Learn Pixel Art for Games
Learn Pixel Art for Games, available at $69.99, has an average rating of 4.4, with 84 lectures, based on 688 reviews, and has 5296 subscribers.
You will learn about Learn the fundamentals of creating pixel art and understand how to use different pixel art styles Learn to create a complete tileset for use in a platformer or side-scrolling game Learn to create a tileset for use in a top-down dungeon, and learn how top-down perspectives work Understand color theory and the importance of lighting in your art Learn to create characters and how to animate those characters This course is ideal for individuals who are Anyone who wants to learn to create Pixel Art or Anyone who wants to create art for their games or Anyone looking to improve their understanding of Pixel Art It is particularly useful for Anyone who wants to learn to create Pixel Art or Anyone who wants to create art for their games or Anyone looking to improve their understanding of Pixel Art.
Enroll now: Learn Pixel Art for Games
Summary
Title: Learn Pixel Art for Games
Price: $69.99
Average Rating: 4.4
Number of Lectures: 84
Number of Published Lectures: 83
Number of Curriculum Items: 84
Number of Published Curriculum Objects: 83
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn the fundamentals of creating pixel art and understand how to use different pixel art styles
- Learn to create a complete tileset for use in a platformer or side-scrolling game
- Learn to create a tileset for use in a top-down dungeon, and learn how top-down perspectives work
- Understand color theory and the importance of lighting in your art
- Learn to create characters and how to animate those characters
Who Should Attend
- Anyone who wants to learn to create Pixel Art
- Anyone who wants to create art for their games
- Anyone looking to improve their understanding of Pixel Art
Target Audiences
- Anyone who wants to learn to create Pixel Art
- Anyone who wants to create art for their games
- Anyone looking to improve their understanding of Pixel Art
In this course you will learn all the skills you need to create your own pixel art whether you use it for your own games, just to create art pieces or to sell as asset packs for other people to use.
You’ll learn basic techniques for how to draw objects in different art styles, how to add shading and highlights to objects and the importance of carefully choosing where your pixels go.
You’ll learn simple techniques for creating characters from basic shapes and you’ll learn how to add animation to your characters and objects.
You’ll learn how create a complete set of tiles for a platformer and a dungeon crawler, and learn the importance of re-using common elements in your tiles.
You’ll also be tested with regular challenges throughout the course to take the skills you’ve learned, apply them in new ways and share your progress with others.
This course will teach you all the basics and essentials you need for creating your own pixel art. Learn how to create art for your own games today!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Pixel Art Basics
Lecture 1: Choosing Pixel Art Programs
Lecture 2: Basic Tools For Drawing
Lecture 3: Starting Simple – Drawing an Apple
Lecture 4: Using References to Improve Your Pixel Art
Lecture 5: Saving and Exporting Your Work
Lecture 6: Understanding Shading
Lecture 7: Avoiding Pillow Shading
Lecture 8: Using Outlines
Lecture 9: Drawing Curved Lines Using Pixels
Lecture 10: PIXEL ART BASICS CHALLENGE
Chapter 3: Ground Tileset
Lecture 1: Setting up a new document (For Multiple Programs)
Lecture 2: Creating First Dirt Tile
Lecture 3: Adding Grass Tiles
Lecture 4: Making the Bottom Tiles
Lecture 5: Making the Left Edge Tiles
Lecture 6: Making the Right Edge Tiles
Lecture 7: Making A Thin Platform And Understanding Inner Corners
Lecture 8: Making Inner Corners
Lecture 9: Making Thin Pillar
Lecture 10: Making Sloped Tiles
Lecture 11: CHALLENGE – CREATE SLOPES GOING THE OPPOSITE WAY
Lecture 12: Finishing Touches for Tiles
Chapter 4: Backgrounds
Lecture 1: Laying Out Test Map
Lecture 2: Laying out a Rough Background
Lecture 3: Adding More Mountains
Lecture 4: Using Colour to Show Depth
Lecture 5: Adding Highlights To The Mountains
Lecture 6: Adding Clouds
Chapter 5: Understanding Colour & Colour Theory
Lecture 1: Colour Basics
Lecture 2: Applying Warm and Cool Colours to Test Scene
Lecture 3: Understanding Colour Combinations
Lecture 4: CHALLENGE – DESIGN YOUR OWN TILESET
Chapter 6: Creating a Character
Lecture 1: Setting up Character Sheet
Lecture 2: Simple Process for Creating a Character – The Head
Lecture 3: Adding The Body
Lecture 4: Adding Shading
Chapter 7: Animating the Character
Lecture 1: Creating an Idle Animation
Lecture 2: Creating a Jump
Lecture 3: Creating a Walk Animation – Leg Movement
Lecture 4: Creating a Walk Animation – Shading The Legs
Lecture 5: Completing the Walk Animation
Lecture 6: CHALLENGE – DRAW & ANIMATE A NEW CHARACTER
Chapter 8: Platformer Objects
Lecture 1: Setting up Platformer Objects Document
Lecture 2: Creating Spikes
Lecture 3: Creating a Coin
Lecture 4: Animating the Coin
Lecture 5: Creating Hearts
Lecture 6: Creating a Gem
Lecture 7: Creating a Dangerous Weight on a Chain
Lecture 8: Creating a Rotating Checkpoint
Lecture 9: Creating a Signpost
Lecture 10: Creating a Log Bridge
Lecture 11: Creating a Fence
Chapter 9: Making Enemies
Lecture 1: Making a Simple Slime
Lecture 2: Animating the Slime
Lecture 3: Making an Enemy Bat
Lecture 4: Animating the Bat
Lecture 5: CHALLENGE – CREATE MORE ENEMIES & OBJECTS
Chapter 10: Dungeon Tiles
Lecture 1: Understanding Top-Down Perspective
Lecture 2: Creating The Basic Wall Tile
Lecture 3: Creating the Floor Tile
Lecture 4: Weathering the Floor Tile
Lecture 5: CHALLENGE: Use the same weathering techniques on the bricks in the dungeon walls
Lecture 6: Adding More Wall Tiles
Lecture 7: Adding Shadows
Lecture 8: Completing the Walls
Chapter 11: Dungeon Objects
Lecture 1: Extending The Tileset
Lecture 2: Adding a Door
Lecture 3: Adding Gold Coins & Bars
Lecture 4: Adding A Wooden Crate
Lecture 5: Adding Wooden Barrels
Lecture 6: Adding A Wooden Sign
Lecture 7: Adding A Torch
Lecture 8: Adding Tombstones
Lecture 9: Adding Decorative Carpet
Lecture 10: Making Worn Carpet
Lecture 11: Adding A Stone Pillar
Lecture 12: Adding A Water Pool
Lecture 13: Adding A Treasure Chest
Lecture 14: Opening The Treasure Chest
Lecture 15: Dungeon Tileset Complete
Chapter 12: BONUS: Completed Images (For Reference)
Lecture 1: Completed Images (For Reference)
Instructors
-
James Doyle
Teaching The Basics of Making Games
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 4 votes
- 3 stars: 49 votes
- 4 stars: 236 votes
- 5 stars: 398 votes
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