Maya For Beginning Animators
Maya For Beginning Animators, available at $19.99, has an average rating of 4.7, with 17 lectures, based on 11 reviews, and has 96 subscribers.
You will learn about Basic Modeling, Texturing, Rigging, and Lighting Concepts Keyframe Animation This course is ideal for individuals who are Beginners It is particularly useful for Beginners.
Enroll now: Maya For Beginning Animators
Summary
Title: Maya For Beginning Animators
Price: $19.99
Average Rating: 4.7
Number of Lectures: 17
Number of Published Lectures: 17
Number of Curriculum Items: 17
Number of Published Curriculum Objects: 17
Original Price: $109.99
Quality Status: approved
Status: Live
What You Will Learn
- Basic Modeling, Texturing, Rigging, and Lighting Concepts
- Keyframe Animation
Who Should Attend
- Beginners
Target Audiences
- Beginners
Don’t have Autodesk Maya?
Visit Autodesk’s website to download a FREE 30-day trial to follow along in the course.
If you’ve ever wanted to learn Autodesk Maya but wasn’t sure where to start – this course is the answer.
Taught by a former professional animator with over 10+ years of industry experience, you will learn how to create your own 3D project from scratch.
We will cover a wide range of topics including:
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Setting up Maya’s workspace and preferences
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Modeling a robot arm using primitive objects
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Using soft selection to modify geometry
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Renaming objects in the outliner
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Pivot points
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Freezing transformations
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Parent/child relationships
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Locking attributes
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Changing the materials on objects
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Setting up and using a camera
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Planning an animation
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Giving inanimate objects personality
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Setting keys
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Essential animation shortcuts
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Understanding the graph editor
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Avoiding floaty animation
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Basic constraints
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How to block / refine / and polish an animation
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3 point lighting setup
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Exporting (playblasting) your animation
While the emphasis of this course is on animation, you will also learn foundational modeling, texturing, rigging, and lighting concepts that build on each other. In the end, you will learn to harness your creativity to create a final animated scene you can be proud of!
*Students are encouraged to take the knowledge they gain from this course and create an entirely original scene using basic primitives.
Course Curriculum
Chapter 1: Getting Started With Maya
Lecture 1: Overview
Lecture 2: Workspace
Lecture 3: Setting Your Preferences
Lecture 4: Maya Basics
Chapter 2: Creating Our Scene
Lecture 1: Modeling a Robot Arm Using Basic Primitives
Lecture 2: Adding Props And A Ground To Our Scene
Chapter 3: Prepping For Animation
Lecture 1: Renaming Objects In The Outliner
Lecture 2: Pivot Points
Lecture 3: Rigging The Robot Arm
Lecture 4: Locking Attributes
Lecture 5: Assigning Materials
Lecture 6: Creating a Camera
Chapter 4: Animating In Maya
Lecture 1: Introduction To Animation
Lecture 2: Animating The Ball
Lecture 3: Animating The Robot Arm – Blocking
Lecture 4: Animating The Robot Arm – Refining and Polishing
Chapter 5: Presenting Your Work
Lecture 1: Lighting and Playblasting
Instructors
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Paul McGrade
Animator
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 1 votes
- 4 stars: 3 votes
- 5 stars: 7 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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