Mastering MetaHuman with Quixel and Unreal Engine
Mastering MetaHuman with Quixel and Unreal Engine, available at $19.99, has an average rating of 4.5, with 45 lectures, based on 59 reviews, and has 308 subscribers.
You will learn about Create Meta Humans using Quixel Introduction to Unreal and features related to Meta Human Create a third person animation in Unreal of the created character Add a high-definition gaming scenario with the Meta Human as player Create a package-demo ready for your portfolio This course is ideal for individuals who are Curious minds wishing to expand their knowledge in this are of the gaming industry or 3D Artists interested in the creation of high-definition characters or Unreal Programmers looking to expand their 3D knowledge or Professionals wanting to create a portfolio for different characters' design It is particularly useful for Curious minds wishing to expand their knowledge in this are of the gaming industry or 3D Artists interested in the creation of high-definition characters or Unreal Programmers looking to expand their 3D knowledge or Professionals wanting to create a portfolio for different characters' design.
Enroll now: Mastering MetaHuman with Quixel and Unreal Engine
Summary
Title: Mastering MetaHuman with Quixel and Unreal Engine
Price: $19.99
Average Rating: 4.5
Number of Lectures: 45
Number of Published Lectures: 45
Number of Curriculum Items: 45
Number of Published Curriculum Objects: 45
Original Price: $27.99
Quality Status: approved
Status: Live
What You Will Learn
- Create Meta Humans using Quixel
- Introduction to Unreal and features related to Meta Human
- Create a third person animation in Unreal of the created character
- Add a high-definition gaming scenario with the Meta Human as player
- Create a package-demo ready for your portfolio
Who Should Attend
- Curious minds wishing to expand their knowledge in this are of the gaming industry
- 3D Artists interested in the creation of high-definition characters
- Unreal Programmers looking to expand their 3D knowledge
- Professionals wanting to create a portfolio for different characters' design
Target Audiences
- Curious minds wishing to expand their knowledge in this are of the gaming industry
- 3D Artists interested in the creation of high-definition characters
- Unreal Programmers looking to expand their 3D knowledge
- Professionals wanting to create a portfolio for different characters' design
Meta Human design is a trending subject in areas of gaming and cinematography. What used to be a difficult and closed process is now available to any person.
In this comprehensive course, we’ll guide you through every step, whether you’re an absolute beginner or have no prior experience with Meta Humans or Unreal Engine. Here’s what awaits you:
Unlock the Power of Meta Humans: Discover how to leverage cutting-edge Meta Human technology to craft lifelike and expressive characters for your projects. We’ll utilize free models provided by Quixel to ignite your creative spark.
Introduction to Unreal Engine: Master the fundamentals of Unreal Engine as we explore the features necessary for seamlessly integrating Meta Humans into your projects.
Breathing Life into Characters: Dive deep into character animation, rigging, and facial expressions, adding an extra layer of realism to your Meta Humans.
Build Your Portfolio: Craft a stunning project that will impress potential employers, clients, and friends alike, showcasing your newfound skills.
Our journey starts from square one:
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Installation and Navigation: Learn how to install Unreal Engine and confidently navigate its interface.
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Quixel Magic: Discover how to maximize Quixel, the industry-leading high-definition library, and seamlessly integrate it with Unreal.
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Detailed Character Customization: We’ll take a character and meticulously customize every detail, from facial features -like skin, eyelashes, freckles, and makeup- to clothing and body shape.
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Unreal Integration: Import your Meta Human into an Unreal project and set it as the default player character in a demo game.
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Adding Environments: Explore how to incorporate free high-definition environments into your project to test your character in different game scenarios.
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Portfolio-Ready Package: Learn how to package your project, turning it into a portfolio piece to showcase to employers, on social media, or among friends.
We’ve crafted this course to be both educational and engaging, especially for those completely new to Meta Humans and Unreal Engine. By the end of our journey, you’ll have the skills to create captivating Meta Humans, regardless of your prior knowledge.
Don’t miss this incredible opportunity to boost your career in the world of video games. Enroll today, and let’s embark on this extraordinary creative voyage together. I’m eagerly looking forward to seeing you in the course!”
Course Curriculum
Chapter 1: Introduction
Lecture 1: How to get help
Lecture 2: Unreal Installation
Lecture 3: Creating our project
Lecture 4: The User Interface
Lecture 5: Using the Viewport
Lecture 6: Playing with Unreal
Lecture 7: Join Our Discord
Lecture 8: Don't forget to do this!
Chapter 2: Exploring Quixel
Lecture 1: Introducing Quixel
Lecture 2: The Basic Controls
Lecture 3: Face Expressions
Lecture 4: Testing Lights
Lecture 5: Quality of Light
Lecture 6: Level Of Detail
Lecture 7: Blending Faces
Lecture 8: Sculpting
Lecture 9: The Move Tool
Lecture 10: Skin And Freckles
Lecture 11: Transforming the Eyes
Lecture 12: Editing the Teeth
Lecture 13: Makeup Process
Lecture 14: Hair Style
Lecture 15: Eyebrows Style
Lecture 16: Eyelash Style
Lecture 17: Body Shape Design
Lecture 18: Top Clothe Design
Lecture 19: Bottom Clothe Design
Lecture 20: Shoe Design
Lecture 21: Duplicating Metahumans
Lecture 22: Playing with Quixel
Chapter 3: Metahumans in Unreal
Lecture 1: Adding Metahuman to Project
Lecture 2: Fixing Hair – Part 1
Lecture 3: Fixing Hair – Part 2
Lecture 4: Understanding Blueprints and Skeletons
Lecture 5: Switching Player – Part 1
Lecture 6: Switching Player – Part 2
Lecture 7: Switching Player – Part 3
Lecture 8: Switching Player – Part 4
Lecture 9: Switching Player – Part 5
Lecture 10: Adding a Scenario
Lecture 11: Closing the Camera
Lecture 12: Packaging a Demo
Lecture 13: Show your demo!
Lecture 14: Please, Rate Our Course!
Chapter 4: Next Steps
Lecture 1: Where to go from here
Instructors
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Tony Munoz
Sr. Programmer, Game/Level Designer, and PixelArtist
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 3 votes
- 3 stars: 3 votes
- 4 stars: 16 votes
- 5 stars: 36 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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