Learning Autodesk Inventor 2016
Learning Autodesk Inventor 2016, available at $49.99, has an average rating of 4.65, with 102 lectures, based on 536 reviews, and has 1670 subscribers.
You will learn about Once you have completed this training course, you will have a comprehensive understanding of how to use the tools in Inventor 2016 to create your own modeling projects Learn to work efficiently in Autodesk Inventor 2016 This course is ideal for individuals who are This course is designed for the absolute beginner, meaning no prior experience with Inventor is required. or Autodesk Inventor 2016 Beginners It is particularly useful for This course is designed for the absolute beginner, meaning no prior experience with Inventor is required. or Autodesk Inventor 2016 Beginners.
Enroll now: Learning Autodesk Inventor 2016
Summary
Title: Learning Autodesk Inventor 2016
Price: $49.99
Average Rating: 4.65
Number of Lectures: 102
Number of Published Lectures: 102
Number of Curriculum Items: 102
Number of Published Curriculum Objects: 102
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- Once you have completed this training course, you will have a comprehensive understanding of how to use the tools in Inventor 2016 to create your own modeling projects
- Learn to work efficiently in Autodesk Inventor 2016
Who Should Attend
- This course is designed for the absolute beginner, meaning no prior experience with Inventor is required.
- Autodesk Inventor 2016 Beginners
Target Audiences
- This course is designed for the absolute beginner, meaning no prior experience with Inventor is required.
- Autodesk Inventor 2016 Beginners
In this Autodesk Inventor 2016 training course, expert author Adam Cooper teaches you the fundamental tools and techniques needed to create your own 3D digital prototypes and modeling projects. This course is designed for the absolute beginner, meaning no prior experience with Inventor is required.
You will start with a tour of the Inventor 2016 user interface, and then jump into learning about basic sketching. Adam will teach you how to sketch basic features, such as creating an extrusion, secondary features, and work features. This video tutorial will teach you how to sketch advanced features, use parameters and equations, and work with duplication tools. You will then move into the assembly environment, learning how to build an assembly from the parts you created, interact with the assembly, and create a presentation view of the assembly. Finally, you will cover basic view creation and dimensioning methods.
Once you have completed this computer based training course, you will have a comprehensive understanding of how to use the tools in Inventor 2016 to create your own modeling projects. Working files are included, allowing you to follow along with the author throughout the lessons.
Course Curriculum
Chapter 1: Autodesk Inventor
Lecture 1: Important – Download These First – Working Files
Lecture 2: Introduction To Autodesk Inventor
Lecture 3: About The Author
Lecture 4: Getting Started
Lecture 5: Feature Based Modeling
Lecture 6: Parametric Features
Lecture 7: Associative Files
Lecture 8: Assembly Management
Lecture 9: Model Documentation
Lecture 10: User Interface
Lecture 11: Model Manipulation
Lecture 12: Inventor Project Files
Lecture 13: Mouse And Selection Interaction
Chapter 2: Basic Sketching
Lecture 1: Creating 2D Sketches
Lecture 2: Creating Lines
Lecture 3: Creating Circles And Arcs
Lecture 4: Creating Rectangles And Polygons
Lecture 5: Creating Slots
Lecture 6: Creating Fillets And Chamfers
Lecture 7: Sketch Entity Types
Lecture 8: Sketch Duplication
Lecture 9: Sketch Modification
Chapter 3: Sketch Constraints And Dimensions
Lecture 1: Applying Geometric Constraints
Lecture 2: Constraint Inference And Persistence
Lecture 3: Working With Geometric Constraints
Lecture 4: Creating Dimensional Constraints
Lecture 5: Working With Dimensional Constraints
Lecture 6: General Guidelines For Sketches
Chapter 4: Basic Sketched Features
Lecture 1: Creating An Extrude
Lecture 2: Creating A Revolve
Lecture 3: Modifying Sketches And Features
Lecture 4: Creating Secondary Features
Lecture 5: Using Shared Sketches
Chapter 5: Creating Work Features
Lecture 1: Creating Work Planes
Lecture 2: Creating Work Axes
Lecture 3: Creating Work Points
Lecture 4: Working With Work Features
Chapter 6: Pick And Place Features
Lecture 1: Creating Fillets
Lecture 2: Creating Chamfers
Lecture 3: Creating Holes
Lecture 4: Creating Threads
Lecture 5: Creating Shells
Chapter 7: Advanced Sketched Features
Lecture 1: Creating Sweeps
Lecture 2: Creating Lofts
Lecture 3: Creating Coils
Chapter 8: Model Information
Lecture 1: Using Parameters And Equations
Lecture 2: Part Model Information
Chapter 9: Feature Duplication Tools
Lecture 1: Creating Rectangular Patterns
Lecture 2: Creating Circular Patterns
Lecture 3: Creating Mirrored Features
Lecture 4: Working With Duplication Tools
Chapter 10: Assembly Design
Lecture 1: Assembly Environment
Lecture 2: Placing Components In An Assembly
Lecture 3: Degrees Of Freedom In An Assembly
Lecture 4: Assembly Constraints – Part I
Lecture 5: Assembly Constraints – Part II
Lecture 6: Assembly Joints – Part I
Lecture 7: Assembly Joints – Part II
Lecture 8: Editing Constraints And Joints
Lecture 9: Proper Constraining Techniques
Lecture 10: Content Center Usage
Lecture 11: Patterning Components
Lecture 12: Assembly Mirror And Copy Components
Chapter 11: Assembly In Place Editing And Creation
Lecture 1: Editing And Replacing Assembly Components
Lecture 2: Creating A Component In Place
Lecture 3: Working With Adaptivity
Lecture 4: Assembly Features
Chapter 12: Interacting With An Assembly
Lecture 1: Assembly Selection Methods
Lecture 2: Component States
Lecture 3: Modeling Section Views
Lecture 4: Creating Design Views
Lecture 5: Assembly Model Information
Lecture 6: Interference Checking
Chapter 13: Creating Exploded Assembly Views
Lecture 1: Assembly Presentation Files
Lecture 2: Manual Explosion Methods
Lecture 3: Animating Your Explosion
Chapter 14: Basic View Creation
Lecture 1: Model Documentation Environment
Lecture 2: Creating Base Views
Lecture 3: Creating Projected Views
Lecture 4: Creating Auxiliary Views
Lecture 5: Creating Section Views
Lecture 6: Creating Detail Views
Lecture 7: View Modification Tools
Lecture 8: View Manipulation
Chapter 15: Dimensioning Methods
Lecture 1: Dimension Types
Instructors
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Infinite Skills
High Quality Training
Rating Distribution
- 1 stars: 6 votes
- 2 stars: 7 votes
- 3 stars: 32 votes
- 4 stars: 185 votes
- 5 stars: 306 votes
Frequently Asked Questions
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