Learn to Create Pixel Art for your Games
Learn to Create Pixel Art for your Games, available at $89.99, has an average rating of 4.75, with 48 lectures, 5 quizzes, based on 4478 reviews, and has 20731 subscribers.
You will learn about Use shapes, values, and edges to create form Create a basic palette using color theory Animate their art using key frames, big motions, little motions, and motion blurs This course is ideal for individuals who are This course is for anyone looking to learn more about pixel art or This course is designed to help people who don't see themselves as being artistic or This course is especially good for new indie game designers looking to improve the visuals of their games or This course is NOT for experienced pixel artists It is particularly useful for This course is for anyone looking to learn more about pixel art or This course is designed to help people who don't see themselves as being artistic or This course is especially good for new indie game designers looking to improve the visuals of their games or This course is NOT for experienced pixel artists.
Enroll now: Learn to Create Pixel Art for your Games
Summary
Title: Learn to Create Pixel Art for your Games
Price: $89.99
Average Rating: 4.75
Number of Lectures: 48
Number of Quizzes: 5
Number of Published Lectures: 48
Number of Published Quizzes: 5
Number of Curriculum Items: 53
Number of Published Curriculum Objects: 53
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- Use shapes, values, and edges to create form
- Create a basic palette using color theory
- Animate their art using key frames, big motions, little motions, and motion blurs
Who Should Attend
- This course is for anyone looking to learn more about pixel art
- This course is designed to help people who don't see themselves as being artistic
- This course is especially good for new indie game designers looking to improve the visuals of their games
- This course is NOT for experienced pixel artists
Target Audiences
- This course is for anyone looking to learn more about pixel art
- This course is designed to help people who don't see themselves as being artistic
- This course is especially good for new indie game designers looking to improve the visuals of their games
- This course is NOT for experienced pixel artists
This course teaches the basics for creating video game pixel art. Students will learn about shapes, values, edges, color theory, creating a basic palette, and animation.
If you are new to art or pixel art and want to create better art for your indie games then this course is for you.
It will take roughly 8 hours to complete this course.
This course contains step by step video lectures, quizzes for important section information, and challenges to help students improve their pixel art outside of the video lectures. Practice is key in art and you will get a good amount of practice as you complete this course.
This course will strengthen your foundations in art and pixel art. It will build your confidence in your art and give you the information you need to continue improving your pixel art even after completing the course.
Course Curriculum
Lecture 1: Introduction
Lecture 2: Piskel Image Editor
Lecture 3: First Creation
Lecture 4: Pixel Art Programs Used in this Course
Lecture 5: Pixel Art Program List
Chapter 1: Shapes, Values, and Edges: The Building Blocks of Art
Lecture 1: Shapes
Lecture 2: Values
Lecture 3: Edges
Chapter 2: Shapes
Lecture 1: Using Basic Shapes
Lecture 2: Cleaning Up Your Shapes
Lecture 3: Shapes and Negative Space
Lecture 4: Using Shapes to Create Depth
Lecture 5: Shapes Challenge
Chapter 3: Values
Lecture 1: Values in your Palette
Lecture 2: Using Values to Show Light
Lecture 3: Using Values to Show Depth
Lecture 4: Values Challenge
Chapter 4: Edges
Lecture 1: Cleaning Up your Lines
Lecture 2: Anti-aliasing
Chapter 5: Building a Palette
Lecture 1: The Color Wheel
Lecture 2: Warm and Cool Colors
Lecture 3: Complementary Colors
Lecture 4: Hue
Lecture 5: Saturation
Lecture 6: Value with Colors
Lecture 7: Creating a Simple Palette
Lecture 8: Color Challenge
Chapter 6: Platform Game Mock-Up
Lecture 1: Mock-Up Shapes
Lecture 2: Mock-Up Values
Lecture 3: Mock-Up Colors Part 1
Lecture 4: Mock-Up Colors Part 2
Chapter 7: Animation
Lecture 1: Frames
Lecture 2: Key Frames
Lecture 3: Animating a Rough Run Cycle Part 1
Lecture 4: Animating a Rough Run Cycle Part 2
Lecture 5: Run Cycle Cleanup
Lecture 6: Getting Aseprite
Lecture 7: Using Aseprite to Create a Basic Swordsman
Lecture 8: Coloring the Swordsman
Lecture 9: Swordsman Big Movements
Lecture 10: Swordsman Motion Blur and Small Movements
Lecture 11: Swordsman Idle Animation
Lecture 12: BONUS LECTURE: Layers in Aseprite
Lecture 13: BONUS LECTURE: Layers and Flying Animation
Lecture 14: Animation Challenge
Chapter 8: Learning more with Aseprite
Lecture 1: Wooden House in Aseprite
Chapter 9: Final Words
Lecture 1: Congratulations and Posting You Art in the Discussions
Lecture 2: Bonus Lecture: Tileset Pixel Art Coupon
Instructors
-
Benjamin Anderson
Game Designer, Pixel Artist, and Teacher
Rating Distribution
- 1 stars: 17 votes
- 2 stars: 38 votes
- 3 stars: 338 votes
- 4 stars: 1393 votes
- 5 stars: 2692 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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