Learn Concepting and Character Design with Photoshop
Learn Concepting and Character Design with Photoshop, available at $59.99, has an average rating of 4.65, with 22 lectures, based on 88 reviews, and has 838 subscribers.
You will learn about Design characters Pose and add expressions to their characters Design equipment Paint, illustrate and render characters This course is ideal for individuals who are Anyone interested in learning more about 2D design or Anyone interested in learning more about characters or Anyone interested in learning more about painting It is particularly useful for Anyone interested in learning more about 2D design or Anyone interested in learning more about characters or Anyone interested in learning more about painting.
Enroll now: Learn Concepting and Character Design with Photoshop
Summary
Title: Learn Concepting and Character Design with Photoshop
Price: $59.99
Average Rating: 4.65
Number of Lectures: 22
Number of Published Lectures: 22
Number of Curriculum Items: 22
Number of Published Curriculum Objects: 22
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Design characters
- Pose and add expressions to their characters
- Design equipment
- Paint, illustrate and render characters
Who Should Attend
- Anyone interested in learning more about 2D design
- Anyone interested in learning more about characters
- Anyone interested in learning more about painting
Target Audiences
- Anyone interested in learning more about 2D design
- Anyone interested in learning more about characters
- Anyone interested in learning more about painting
This course will cover the design phase of one character meant for a video game production and transferable to other media, from first conception to fully rendered splash or key art for promotional purposes. Students will learn how to initially thumbnail a design before taking it to a rough and then finalized front/back character rotation, including this character’s costume and equipment. Further exploration into this character’s backstory and personality will also result in several design sheets. These include an expression sheet, passive acting pose sheet and action pose sheet. Students will also later delve further into development of this character’s in-game costume and equipment, and even be introduced to producing basic thumbnails or keyframes to explore how this character may move during gameplay or combat. Finally, students will be introduced to a simple, step by step method that will take them from thumbnail phase to a finished, polished and full colour render of their character. This final volume covers everything from nailing down a solid pose, dynamic composition, colour choices and preparing the image to be painted. A series of lighting and shadow passes, followed by a detailed polish and special effects step will complete the illustration. Upon completing this series, the student will have an in-depth glimpse into what it takes to design a single character for video games or other media.
More about the Instructor:
Colin Searle is a Designer and Illustrator living in Toronto and working fulltime as a designer for Elliott Animation, currently taking on freelance and client work from studios like Ubisoft and several others. He likes to exercise and draw, and he’s not sure which one he likes doing more!
Course Curriculum
Chapter 1: Roughing out our Design and Gathering Reference
Lecture 1: Download Course Files Here!
Lecture 2: Introduction
Lecture 3: Context
Lecture 4: Reference Gathering
Lecture 5: Starting the Design
Lecture 6: Building the Character
Lecture 7: Finishing Lines and Props
Lecture 8: Finalizing the Design
Chapter 2: Refining the Pose and Structuring our Concept
Lecture 1: Introduction
Lecture 2: Equipment Breakdown
Lecture 3: Expressions
Lecture 4: Acting and Posing
Lecture 5: Game play Move set Exploration
Lecture 6: Pose Cleanup and Texture Map
Chapter 3: Polishing our Design
Lecture 1: Introduction
Lecture 2: Format and Thumbs
Lecture 3: Finalizing Pose and Composition
Lecture 4: Selections Flat Colours and Occlusion
Lecture 5: Studying Reference
Lecture 6: Lighting Setup
Lecture 7: Rendering and Polish
Lecture 8: Bonus Lecture: Further Learning with 3dmotive
Instructors
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3dmotive LLC
High Quality 3d and Game Art Training by Industry Pros!
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 3 votes
- 3 stars: 10 votes
- 4 stars: 28 votes
- 5 stars: 46 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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