Procedural Materials In Blender
Procedural Materials In Blender, available at $59.99, has an average rating of 4.8, with 24 lectures, based on 145 reviews, and has 840 subscribers.
You will learn about How to navigate the shader editor . Useful shortcuts to speed up your workflow. How texture coordinates and values are processed in shaders. How to set up an image-based PBR texture. How to create procedural surface imperfections. How to create custom glass shaders for added flexibility. How to manipulate built-in procedural textures like Voronoi and Noise. How to create textures from scratch by using maths. How to bake textures to images for use outside Blender . This course is ideal for individuals who are Beginner Blender artists wanting to get to grips with procedural materials. or Blender artists new to proceduralism. It is particularly useful for Beginner Blender artists wanting to get to grips with procedural materials. or Blender artists new to proceduralism.
Enroll now: Procedural Materials In Blender
Summary
Title: Procedural Materials In Blender
Price: $59.99
Average Rating: 4.8
Number of Lectures: 24
Number of Published Lectures: 24
Number of Curriculum Items: 24
Number of Published Curriculum Objects: 24
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- How to navigate the shader editor .
- Useful shortcuts to speed up your workflow.
- How texture coordinates and values are processed in shaders.
- How to set up an image-based PBR texture.
- How to create procedural surface imperfections.
- How to create custom glass shaders for added flexibility.
- How to manipulate built-in procedural textures like Voronoi and Noise.
- How to create textures from scratch by using maths.
- How to bake textures to images for use outside Blender .
Who Should Attend
- Beginner Blender artists wanting to get to grips with procedural materials.
- Blender artists new to proceduralism.
Target Audiences
- Beginner Blender artists wanting to get to grips with procedural materials.
- Blender artists new to proceduralism.
Introduction to Procedural Textures
The materials we use in a scene, how they react to light and how they interact with one another has a huge impact on our ability to tell stories through our work but stepping into node-based procedural workflows can be very daunting for the first time.
In this course, Erin will walk you through from the basics of navigating the Shader Editor all the way up to creating a fully procedural shader from scratch and covering any maths involved. The course is project-based to ensure that skills are applied immediately and you’ll be given extra challenges throughout to further consolidate what you’ve learned! All the necessary assets are provided so you can just focus on the course content.
In this course you will learn:
-
How to navigate the shader editor
-
Useful shortcuts to speed up your workflow
-
How texture coordinates and values are processed in shaders
-
How to set up an image-based PBR texture
-
How to create procedural surface imperfections
-
How to create custom glass shaders for added flexibility
-
How to manipulate built-in procedural textures like Voronoi and Noise
-
How to create textures from scratch by using maths
-
How to bake textures to images for use outside Blender
By the end of this course, you will have the foundational skills in place to be able to explore your own ideas and to generate and adjust materials to suit your purposes. Erin Woodford has been using Blender for 12 years and started worked professionally as a 3D artist and educator alongside their degree. While their professional practice has taken them across many different areas, from stylised TV work, to photoreal product and architectural visualisation, the main emphasis in their personal work has always been around exploring and sharing procedural workflows within Blender.
Remember to join our Facebook group and Discord for course help, support and showing your work.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Section Introduction
Lecture 2: Welcome And Where To Find Support
Lecture 3: Setup Blender for Shader Work
Lecture 4: Introduction to the Shader Editor
Lecture 5: Useful Shader Shortcuts
Lecture 6: A First Material
Lecture 7: Understanding Values in Shaders
Lecture 8: The Texture Coordinate Node
Lecture 9: The Math Node Part 1
Lecture 10: The Math Node Part 2
Lecture 11: A Screentone Shader
Lecture 12: The MixRGB Node
Lecture 13: Introduction to the Kitchen Scene
Lecture 14: Creating PBR Shaders
Lecture 15: Manipulating Procedural Textures
Lecture 16: The Bump Node
Lecture 17: Randomising Colour per Object
Lecture 18: Assigning Materials
Lecture 19: Liquid Inside a Glass
Lecture 20: Creating a Tile Pattern
Lecture 21: Making the Tile Shader
Lecture 22: Creating Group Nodes
Lecture 23: Baking Textures
Lecture 24: Extra Challenges and Wrap Up
Instructors
-
Canopy Games
Awesome tutorials for awesome people -
Erindale Woodford
Procedural Design with Blender -
Michael Bridges
Technology Teacher
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 1 votes
- 4 stars: 38 votes
- 5 stars: 105 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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