Mantaflow Fire & Smoke Simulation Guide in Blender
Mantaflow Fire & Smoke Simulation Guide in Blender, available at $84.99, has an average rating of 4.9, with 41 lectures, 1 quizzes, based on 365 reviews, and has 3147 subscribers.
You will learn about The student will learn all the functions of the Smoke and Fire Simulation in Blender. The student will learn how to effectively create realistic smoke and fire in Blender This course is ideal for individuals who are Students aspiring to learn Blender or Anyone who wants to improve there skills in Blender or Anyone who wants to learn or advance their skills with the Smoke and Fire Simulation in Blender It is particularly useful for Students aspiring to learn Blender or Anyone who wants to improve there skills in Blender or Anyone who wants to learn or advance their skills with the Smoke and Fire Simulation in Blender.
Enroll now: Mantaflow Fire & Smoke Simulation Guide in Blender
Summary
Title: Mantaflow Fire & Smoke Simulation Guide in Blender
Price: $84.99
Average Rating: 4.9
Number of Lectures: 41
Number of Quizzes: 1
Number of Published Lectures: 41
Number of Published Quizzes: 1
Number of Curriculum Items: 44
Number of Published Curriculum Objects: 44
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- The student will learn all the functions of the Smoke and Fire Simulation in Blender.
- The student will learn how to effectively create realistic smoke and fire in Blender
Who Should Attend
- Students aspiring to learn Blender
- Anyone who wants to improve there skills in Blender
- Anyone who wants to learn or advance their skills with the Smoke and Fire Simulation in Blender
Target Audiences
- Students aspiring to learn Blender
- Anyone who wants to improve there skills in Blender
- Anyone who wants to learn or advance their skills with the Smoke and Fire Simulation in Blender
Hello everyone and welcome to the Mantaflow Fire & Smoke Simulation Guide! This course is for anyone wanting to learn about how to create realistic fire or smoke in Blender 2.82. With the introduction of Mantaflow it completely changed how the fluid simulation operates. That is why in the first section I will be showing you the basics and how it works.
After that we will be going through the domain and how every single setting and value effects the simulation. The next section is all about the different types of objects you can add to the simulation such as smoke, fire, collisions and more. We will also jump into the material and learn how to create realistic fire and smoke using the node editor.
There are 5 full tutorials in which we use the smoke and fire simulation to create some interesting animations. The first one is how to render realistic fire for still renders in Cycles! In this tutorial we will cover how to set up the simulation, create an interesting material and render out it! Following this we will learn how to render realistic fire in Eevee as well!
The second tutorial is all about creating realistic fire with sparks. Using an HDRI (high dynamic range image) to light the scene we will learn step by step on what it takes to create a simulation and how to add sparks!
There is also a swirling smoke animation. For this scene we use the curve modifier and learn how to animate a sphere following it. And we will learn how to properly render smoke in the real time render engine Eevee.
You like explosions right? Well you are in luck because there is another tutorial on that exact topic. For this animation we animate a sphere crashing onto the ground and exploding into multiple pieces.
Finally as a fun bonus section we will be creating low poly fire using the particle system. For this section we create a fancy material that changes the particle color as it rises into the air.
If you are interested in learning all about the smoke and fire simulation and how it works in Blender, hit that enroll button and let’s get started! I look forward to seeing what you create!
Thanks
Stephen
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Downloading Blender
Lecture 3: Saving Your Blender File
Lecture 4: Blender 2.80 Basics
Lecture 5: Mantaflow Simulation Basics
Lecture 6: Quick Smoke Effect
Chapter 2: Domain Settings
Lecture 1: Domain Smoke Settings
Lecture 2: Smoke & Fire Options
Lecture 3: Adaptive Domain
Lecture 4: Adding Noise
Lecture 5: Guiding Domains
Lecture 6: Guiding Effectors
Lecture 7: Collections
Lecture 8: Baking Cache
Lecture 9: Field Weights
Lecture 10: Viewport Display
Chapter 3: Flow Objects, Effectors & Materials
Lecture 1: Flow Objects P1
Lecture 2: Flow Objects P2
Lecture 3: Collisions
Lecture 4: Importing OpenVDB in Blender
Lecture 5: Smoke Material
Lecture 6: Fire Material
Lecture 7: How to add 2 Different Colors of Smoke
Lecture 8: Realistic Fire in Still Render P1 Simulating
Lecture 9: Realistic Fire in Still Render P2 Material
Lecture 10: Realistic Fire in Eevee P1 Material Set Up
Lecture 11: Realistic Fire in Eevee P2 Render Settings
Chapter 4: Creating Realistic Fire
Lecture 1: Links to Resources
Lecture 2: Setting up the Simulation
Lecture 3: Creating the Sparks
Lecture 4: Spark and Fire Materials
Lecture 5: Lighting & Rendering
Chapter 5: Swirly Smoke Animation
Lecture 1: Screw & Curve Modifiers
Lecture 2: Simulating the Smoke
Lecture 3: Rendering Smoke in Eevee
Chapter 6: Creating an Explosion
Lecture 1: Explode Modifier Settings
Lecture 2: Fire Simulation Settings
Lecture 3: Everything Else
Chapter 7: Low Poly Fire
Lecture 1: Creating the Particle System
Lecture 2: Particle Material
Lecture 3: Rendering & Eevee Settings
Instructors
-
Stephen Pearson
Blender Made Easy
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 6 votes
- 3 stars: 20 votes
- 4 stars: 118 votes
- 5 stars: 221 votes
Frequently Asked Questions
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