Master 3D Rendering To Save Time – Beginner to Advanced
Master 3D Rendering To Save Time – Beginner to Advanced, available at $59.99, has an average rating of 4.5, with 30 lectures, based on 2 reviews, and has 40 subscribers.
You will learn about Architecture visualization and rendering techniques from beginner to advanced Rendering with Fstorm Render in 3dsMax (free to practice with, 20€/month license) Work-flow and 3D modeling Lighting your 3D Model Creating realistic textures Scene composition with online resources Hitting Render! From camera setup to render settings to post production This course is ideal for individuals who are Architecture Students or Architects or Interior Designers or Visualization Artist It is particularly useful for Architecture Students or Architects or Interior Designers or Visualization Artist.
Enroll now: Master 3D Rendering To Save Time – Beginner to Advanced
Summary
Title: Master 3D Rendering To Save Time – Beginner to Advanced
Price: $59.99
Average Rating: 4.5
Number of Lectures: 30
Number of Published Lectures: 30
Number of Curriculum Items: 30
Number of Published Curriculum Objects: 30
Original Price: $84.99
Quality Status: approved
Status: Live
What You Will Learn
- Architecture visualization and rendering techniques from beginner to advanced
- Rendering with Fstorm Render in 3dsMax (free to practice with, 20€/month license)
- Work-flow and 3D modeling
- Lighting your 3D Model
- Creating realistic textures
- Scene composition with online resources
- Hitting Render! From camera setup to render settings to post production
Who Should Attend
- Architecture Students
- Architects
- Interior Designers
- Visualization Artist
Target Audiences
- Architecture Students
- Architects
- Interior Designers
- Visualization Artist
Master 3D Rendering To Save Time was designed specifically to teach architecture students and graduates how to truly understand their rendering software in order to produce realistic renders in less time. The course covers pain points that almost all architecture students share in common; developing a work-flow, creating realistic lighting, creating accurate materials, applying textures and producing photo realistic final renders. Ingosy Inc. has designed and structured the course to be completed in as little as one weekend. That way students can get right back into creating studio projects, designing their portfolio or applying to graduate schools with their new skill set.
The course is taught using 3ds Max and Fstorm Render. We have rendered using all types of programs and rendering engines and decided on this combination for the course because it best suits what students and recent graduates need. 3ds Max is hands down the best modeling software to use for rendering. However, this course doesn’t ask anyone to remodel anything. We show you how to import your models from your favourite programs; Rhino, Revit and SketchUp.
In school, the program most of us “learn” first is Vray. We think it is time to move on to something better, faster and less expensive. This course is taught using Fstorm Render which produces higher quality renders while remaining in the budget range of all university students at €20. Let’s leave the $1,180 Vray for the big agencies and studios.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction: Welcome To The Course
Lecture 2: Missing Links (*refer back as needed)
Chapter 2: Work-Flow & 3D Modeling
Lecture 1: File Setup & Work-Flow
Lecture 2: Importing Models from Rhino, Revit and SketchUp
Lecture 3: Modeling From Drawings
Lecture 4: Floor Generator Plugin
Chapter 3: Lighting
Lecture 1: Fstorm Sunlight
Lecture 2: HDRI Lighting
Lecture 3: Fstorm Lights
Lecture 4: IES Lighting
Chapter 4: Materials
Lecture 1: The Material Editor
Lecture 2: Creating Materials
Lecture 3: Creating Materials – Part 2
Lecture 4: Texture Mapping
Lecture 5: Plants
Lecture 6: Plants – Part 2
Lecture 7: BONUS: Wine Glass
Lecture 8: BONUS: Wine Glass – Part 2
Chapter 5: Creating A Scene
Lecture 1: Online Resources
Lecture 2: Connector & Copitor Plugins
Lecture 3: Propping A Scene
Lecture 4: Propping A Scene – Part 2
Lecture 5: Adding A Background
Chapter 6: Rendering
Lecture 1: Camera Setup
Lecture 2: Pixamoon Resizing Plugin
Lecture 3: Render Settings
Lecture 4: Settings To Save Time
Lecture 5: Creating A LUT
Lecture 6: Post Production
Chapter 7: Conclussion
Lecture 1: Final Words of Wisdom
Instructors
-
Kassa Small
B. Arch., Founder Ingosy Inc., Set Designer in Film & TV
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 1 votes
- 5 stars: 1 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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