Learn Blender 3D – Master the art of 3D modelling
Learn Blender 3D – Master the art of 3D modelling, available at $49.99, has an average rating of 4.45, with 75 lectures, based on 41 reviews, and has 379 subscribers.
You will learn about Create models of any shape and size Use blenders modifier system with ease and confidence Create a scene by modelling a series of objects and placing them in the scene This course is ideal for individuals who are This course is for anyone who is either new to blender, has basic experience or is looking to brush up on their modelling skills. or This course is not designed for those who consider themselves to be advanced users but they are more than welcome to enroll as there is always something new to learn. It is particularly useful for This course is for anyone who is either new to blender, has basic experience or is looking to brush up on their modelling skills. or This course is not designed for those who consider themselves to be advanced users but they are more than welcome to enroll as there is always something new to learn.
Enroll now: Learn Blender 3D – Master the art of 3D modelling
Summary
Title: Learn Blender 3D – Master the art of 3D modelling
Price: $49.99
Average Rating: 4.45
Number of Lectures: 75
Number of Published Lectures: 75
Number of Curriculum Items: 75
Number of Published Curriculum Objects: 75
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Create models of any shape and size
- Use blenders modifier system with ease and confidence
- Create a scene by modelling a series of objects and placing them in the scene
Who Should Attend
- This course is for anyone who is either new to blender, has basic experience or is looking to brush up on their modelling skills.
- This course is not designed for those who consider themselves to be advanced users but they are more than welcome to enroll as there is always something new to learn.
Target Audiences
- This course is for anyone who is either new to blender, has basic experience or is looking to brush up on their modelling skills.
- This course is not designed for those who consider themselves to be advanced users but they are more than welcome to enroll as there is always something new to learn.
Do you want to learn how to create 3D models from the ground up? Are you interested in attaining a skill set that could open the doors to potential new professions? Or are you looking to explore your creative side? Then this course could be the answer to all of those questions.
The complete modelling course teaches you how to use laptop as a 3D paintbrush to create stunning models using Blenders 3D modelling software. We take you from the ground up on how to use the blender interface to your advantage and use the tools at your disposal to create what you want.
This course is divided into a series of sections where each section focuses on a few of blenders modelling tools and uses those tools to help create a model that you can use for whatever you desire. Each section is divided up into two phases. The educational phase introduces specific tools and modifiers in blender and how to use them. The Project phase takes the techniques learnt in the educational phase and uses them to create either a model or a scene.
The modelling course has 5+ hours of content with more to be added down the line.
What can I do after completing this course?
Completing this course will help to advance your modelling skills, take what you learn from this course and expand your knowledge with courses on animation, character rigging, sculpting and so on. Or, apply your skills and begin making your own portfolio to help get your foot in the door in one of these professions:
- 3D Artist
- Game Design
- Animation
- Scene creation
- Architectual design
- Advertising
- 3D printing
What does this course cover?
- Object Manipulation (location, rotation and scale)
- Adding and Subtracting geometry.
- Duplication
- Scene Creation
- Bezier Curves
- 3D Text Creation
- Modifiers
What does this course not cover?
- Materials
- Rigging
- Sculpting
- Animation
Course Curriculum
Chapter 1: Introduction to the course
Lecture 1: Welcome
Lecture 2: Introduction
Lecture 3: Section one
Lecture 4: How the course is structured
Lecture 5: What you will need
Lecture 6: What will you learn
Lecture 7: Download Blender
Lecture 8: Navigating in Blender
Lecture 9: Navigating in the 3D viewport
Lecture 10: End of section
Chapter 2: Building Block section
Lecture 1: Building block intro
Lecture 2: Building Block project
Lecture 3: Object and Edit Mode
Lecture 4: Locate, Rotate, Scale
Lecture 5: Applying Values
Lecture 6: Objects and Snapping
Lecture 7: Joining and Duplicates
Lecture 8: Build The Bridge
Lecture 9: End of section
Chapter 3: The House Project
Lecture 1: The house project introduction
Lecture 2: The House Project
Lecture 3: Edit mode basics
Lecture 4: Subdividing
Lecture 5: Extude tool
Lecture 6: Loop, Cut and Slide
Lecture 7: Array Modifier
Lecture 8: House Project Part One
Lecture 9: House Project Part Two
Lecture 10: House Project Part Three
Chapter 4: The Dining Room Project
Lecture 1: Dining room section
Lecture 2: The Dining Room Project
Lecture 3: The Bevel Tool
Lecture 4: Solidify Modifier
Lecture 5: Create the Table
Lecture 6: Create the Plate
Lecture 7: Creating the Fork
Lecture 8: Create the Knife
Lecture 9: Create the Chair
Lecture 10: Create the Spoon
Lecture 11: Create the Glass
Lecture 12: Create the vase
Lecture 13: Dining Room Scene
Lecture 14: End of section
Chapter 5: Text Creation Project
Lecture 1: Text creation introduction
Lecture 2: Text Creation Project
Lecture 3: Insert text
Lecture 4: Fill and Resolution
Lecture 5: Text Geometry
Lecture 6: Text Modifiers
Lecture 7: Custom Fonts
Lecture 8: Text to mesh conversion
Lecture 9: Remesh Modifier
Lecture 10: Text Project Sign
Lecture 11: End of section
Chapter 6: Teacup Project
Lecture 1: Teacup Introduction
Lecture 2: Teacup Project
Lecture 3: Wireframe
Lecture 4: Object Tab
Lecture 5: Subdivision surface Modifier
Lecture 6: The bezier curve
Lecture 7: Bezier edit mode
Lecture 8: Converting a curve to a mesh
Lecture 9: Making the Teacup part one
Lecture 10: Making the Teacup part two
Lecture 11: End of section
Chapter 7: Human Project
Lecture 1: Human project introduction
Lecture 2: Search bar Tool
Lecture 3: Edge and Vertex Sliding
Lecture 4: Dissolving edges
Lecture 5: Mirror Modifier
Lecture 6: Human Project Reference image
Lecture 7: Human Project part one
Lecture 8: Human Project part two
Lecture 9: Human Project part three
Chapter 8: Bonus Section
Lecture 1: Bonus Lecture: What to do next
Instructors
-
Joe Baily
3D Artist, qualified teacher and coach
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 3 votes
- 4 stars: 14 votes
- 5 stars: 24 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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