Learn Arnold – Fundamentals of Shading and Lighting
Learn Arnold – Fundamentals of Shading and Lighting, available at $94.99, has an average rating of 3.7, with 38 lectures, 3 quizzes, based on 621 reviews, and has 5499 subscribers.
You will learn about Fully understand the principles of shading and lighting and how to apply it to your own work. Have better chances to land a job in the VFX industry by becoming more versatile and efficient. Be able to create photo-realistic renderings which stand out in the community. This course is ideal for individuals who are Students, industry beginners or mid level artists who are willing to go the extra mile and stand out. or Students who are always looking for a new challenge and want to improve their skill set to become more versatile in the industry. or Students who want to learn from an industry expert with more than 10 years of professional VFX experience. It is particularly useful for Students, industry beginners or mid level artists who are willing to go the extra mile and stand out. or Students who are always looking for a new challenge and want to improve their skill set to become more versatile in the industry. or Students who want to learn from an industry expert with more than 10 years of professional VFX experience.
Enroll now: Learn Arnold – Fundamentals of Shading and Lighting
Summary
Title: Learn Arnold – Fundamentals of Shading and Lighting
Price: $94.99
Average Rating: 3.7
Number of Lectures: 38
Number of Quizzes: 3
Number of Published Lectures: 38
Number of Published Quizzes: 3
Number of Curriculum Items: 42
Number of Published Curriculum Objects: 42
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Fully understand the principles of shading and lighting and how to apply it to your own work.
- Have better chances to land a job in the VFX industry by becoming more versatile and efficient.
- Be able to create photo-realistic renderings which stand out in the community.
Who Should Attend
- Students, industry beginners or mid level artists who are willing to go the extra mile and stand out.
- Students who are always looking for a new challenge and want to improve their skill set to become more versatile in the industry.
- Students who want to learn from an industry expert with more than 10 years of professional VFX experience.
Target Audiences
- Students, industry beginners or mid level artists who are willing to go the extra mile and stand out.
- Students who are always looking for a new challenge and want to improve their skill set to become more versatile in the industry.
- Students who want to learn from an industry expert with more than 10 years of professional VFX experience.
Arvid Schneider is an established artist, who has been working in the professional VFX industry for more than 10 years. He has worked on big blockbusters like Ready Player One, Jurassic World, Transformers and more.
With his knowledge and expertise Arvid has prepared a detailed beginner and intermediate course which helps you to skip the line and become an experienced lighting and shading TD in today’s competitive industry.
Learn the fundamentals of Arnold
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Apply the knowledge to any other software package like 3DsMax, Maya, Cinema4D, Katana using Arnold.
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Understand the most important shading nodes, like Curvature, Noise, Occlusion, Surface and a lot more.
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Be able to use best practices in terms of stylized photographic lighting.
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Create physically correct shaders, which look appealing and render efficiently.
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Setup complex shading networks with advanced light rigs.
What this course is NOT
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Not teaching how to work within Autodesk Maya.
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Not about modelling, texturing or animation.
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Not providing source files.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Preparation and Setup
Chapter 2: Introduction to shaders
Lecture 1: Introduction
Lecture 2: Image
Lecture 3: ColorCorrect
Lecture 4: Range
Lecture 5: Curvature
Lecture 6: AmbientOcclusion
Lecture 7: Noise and CellNoise
Lecture 8: CarPaint
Lecture 9: StandardHair
Lecture 10: StandardSurface
Chapter 3: Introduction to lights
Lecture 1: Introduction
Lecture 2: Quad light
Lecture 3: Skydome light
Lecture 4: Photometric light
Lecture 5: Light filters
Chapter 4: Materials
Lecture 1: Introduction
Lecture 2: Plastic
Lecture 3: Cloth
Lecture 4: Metal
Lecture 5: Glass
Lecture 6: Metallic Car Paint
Lecture 7: Skin
Chapter 5: Light setups
Lecture 1: Introduction
Lecture 2: Studio
Lecture 3: 3 Point
Lecture 4: Film Noir techniques
Chapter 6: Shading and Lighting
Lecture 1: Introduction
Lecture 2: Complex materials
Lecture 3: Light rig
Chapter 7: Rendering
Lecture 1: Introduction
Lecture 2: Camera
Lecture 3: Arbitrary Output Variables (AOVs)
Lecture 4: Settings
Chapter 8: Bonus Lectures
Lecture 1: Introduction
Lecture 2: Showreel
Lecture 3: Landing your first job
Instructors
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Arvid Schneider
Senior Technical Director
Rating Distribution
- 1 stars: 12 votes
- 2 stars: 19 votes
- 3 stars: 74 votes
- 4 stars: 192 votes
- 5 stars: 324 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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