Learning Adobe Dimension from Scratch
Learning Adobe Dimension from Scratch, available at $19.99, has an average rating of 4.38, with 30 lectures, based on 4 reviews, and has 242 subscribers.
You will learn about adobe dimension 3d modelling adobe design 3d design easy 3d 3d mockup 3d mockup design This course is ideal for individuals who are Beginners It is particularly useful for Beginners.
Enroll now: Learning Adobe Dimension from Scratch
Summary
Title: Learning Adobe Dimension from Scratch
Price: $19.99
Average Rating: 4.38
Number of Lectures: 30
Number of Published Lectures: 30
Number of Curriculum Items: 30
Number of Published Curriculum Objects: 30
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- adobe dimension
- 3d modelling
- adobe design
- 3d design
- easy 3d
- 3d mockup
- 3d mockup design
Who Should Attend
- Beginners
Target Audiences
- Beginners
Adobe Dimension is a part of Adobe Creative Cloud applications which is a simple 3D design application from Adobe that lets you design and edit 3D content with ease. In this course, we are going to look at the features and tools provided by the application to work with 3D elements.
In this course, we will start by looking at how to work with 3D objects and use transformation options followed by texturing and lighting.
We will explore the ways how we can work with Adobe Standard Material and work with Substance Material. We will also take a look at how we can import custom textures from images and import out substance materials as well.
For lighting, we will take a look at how we can utilize the lights available inside Adobe Dimension and see how we can use the Environmental Lighting feature for realistic lighting. We will also see how we can use existing images as Environmental Lights.
We will then look at exporting and publishing features and wrap up the course with an example project.
By the end of the course, you will know about the major features that you need in order to start working with Adobe Dimension.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Touring Around the Interface
Chapter 2: Working with Objects, Tools and Camera
Lecture 1: Working with 3D Models
Lecture 2: Basic Shape Properties
Lecture 3: Working with Text
Lecture 4: Importing Custom Models
Lecture 5: Placement and Assignment Options
Lecture 6: Grouping and Ungrouping
Lecture 7: Duplicate Objects and Align and Distribute
Lecture 8: Convert to Standard Model
Lecture 9: Camera Navigation Options and Camera Bookmarks
Lecture 10: Focus Point
Chapter 3: Texture and Lighting
Lecture 1: Magic Wand Selection
Lecture 2: Standard Material
Lecture 3: Substance Material
Lecture 4: Sampler Tool
Lecture 5: Working with Textures
Lecture 6: Working with Directional Lights
Lecture 7: Working with Environment Lights
Lecture 8: Importing Custom Environment Lights
Lecture 9: Auto Alignment and Lighting with Image Backgrounds
Lecture 10: Choosing Illustrator Artboards for Textures
Chapter 4: Exporting and Publishing
Lecture 1: Final Render
Lecture 2: Working with Exported PSD File
Lecture 3: Publishing and Sharing Options
Lecture 4: Exporting Entire or Selected Scenes
Lecture 5: Importing Substance Materials
Lecture 6: Preferences and Keyboard Shortcuts
Chapter 5: Example Project and Wrap Up
Lecture 1: Creating Complex Models from Basic Shapes
Lecture 2: Example Project
Lecture 3: Goodbye
Instructors
-
Pratik Pradhan
Digital Design and General Computing Specialist
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 1 votes
- 4 stars: 1 votes
- 5 stars: 2 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
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