Learn Maya – A Beginners guide to Creating Realistic Scenes
Learn Maya – A Beginners guide to Creating Realistic Scenes, available at $74.99, has an average rating of 4.65, with 127 lectures, based on 1506 reviews, and has 10076 subscribers.
You will learn about Model objects in Maya UV unwrap objects in Maya Setup shaders for different types of material Apply textures to shaders Animate objects using keyfames Animate objects using paths Setup lighting in Maya Render out images This course is ideal for individuals who are This course is designed for complete beginners who are computer literate. or Students who have previous knowledge of using Maya but want to fill in the gaps of their knowledge. or Students who have experience of other 3d software such as 3ds Max or Blender for example. It is particularly useful for This course is designed for complete beginners who are computer literate. or Students who have previous knowledge of using Maya but want to fill in the gaps of their knowledge. or Students who have experience of other 3d software such as 3ds Max or Blender for example.
Enroll now: Learn Maya – A Beginners guide to Creating Realistic Scenes
Summary
Title: Learn Maya – A Beginners guide to Creating Realistic Scenes
Price: $74.99
Average Rating: 4.65
Number of Lectures: 127
Number of Published Lectures: 116
Number of Curriculum Items: 127
Number of Published Curriculum Objects: 116
Original Price: £39.99
Quality Status: approved
Status: Live
What You Will Learn
- Model objects in Maya
- UV unwrap objects in Maya
- Setup shaders for different types of material
- Apply textures to shaders
- Animate objects using keyfames
- Animate objects using paths
- Setup lighting in Maya
- Render out images
Who Should Attend
- This course is designed for complete beginners who are computer literate.
- Students who have previous knowledge of using Maya but want to fill in the gaps of their knowledge.
- Students who have experience of other 3d software such as 3ds Max or Blender for example.
Target Audiences
- This course is designed for complete beginners who are computer literate.
- Students who have previous knowledge of using Maya but want to fill in the gaps of their knowledge.
- Students who have experience of other 3d software such as 3ds Max or Blender for example.
UPDATED TO MAYA 2018!
Explore the wonderful world of Autodesk Maya with this comprehensive introductory course. Maya is an industry standard 3d application used to create movies, games and graphics. In this course you will learn to create your own stunning imagery.
Learn the fundamentals of Autodesk Maya
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Install Maya
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Learn the Maya UI
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Model and texture realistic objects
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Animate you models
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Light and render your animations so they look great!
Benefits of Learning Maya for Beginners
Maya is an industry standard application that is used by many high-end productions. By learning it you make yourself more employable. It has a flexible and wide toolset that can help you create high quality work quicker. This course is specifically designed to ease you into Maya, showing you the most common and powerful tools. It is a project based course that will teach you practical skills that you can use in your own work. This course comes with all the project files you need and work in progress files incase you get stuck.
Structure of this course
This course has five sections:
How to install Maya
Maya Fundamentals
In this section you take your first look at Maya and the user interface. You will learn the different editors and the basics of create objects and manipulating them
Toy Train Project
In this section you will create a toy train model and animate it along a path. You will learn how to light your train and apply materials to it. You will finish by rendering out your animation and view it.
Wizard Desktop Project
In this project you will create a desktop scene that you can customise and make your own! Dive deeper into the modelling tools and create a series of objects to create your scene. You will learn about texturing your objects and look at various different shaders to make different materials. You will also learn some more advanced lighting techniques and learn how to add atmosphere to your scene and render out a final image. This project is flexible enough to let you be creative with your own composition, lighting and look.
Maya reference
I have created this section to cover additional tools and settings which are extremely useful.
Course Curriculum
Chapter 1: How to install Maya
Lecture 1: Introduction and how to use this course
Lecture 2: Installing Maya on a PC or Mac
Chapter 2: Maya Fundamentals
Lecture 1: Maya interface tour
Lecture 2: Maya 2016 Extension 2 – Interface changes
Lecture 3: Maya workspaces
Lecture 4: Maya Viewports
Lecture 5: Maya Viewport – Shading modes
Lecture 6: Maya Viewport – Hiding and showing objects
Lecture 7: How to Select objects in Maya
Lecture 8: Comparing Polygon and Nurbs object components
Lecture 9: Smoothing geometry
Lecture 10: Using the Node Editor to connect attributes
Chapter 3: Toy Train Project
Lecture 1: Toy Train Project – Maya projects
Lecture 2: Toy Train Project – Create Image Planes
Lecture 3: Toy Train Project – Use a primitive to create a wheel
Lecture 4: Toy Train Project – Transform tools
Lecture 5: Toy Train Project – Create the base of the train
Lecture 6: Toy Train Project – Beveling the base
Lecture 7: Toy Train Project – Create hub cap for the wheel
Lecture 8: Toy Train Project – Parenting, Duplicating and Mirroring
Lecture 9: Toy Train Project – Create the engine room
Lecture 10: Toy Train Project – Create the engine
Lecture 11: Toy Train Project – Create the exhaust
Lecture 12: Toy Train Project – Create the roof
Lecture 13: Toy Train Project – Organising the scene with layers
Lecture 14: Toy Train Project – Create the carriages
Lecture 15: Toy Train Project – Animation basics
Lecture 16: Toy Train Project – Create a path using a curve
Lecture 17: Toy Train Project – Attach to motion path
Lecture 18: Toy Train Project – Deform the train along the path
Lecture 19: Toy Train Project – Create a camera
Lecture 20: Toy Train Project – Setup lighting
Lecture 21: Toy Train Project Maya 2018 – Renderview
Lecture 22: Toy Train Project Maya 2016 – Renderview
Lecture 23: Toy Train Project – Apply shaders to the train
Lecture 24: Toy Train Project Maya 2016- Configure render settings and render the animation
Lecture 25: Toy Train Maya 2017-18 – Configure render settings and render the animation
Lecture 26: Toy Train Project – View final animation
Chapter 4: Wizard Desktop Project – Modeling
Lecture 1: Wizard Desktop Project – Polygon toolset overview
Lecture 2: Wizard Desktop Project – Polygon component display
Lecture 3: Wizard Desktop Project – Troubleshooting and common issues when modeling
Lecture 4: Wizard Desktop Project – Book basic shape
Lecture 5: Wizard Desktop Project – Book detailing
Lecture 6: Wizard Desktop Project – Hour Glass
Lecture 7: Wizard Desktop Project – Hour Glass stand
Lecture 8: Wizard Desktop Project – Candle holder
Lecture 9: Wizard Desktop Project – Candle
Lecture 10: Wizard Desktop Project – Quill pen
Lecture 11: Wizard Desktop Project – Quill feather
Lecture 12: Wizard Desktop Project – Chair frame
Lecture 13: Wizard Desktop Project – Chair finishing
Lecture 14: Wizard Desktop Project MAYA 2018 -Unwrap UVs for books
Lecture 15: What is UV unwrapping? – MAYA 2016
Lecture 16: UV unwrapping – Basic tools – MAYA 2016
Lecture 17: UV unwrapping – Books – MAYA 2016
Lecture 18: UV unwrapping – Copying UVs to other books – MAYA 2016
Lecture 19: Wizard Desktop Project – Scene Layout
Chapter 5: Wizard Desktop Project – MAYA 2018 – Lighting, texturing and Rendering
Lecture 1: Wizard Desktop Project MAYA 2018 – Introduction
Lecture 2: Wizard Desktop Project MAYA 2018 – How to use the Arnold renderview
Lecture 3: Wizard Desktop Project MAYA 2018 – How to use Skydome lights with HDR images
Lecture 4: Wizard Desktop Project MAYA 2018 – Create Key light
Lecture 5: Wizard Desktop Project MAYA 2018 – Create a rim lighting using an Area light
Lecture 6: Wizard Desktop Project MAYA 2018 – Add atmospheric fog to the scene
Lecture 7: Wizard Desktop Project MAYA 2018 – Add a background image
Lecture 8: Wizard Desktop Project MAYA 2018 – Create glass and copper materials
Lecture 9: Wizard Desktop Project MAYA 2018 – Create chrome and wax materials
Lecture 10: Wizard Desktop Project MAYA 2018 – Create a parchment material
Lecture 11: Wizard Desktop Project MAYA 2018 – Create a feather material
Lecture 12: Wizard Desktop Project MAYA 2018 – Add specular breakup to our materials
Lecture 13: Wizard Desktop Project MAYA 2018 – Create a wood material
Lecture 14: Wizard Desktop Project MAYA 2018 – Book cover material
Lecture 15: Wizard Desktop Project MAYA 2018 – Book cover specular
Lecture 16: Wizard Desktop Project MAYA 2018 – Colour variation shader
Lecture 17: Wizard Desktop Project MAYA 2018 – How to use the Mix shader to add detail
Lecture 18: Wizard Desktop Project MAYA 2018 – Final Render settings
Chapter 6: Wizard Desktop Project – MAYA 2016.5 – Lighting, texturing and Rendering
Lecture 1: What is Linear Workflow?
Lecture 2: Wizard Desktop Project – Create Key light
Lecture 3: Wizard Desktop Project – Using HDRI with a Image Based Light
Lecture 4: Wizard Desktop Project – Mental Ray quality settings
Lecture 5: Wizard Desktop Project – Creating atmosphere and fog
Lecture 6: Wizard Desktop Project – Setting up a background imageplane
Lecture 7: Wizard Desktop Project – Hypershade in detail
Lecture 8: Wizard Desktop Project – Flame shader
Lecture 9: Wizard Desktop Project – Methods of texturing
Lecture 10: Wizard Desktop Project – Parchment shader
Lecture 11: Wizard Desktop Project – Quill pen shaders
Lecture 12: Wizard Desktop Project – Feather shader
Lecture 13: Wizard Desktop Project – Hour glass shader
Lecture 14: Wizard Desktop Project – Lighting adjustments
Lecture 15: Wizard Desktop Project – Wax shader
Lecture 16: Wizard Desktop Project – Candle holder shader
Lecture 17: Wizard Desktop Project – Book shader
Lecture 18: Wizard Desktop Project – Create variations of the Book Shader
Lecture 19: Wizard Desktop Project – Desk shader
Instructors
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Bhaumik Patel
Experienced 3d artist and instructor
Rating Distribution
- 1 stars: 16 votes
- 2 stars: 14 votes
- 3 stars: 148 votes
- 4 stars: 491 votes
- 5 stars: 837 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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