Male Character Creation in Zbrush
Male Character Creation in Zbrush, available at $74.99, has an average rating of 5, with 85 lectures, based on 620 reviews, and has 4473 subscribers.
You will learn about Male Anatomy Hair & Beard Weapons Clothes Accessories Poly painting Posing Rendering This course is ideal for individuals who are Intermediate 3d modeling students, who wants to model beautiful looking production ready male characters for games but they struggle to get it because they don't find a tutorial which is step by step, no fast forward, no skip and coming from a production artist who is doing this for years. or Artists who wants to speed up their workflow in Zbrush and improve their skill in making male anatomy, hair, beard, weapons, clothes and accessories. It is particularly useful for Intermediate 3d modeling students, who wants to model beautiful looking production ready male characters for games but they struggle to get it because they don't find a tutorial which is step by step, no fast forward, no skip and coming from a production artist who is doing this for years. or Artists who wants to speed up their workflow in Zbrush and improve their skill in making male anatomy, hair, beard, weapons, clothes and accessories.
Enroll now: Male Character Creation in Zbrush
Summary
Title: Male Character Creation in Zbrush
Price: $74.99
Average Rating: 5
Number of Lectures: 85
Number of Published Lectures: 85
Number of Curriculum Items: 85
Number of Published Curriculum Objects: 85
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Male Anatomy
- Hair & Beard
- Weapons
- Clothes
- Accessories
- Poly painting
- Posing
- Rendering
Who Should Attend
- Intermediate 3d modeling students, who wants to model beautiful looking production ready male characters for games but they struggle to get it because they don't find a tutorial which is step by step, no fast forward, no skip and coming from a production artist who is doing this for years.
- Artists who wants to speed up their workflow in Zbrush and improve their skill in making male anatomy, hair, beard, weapons, clothes and accessories.
Target Audiences
- Intermediate 3d modeling students, who wants to model beautiful looking production ready male characters for games but they struggle to get it because they don't find a tutorial which is step by step, no fast forward, no skip and coming from a production artist who is doing this for years.
- Artists who wants to speed up their workflow in Zbrush and improve their skill in making male anatomy, hair, beard, weapons, clothes and accessories.
Do you have problems sculpting male anatomy, face, hair and beard?
Are you ready to learn how to sculpt a realistic high poly model, Armour, clothes, weapons and everything only in Zbrush, fast and efficient?
Then I welcome you to Nexttut education’s “Male Character Creation in Zbrush” course.
INSTRUCTOR :
My name is Nikolay and I am a 3D character artist for games for about 10 years now. I have worked for numerous games and currently work for one of the world’s most famous game companies – Gameloft.
GOAL OF THE COURSE:
By the end of this course, you’ll be able to model advanced male characters with clothing, accessories and weapons in Zbrush from start to finish.
IN THIS COURSE YOU WILL LEARN :
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Sculpting the male head
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Sculpting the male body
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Refining the head and body with skin detail
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Making the 3D sketch of the whole model
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Making clothes, belts, chain armor and armor
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Making a saber, dagger, spear, mace and battleaxe
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Polypaint the character
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Posing the character
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Making the beard and hair with Fibermesh
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Rendering the character with passes
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Composing a final render in Photoshop
IDEAL STUDENTS :
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I have designed this course for intermediate 3d modeling students, who wants to model beautiful looking production ready male characters for games but they struggle to get it because they don’t find a tutorial which is step by step, no fast forward, no skip and coming from a production artist who is doing this for years.
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The course is also for artists who wants to speed up their workflow in Zbrush and improve their skill in making male anatomy, hair, beard, weapons, clothes and accessories.
WHO IS NOT THE IDEAL STUDENT :
This course is not designed for absolute Zbrush beginners, so I expect you to have some sort of Zbrush experience. But intermediate Zbrush users, and even professionals could learn a lot from the techniques and workflow I show in this course.
So if you want to model production ready female characters, enroll now, and take your skills to the next level. Don’t forget that investing in yourself will pay for the rest of your life. So see you in the next video of the course!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Customizing Zbrush Interface
Lecture 2: Make custom popup window in Zbrush
Lecture 3: Download Resources
Chapter 2: Creating the anatomy
Lecture 1: Starting the head from sphere
Lecture 2: Refining the head part 1
Lecture 3: Refining the head part 2
Lecture 4: Refining the head part 3
Lecture 5: Making placeholder beard and hair
Lecture 6: Starting the body
Lecture 7: Head zremeshing and making the legs
Lecture 8: Refining the body part 1
Lecture 9: Refining the body part 2
Lecture 10: Refining the body part 3
Lecture 11: Refining the body part 4
Lecture 12: Refining the body part 5
Chapter 3: 3d Sketch
Lecture 1: Starting the 3D sketch
Lecture 2: 3D sketching part 2
Lecture 3: 3D sketching part 3
Lecture 4: 3D sketching part 4
Lecture 5: 3D sketching part 5
Lecture 6: 3D sketching part 6
Lecture 7: 3D sketching part 7
Lecture 8: 3D sketching part 8
Chapter 4: Extracting the Accessories and Clothes
Lecture 1: Extracting the metal shoulder
Lecture 2: Extracting leather shoulder and belts
Lecture 3: Extracting elements on the waist
Lecture 4: Extracting elements on the legs
Lecture 5: Making the hand wrap part 1
Lecture 6: Making the hand wraps part 2
Lecture 7: Making the waist wrap part 1
Lecture 8: Making the waist wrap part 2
Lecture 9: Making hard surface parts part 1
Lecture 10: Making hard surface parts brush
Lecture 11: Making hard surface parts part 3
Chapter 5: Refining of armors, belts and clothes
Lecture 1: Refining the metal shoulder part 1
Lecture 2: Refining the metal shoulder part 2
Lecture 3: Refining the metal shoulder part 3
Lecture 4: Refining the leather shoulder
Lecture 5: Making the stitch brush and hand wraps
Lecture 6: Refining the necklace part 1
Lecture 7: Refining the necklace part 2
Lecture 8: Refining the belt
Lecture 9: Making the chainmail part 1
Lecture 10: Making the chainmail part 2
Lecture 11: Refining some belts and accessories
Lecture 12: Refining the boots part 1
Lecture 13: Refining the boots part 2
Lecture 14: Refining the boots part 3
Lecture 15: Refining the boots part 4
Lecture 16: Refining some things
Lecture 17: Polypainting the skin part 1
Lecture 18: Polypainting the skin part 2
Chapter 6: Making the Weapons
Lecture 1: Making the saber part 1
Lecture 2: Making the saber part 2
Lecture 3: Making the dagger part 1
Lecture 4: Making the dagger part 2
Lecture 5: Making the dagger part 3
Lecture 6: Making the battleaxe part 1
Lecture 7: Making the battleaxe part 2
Lecture 8: Making the mace
Lecture 9: Making the spear
Lecture 10: Making the spear part 2
Chapter 7: Adding colors and materials
Lecture 1: Adding colors to the outfit
Lecture 2: Adding materials part 1
Lecture 3: Adding materials part 2
Lecture 4: Adding materials part 3
Lecture 5: Adding materials part 4
Chapter 8: Posing the character
Lecture 1: Posing the character part 1
Lecture 2: Posing the character part 2
Lecture 3: Posing the character part 3
Chapter 9: Making the fibermesh beard and hair
Lecture 1: Making the fibermesh part 1
Lecture 2: Making the fibermesh part 2
Lecture 3: Making the fibermesh part 3
Lecture 4: Making the fibermesh part 4
Lecture 5: Making the fibermesh part 5
Lecture 6: Making the fibermesh part 6
Lecture 7: Making the fibermesh part 7
Lecture 8: Making the fibermesh part 8
Lecture 9: Making the fibermesh part 9
Chapter 10: Making the render
Lecture 1: Adjusting the model for render
Lecture 2: Making render passes in Zbrush
Lecture 3: Combining the passes in Photoshop part 1
Lecture 4: Combining the passes in Photoshop part 2
Chapter 11: Conclusion
Lecture 1: Good Bye
Lecture 2: Bonus Lecture : What should be your next course
Instructors
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Nexttut Education Pvt.Ltd.
A specialist in CG tutorials
Rating Distribution
- 1 stars: 7 votes
- 2 stars: 6 votes
- 3 stars: 39 votes
- 4 stars: 145 votes
- 5 stars: 423 votes
Frequently Asked Questions
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