems.
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Creating Base Materials: Building a foundation with essential materials like metals, plastics, and glass.
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Advanced Texturing Techniques: Delving into procedural texturing, smart materials, and material blending.
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Realistic Surface Detailing: Techniques for adding surface imperfections, scratches, and wear.
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Texture Export and Integration: Optimizing textures for use in various 3D rendering engines and game engines.
By the end of this course, you’ll have the confidence and expertise to tackle any texturing challenge with Substance 3D Painter, unlocking new possibilities for your 3D projects and unleashing your creativity like never before.
Join us on this exhilarating journey into the world of Substance 3D Painter and take your texturing skills to new heights!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Overview of the Course
Lecture 2: Overview of Texture painting and role of 3D Painter
Lecture 3: Motivation to Learn Substance Painter
Lecture 4: Installing Substance 3D Painter
Lecture 5: Physically Based Materials and Rendering
Chapter 2: Starting Substance 3D Painter
Lecture 1: Creating a new Substance 3D Painter project
Lecture 2: View Navigation in Painter
Lecture 3: Understanding Substance Painter User Interface
Lecture 4: Display Settings
Chapter 3: All About Layers
Lecture 1: Understanding Layer System in Substance 3D Painter
Lecture 2: Understanding Texture Sets
Chapter 4: Painting a First Aid Kit
Lecture 1: 12. Baking Mesh Maps
Lecture 2: Creating Material – Steel Layer
Lecture 3: Adding Effects to Steel Layer
Lecture 4: Adding Paint Coating Layer
Lecture 5: Instantiating Layers across Texture sets
Lecture 6: Importing Resources into Substance 3D Painter
Lecture 7: Art Designing to mesh – Adding Paint Layer to a Fill Layer
Lecture 8: Adding Dirt Material
Lecture 9: Painting Hard Surface Details
Lecture 10: Enhancing Hard Surface Details with Horizon Based Ambient Occlusion Filter
Lecture 11: Painting Text
Lecture 12: Exporting Textures from Substance Painter
Lecture 13: Rendering your Scene using NVIDIA iRay
Instructors
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WealthCraft Academy
Instructor -
Wisdom Muke
Market Analyst / Trader
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 2 votes
- 3 stars: 0 votes
- 4 stars: 2 votes
- 5 stars: 8 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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