Model and Texture a Cannon with Maya and Substance Painter
Model and Texture a Cannon with Maya and Substance Painter, available at $19.99, has an average rating of 3.7, with 19 lectures, based on 36 reviews, and has 238 subscribers.
You will learn about Model a game asset with Maya Sculpt details in ZBrush for a game asset Texture the asset using Substance Painter Learn rendering and Presentation techniques to show off your models This course is ideal for individuals who are This course is intended for Intermediate Maya and ZBrush users and is not intended for absolute beginners It is particularly useful for This course is intended for Intermediate Maya and ZBrush users and is not intended for absolute beginners.
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Summary
Title: Model and Texture a Cannon with Maya and Substance Painter
Price: $19.99
Average Rating: 3.7
Number of Lectures: 19
Number of Published Lectures: 19
Number of Curriculum Items: 19
Number of Published Curriculum Objects: 19
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Model a game asset with Maya
- Sculpt details in ZBrush for a game asset
- Texture the asset using Substance Painter
- Learn rendering and Presentation techniques to show off your models
Who Should Attend
- This course is intended for Intermediate Maya and ZBrush users and is not intended for absolute beginners
Target Audiences
- This course is intended for Intermediate Maya and ZBrush users and is not intended for absolute beginners
In this course we will create a realistic looking ship cannon that is textured and game-ready. For this we will use Maya, ZBrush, UV Layout and Substance Painter. To start things off, we will build a basemesh in Maya to use it later in ZBrush. In ZBrush we will cover how to create some nice and convincing metal and wood surfaces. After that, we will learn how to generate in ColorID map in ZBrush. With the high poly model and the generated maps, we now can modify our basemesh to use it as Lowpoly. After we have created the low poly object, we will use UVLayout to generate UV’s for it. After that, we will bake the low poly in Substance Painter and generate color and textures. The last part will cover rendering in Iray to create some portfolio shots.
(Students – please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
More about the Instructor:
Philipp Schmidt graduated as a 3D Artist in Germany, and has worked at Crytek as an Intern Environment Artist for “The Climb” and as Freelance Artist on numerous unannounced projects. In addition, he has always had a passion for 3D Art and Environments, and he enjoys sharing his knowledge with those who are as eager to learn as he is.
Course Curriculum
Chapter 1: Modeling and Sculpting our Cannon Asset
Lecture 1: Download Course Materials Here!
Lecture 2: Introduction
Lecture 3: Creating the Basemesh
Lecture 4: Working with Booleans
Lecture 5: Subdividing for ZBrush
Lecture 6: Importing and Sculpting Wood
Lecture 7: Refining our Wood Sculpt
Lecture 8: Creating Metal
Lecture 9: Creating a Color ID Map and Exporting the High Poly
Chapter 2: UVing and Texturing our Asset
Lecture 1: Introduction
Lecture 2: Creating the Low Poly
Lecture 3: Starting the UVs
Lecture 4: Wrapping up the UVs
Lecture 5: Baking Textures in Substance Painter
Lecture 6: Creating the Wood Textures
Lecture 7: Refining the Wood Textures
Lecture 8: Texturing the Barrel
Lecture 9: Rendering our Asset in Marmoset and IRay
Lecture 10: Bonus Lecture: Further Learning with 3dmotive
Instructors
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3dmotive LLC
High Quality 3d and Game Art Training by Industry Pros!
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 6 votes
- 3 stars: 4 votes
- 4 stars: 14 votes
- 5 stars: 12 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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