Master Blender NPR for Spaceship Design: A Complete Course
Master Blender NPR for Spaceship Design: A Complete Course, available at $49.99, with 46 lectures, and has 9 subscribers.
You will learn about Blender Hard surface modeilng NPR Texturing and shading non destructive modeling This course is ideal for individuals who are Blender enthuisists It is particularly useful for Blender enthuisists.
Enroll now: Master Blender NPR for Spaceship Design: A Complete Course
Summary
Title: Master Blender NPR for Spaceship Design: A Complete Course
Price: $49.99
Number of Lectures: 46
Number of Published Lectures: 46
Number of Curriculum Items: 46
Number of Published Curriculum Objects: 46
Original Price: $119.99
Quality Status: approved
Status: Live
What You Will Learn
- Blender
- Hard surface modeilng
- NPR Texturing and shading
- non destructive modeling
Who Should Attend
- Blender enthuisists
Target Audiences
- Blender enthuisists
Unlock the secrets of creating stunning Non-Photorealistic Renderings (NPR) of spaceships in Blender with our comprehensive course. Designed for enthusiasts and aspiring artists alike, this course takes you on a detailed journey through the entire process of spaceship design, from initial blockouts to sophisticated NPR techniques.
Embark on a learning adventure across nine structured sections, each meticulously crafted to enhance your skills step by step. Start with the primary blocking techniques to set up your scene and align images. Progress through secondary blocking, touching upon the cockpit design and refining your model with tertiary details, including manual and procedural greeble.
Dive deep into the art of Anime shading, learning to apply it across various objects for that signature look. Master the editing of normals and UV for perfect texturing, followed by a segment dedicated to adding vivid colors to your creation. Learn the secrets behind creating compelling Anime lines using both the Freestyle method and Line Art.
The course culminates in teaching you how to set up dynamic camera shots and animate them, bringing your spaceship to life. Each lecture is designed to build on the previous, ensuring a solid understanding of Blender’s powerful NPR capabilities.
Who This Course Is For
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Blender enthusiasts eager to explore NPR techniques
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Aspiring digital artists interested in spaceship design
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3D modelers looking to specialize in stylized renderings
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Anyone curious about integrating anime aesthetics into 3D models
Prerequisites
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Basic familiarity with Blender’s interface and functions
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No prior experience with NPR or spaceship modeling required
Learning Objectives
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Understand and apply primary, secondary, and tertiary blocking in spaceship design
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Master the Anime shading technique and apply it to 3D models
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Edit normals and UV for seamless texturing
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Create dynamic camera shots and animations to showcase your model
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Incorporate detailed Anime lines using both Freestyle and Line Art methods
Course Curriculum
Chapter 1: Primary Blocking
Lecture 1: 01 Setting up the scene
Lecture 2: 02 Aligning images with data properties opacity
Lecture 3: 03 Blocking out the wing tips
Lecture 4: 04 block out outer wing
Lecture 5: 05 Blockout inner part of the wing
Lecture 6: 06 Block out the front of the wings
Lecture 7: 07 Clean up
Lecture 8: Part 8 making exhaust boosters
Lecture 9: part 9 base
Chapter 2: Secondary Blocking
Lecture 1: 10 cockpit part 1
Lecture 2: 11 cockpit part 2
Lecture 3: 12 touch ups
Chapter 3: 01 Modeling – Tertiary Blocking
Lecture 1: 13 vents
Lecture 2: 14 more minor details
Lecture 3: 15 manual greeble
Lecture 4: 16 procedrual greeble
Lecture 5: 17 final touches
Lecture 6: 18 minor improvements
Lecture 7: 19 cleaning up collections
Lecture 8: 20 Getting inspired by your ness and adding details
Chapter 4: 02 Anime Shading
Lecture 1: 21 anime shader base
Lecture 2: 22 applying it to all objects
Lecture 3: 23 removing the texture image
Lecture 4: outcome 1
Lecture 5: outcome 2
Lecture 6: outcome 3
Lecture 7: outcome 4
Chapter 5: 03 Editing normals and UV
Lecture 1: 24 Dream UV
Lecture 2: 25 Cleanup tips
Lecture 3: 26 editing normals
Lecture 4: 27 editing normals further
Lecture 5: 28 Editing normals continued
Lecture 6: 29 Editing normals completed
Chapter 6: 04 coloring in
Lecture 1: 30 texture images
Lecture 2: 31 quick tip
Lecture 3: outcome
Chapter 7: 05 Anime lines
Lecture 1: 32 Freestyle method
Lecture 2: 33 Line Art
Lecture 3: outcome
Chapter 8: 06 Camera Shots
Lecture 1: 34 Setting up the first camera shot
Lecture 2: 35 multi camera setup and second shot
Lecture 3: 36 third camera
Lecture 4: 37 Camera 4
Lecture 5: 38 Camera 5
Chapter 9: 07 Camera animation
Lecture 1: 39 camera 1 graph editor
Lecture 2: 40 The rest of the camera's
Instructors
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Phillip Gimmi
Software Developer, AI Researcher, Blender enthusiast
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Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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