Pixel Art Master Course – Beginner to Professional/Freelance
Pixel Art Master Course – Beginner to Professional/Freelance, available at $139.99, has an average rating of 4.73, with 200 lectures, based on 8904 reviews, and has 52839 subscribers.
You will learn about Learn how to create both SIMPLE and COMPLEX pixel art! Objects, characters, environment, animations – ALL of it! Build your own game art with prototypes! Where to find clients, how to talk to them and how much to charge for your work! You will learn to design and animate pixel art for all game genres (e.g. RPG, Platformer, Top-down) Get access to Discord server where you can work on real projects with other people This course is ideal for individuals who are Game developer that wants to learn simple pixel art for games or Beginner pixel artist that wants to become an expert or Experienced pixel artist that wants to expand existing knowledge and learn new skills or Game artist that wants to learn new field of art or Anyone that wants to learn how to communicate in game industry and how to earn money or If you want to join exclusive pixel art community It is particularly useful for Game developer that wants to learn simple pixel art for games or Beginner pixel artist that wants to become an expert or Experienced pixel artist that wants to expand existing knowledge and learn new skills or Game artist that wants to learn new field of art or Anyone that wants to learn how to communicate in game industry and how to earn money or If you want to join exclusive pixel art community.
Enroll now: Pixel Art Master Course – Beginner to Professional/Freelance
Summary
Title: Pixel Art Master Course – Beginner to Professional/Freelance
Price: $139.99
Average Rating: 4.73
Number of Lectures: 200
Number of Published Lectures: 200
Number of Curriculum Items: 200
Number of Published Curriculum Objects: 200
Original Price: €219.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn how to create both SIMPLE and COMPLEX pixel art! Objects, characters, environment, animations – ALL of it!
- Build your own game art with prototypes!
- Where to find clients, how to talk to them and how much to charge for your work!
- You will learn to design and animate pixel art for all game genres (e.g. RPG, Platformer, Top-down)
- Get access to Discord server where you can work on real projects with other people
Who Should Attend
- Game developer that wants to learn simple pixel art for games
- Beginner pixel artist that wants to become an expert
- Experienced pixel artist that wants to expand existing knowledge and learn new skills
- Game artist that wants to learn new field of art
- Anyone that wants to learn how to communicate in game industry and how to earn money
- If you want to join exclusive pixel art community
Target Audiences
- Game developer that wants to learn simple pixel art for games
- Beginner pixel artist that wants to become an expert
- Experienced pixel artist that wants to expand existing knowledge and learn new skills
- Game artist that wants to learn new field of art
- Anyone that wants to learn how to communicate in game industry and how to earn money
- If you want to join exclusive pixel art community
This course teaches everything about pixel art for video games. From the very basics to the advanced techniques. Students will learn about lines, shapes, color theory and harmony, creating a color palette, designing characters, backgrounds, items, making animation and even how to start freelancing. You will also learn a lot about game design principles.
If you are new to art or pixel art and want to create better art for your indie games then this course is for you.
This course is always growing with new lessons(you can check the future planned lessons in a document available on the Discord server). If there is a topic that you would like me to cover, you can message me and I will make it. I am on Udemy and Discord server every day so you can easily get into contact with me.
Discord (3000+ members)also provides certain benefitsonce you reach a certain role on the server such as getting access to exclusive channels. The wonderful community there also provides a place for you to share your work, get feedback or even just hang out and chill with people of similar interest!
Connectand work with other peopleon game jams (if you want).Yes, even if you want to find game coders and music compositors (or if you’re one who’s looking for an artist)! There are also indie devs who code and do the art themselves.
This course will strengthen your foundations in art and pixel art. It will build your confidence in your art and give you the information you need to continue improving your pixel art and start making money.
By the time you finish the course, you will already have a portfolio for different game genres with practical game design.
This course has 3 big parts: beginner [B], intermediate [I] and advanced [A]. Each section is marked with a letter inside square brackets at the end of it’s title with corresponding difficulty.
I am available on Udemy and Discord every day – to give you feedback, to help you overcome your limits, to help you become a better artist in fun and relaxing way. I’m here for you every step of the way if you need me.
Languages and subtitles: entire course is available in multiple languages. English subtitles have been manually reviewed, fixed and they work properly. Please note that other languages for subtitles have been auto-translated from english language. While I’m aware it’s not a perfect solution, it should be of great use.
Course Curriculum
Chapter 1: Getting started
Lecture 1: How this course works
Lecture 2: 2024 Update
Lecture 3: What software to use? Free or paid?
Lecture 4: Photoshop basics
Lecture 5: Pyxel Edit
Lecture 6: Aseprite
Lecture 7: Aseprite Tilemap Feature
Lecture 8: Piskel
Chapter 2: Lines and Shapes [B]
Lecture 1: Intro
Lecture 2: Lines
Lecture 3: Challenge 1
Lecture 4: Shapes
Lecture 5: Challenge 2
Chapter 3: Shading and lighting [B]
Lecture 1: Introduction
Lecture 2: Value and contrast basics
Lecture 3: Negative and positive space
Lecture 4: Basic geometric shapes
Lecture 5: Shading a cube
Lecture 6: Shading a sphere
Lecture 7: Shading a cylinder
Lecture 8: Shading a cone
Lecture 9: Shading a pyramid
Lecture 10: Dithering
Lecture 11: Challenge 3
Chapter 4: Colours and textures [B]
Lecture 1: Introduction
Lecture 2: Hue
Lecture 3: Saturation
Lecture 4: Value
Lecture 5: Basic colour theory
Lecture 6: Colour harmony
Lecture 7: Creating a colour palette
Lecture 8: Simple wood texture
Lecture 9: Simple metal texture
Lecture 10: Applying textures to shapes
Lecture 11: Challenge 4
Chapter 5: Drawing simple objects [B]
Lecture 1: Introduction
Lecture 2: Creating objects from simple geometric shapes
Lecture 3: Drawing an orange
Lecture 4: Drawing a potion bottle
Lecture 5: Drawing a book
Lecture 6: Drawing an arrow
Lecture 7: Drawing a sword
Lecture 8: Drawing a gun
Lecture 9: Challenge 5
Chapter 6: Tiles [B]
Lecture 1: Introduction
Lecture 2: What are tiles
Lecture 3: Tiling basics
Lecture 4: Simple grass tile
Lecture 5: Simple dirt tile
Lecture 6: Simple water tile
Lecture 7: Creating a tileset
Lecture 8: Challenge 6
Chapter 7: Backgrounds [B]
Lecture 1: Introduction
Lecture 2: Drawing a simple background
Lecture 3: Using colours and shapes to create depth
Lecture 4: Adding reflection on water surface
Lecture 5: Challenge 7
Chapter 8: Basic characters [B]
Lecture 1: Introduction
Lecture 2: Drawing 8×8 pixel art character
Lecture 3: Drawing 16×16 pixel art character
Lecture 4: Drawing 32×32 pixel art character
Lecture 5: Challenge 8
Chapter 9: Simple animation [B]
Lecture 1: Introduction
Lecture 2: What is animation
Lecture 3: Simple grass animation
Lecture 4: Challenge 9.1
Lecture 5: 8×8 character walk and run animation
Lecture 6: 8×8 character attack animation
Lecture 7: 16×16 character walk and run animation
Lecture 8: 16×16 character attack animation
Lecture 9: 32×32 character walk and run animation
Lecture 10: 32×32 character attack animation
Lecture 11: Challenge 9.2
Chapter 10: Platformer View [I]
Lecture 1: Introduction
Lecture 2: Cohesive colour palette
Lecture 3: Platformer Tileset
Lecture 4: Platformer Background
Lecture 5: Foreground Details
Lecture 6: Platformer Character
Lecture 7: Platformer Character Idle and Walk/Run animations
Lecture 8: Character Attack/Dmg/Death Animations
Lecture 9: Platformer Enemy
Lecture 10: Enemy Animations
Lecture 11: Platformer Traps
Lecture 12: Finishing the Platformer Mockup
Lecture 13: Different types of platformer perspectives
Lecture 14: Challenge 10
Chapter 11: Top Down View [I]
Lecture 1: Introduction
Lecture 2: What is Top Down View?
Instructors
-
Mislav Majdandžić
CEO, Game Artist, Game Maker
Rating Distribution
- 1 stars: 31 votes
- 2 stars: 67 votes
- 3 stars: 492 votes
- 4 stars: 2844 votes
- 5 stars: 5470 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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