New way of Texture painting Game assets in Blender 3.6
New way of Texture painting Game assets in Blender 3.6, available at $74.99, has an average rating of 4.6, with 34 lectures, based on 10 reviews, and has 156 subscribers.
You will learn about Use Blender and understand it's interface Edit Mode and many techniques of modeling UV Unwrapping in a clever way Learn UV map and unwrap all the Models and how to add mark seams Hand painting/ texture painting in Blender Lighting, Compositing and Rendering This course is ideal for individuals who are This course is from beginners to better Blender users or Game Developers who wish to expand their Skill Set. or People who are curious about the world of 3D modeling and animation. or Blender user that will start learning Hand Painting as a beginner It is particularly useful for This course is from beginners to better Blender users or Game Developers who wish to expand their Skill Set. or People who are curious about the world of 3D modeling and animation. or Blender user that will start learning Hand Painting as a beginner.
Enroll now: New way of Texture painting Game assets in Blender 3.6
Summary
Title: New way of Texture painting Game assets in Blender 3.6
Price: $74.99
Average Rating: 4.6
Number of Lectures: 34
Number of Published Lectures: 34
Number of Curriculum Items: 34
Number of Published Curriculum Objects: 34
Original Price: €59.99
Quality Status: approved
Status: Live
What You Will Learn
- Use Blender and understand it's interface
- Edit Mode and many techniques of modeling
- UV Unwrapping in a clever way
- Learn UV map and unwrap all the Models and how to add mark seams
- Hand painting/ texture painting in Blender
- Lighting, Compositing and Rendering
Who Should Attend
- This course is from beginners to better Blender users
- Game Developers who wish to expand their Skill Set.
- People who are curious about the world of 3D modeling and animation.
- Blender user that will start learning Hand Painting as a beginner
Target Audiences
- This course is from beginners to better Blender users
- Game Developers who wish to expand their Skill Set.
- People who are curious about the world of 3D modeling and animation.
- Blender user that will start learning Hand Painting as a beginner
Welcome to our new course about Modeling and Texture Painting in Blender!
I am Morteza from artstudio313. net
In this course, we will go on an attractive journey together to Step by step learn the Blender. We start from the interface overview until we reach the modeling and finally Texture Painting in Blender. I will take you through the low poly modeling and most important thing that we are going to Focus on, is the texture painting in Blender. I used graphic Tablet for texture painting but it will work with mouse as well but recommend using a graphic tablet.
This Course starts from learning fundamental of Blender and goes up to modeling and texture painting.
UV Unwrapping
Next, we learn how to UV Unwrap those three models. You learn a lot about unwrapping such as mark seams and what they are and what they do and where should we add them how to unwrap hole model into on UV map.
Now we are ready to move into the shading tab. You learn how to create image texture and apply it to the model and prepare everything for Texture Painting tab.
In this tab, I tried to teach you the necessary tools for Texture Painting.
You will learn:
Modeling / low-poly
UV unwrapping in a very fast and easy and clever method
Where to place mark seams
What is bleed & what is used for
Brush setting and how to Paint the AO, shadow highlights
Texture paints the cuts and holes
Use your own brush and pain in a professional way
Texture painting problem solving like flipped normal
If you learn these parts, then you are ready to paint over any model in Blender.
We paint the models one by one, and each one has only one texture, which is ready to be used in game engine.
I hope you learn a lot from this trip journey 🙂
Course Curriculum
Chapter 1: Introduction
Lecture 1: 01 – 01 – Intro to image ref
Lecture 2: 01 – 02 – Intro to blender interface
Chapter 2: Modeling
Lecture 1: 02 – 03 – Modeling the wooden sword
Lecture 2: 02 – 04 – Modeling the iron sword
Lecture 3: 02 – 05 – 01 Modeling the Treasure box
Lecture 4: 02 – 05 – 02 modeling the treasure details
Lecture 5: 02 – 05 – 03 modeling the treasure details
Lecture 6: 02 – 06 modeling the landscape & gold
Lecture 7: 02 – 07 Rescaling the assets
Chapter 3: UV Unwrapping & Hand painting the wooden sword
Lecture 1: 03 – 08 – 01 UV unwrapping the wooden sword-
Lecture 2: 03 – 08 – 02 Creating first texture slot & painting tools
Lecture 3: 03 – 08 – 03 Color pallet & Mix different color
Lecture 4: 03 – 08 – 04 Hand painting the cracks and dents
Lecture 5: 03 – 08 – 05 Hand painting the cracks and dents
Lecture 6: 03 – 08 – 06 Hand painting the cracks and dents
Chapter 4: UV Unwrapping & Hand painting the Iron sword
Lecture 1: 03 – 09 – 01 Intro to brushes
Lecture 2: 03 – 09 – 02 UV Unwrapping Iron sword
Lecture 3: 03 – 09 – 03 Color pallet and importing brushes
Lecture 4: 03 – 09 – 04 Hand painting the cracks and dents
Lecture 5: 03 – 09 – 05 Hand painting the highlights
Lecture 6: 03 – 10 – 01 Hand painting a round the edges
Lecture 7: 03 – 10 – 02 Hand painting a round the edges
Chapter 5: Hand Painting the Treasure box
Lecture 1: 04 – 11 UV Unwrapping the treasure box, gold and Rock.mp4
Lecture 2: 04 – 12 Making a color pallet.mp4
Lecture 3: 04 – 13 – 01 Hand painting the treasure box, separate parts, use paint mask and
Lecture 4: 04 – 13 – 02 Hand painting the uper part of treasure box
Lecture 5: 04 – 14 – 01 Treasure box painting the AO
Lecture 6: 04 – 14 – 02 Treasure box, painting the highlights
Lecture 7: 04 – 14 – 03 Painting the gold metal .mp4
Lecture 8: 04 – 14 – 04 Iron metal painting – treasure box
Lecture 9: 04 – 14 – 05 wood painting – treasure box
Chapter 6: Hand painting the Rock
Lecture 1: 05 – 15 Hand painting the Rock
Lecture 2: 05 – 16 Hand painting the Gold
Chapter 7: Lighting & Animation
Lecture 1: 06 – 17 Lighting & Animation
Instructors
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Art Studio313
3d Graphic Designer in Blender
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 2 votes
- 4 stars: 2 votes
- 5 stars: 6 votes
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