Rendering in Maya / Unreal / Marmoset / Sketchfab
Rendering in Maya / Unreal / Marmoset / Sketchfab, available at $44.99, has an average rating of 4.9, with 30 lectures, based on 5 reviews, and has 67 subscribers.
You will learn about Render in Maya Render in Unreal Render in Marmoset Render in Sketchfab Understand Proper color space: when to use sRBG vs Raw Render AOVs in Maya Create custom backgrounds for your Maya renders using Photoshop Create 3D Turntables in Maya Learn about how Packed Maps can help optimize your scene Create Marmoset Viewers Prep your model for VR using Sketchfab This course is ideal for individuals who are Beginner to advanced rendering artist / students It is particularly useful for Beginner to advanced rendering artist / students.
Enroll now: Rendering in Maya / Unreal / Marmoset / Sketchfab
Summary
Title: Rendering in Maya / Unreal / Marmoset / Sketchfab
Price: $44.99
Average Rating: 4.9
Number of Lectures: 30
Number of Published Lectures: 30
Number of Curriculum Items: 30
Number of Published Curriculum Objects: 30
Original Price: $22.99
Quality Status: approved
Status: Live
What You Will Learn
- Render in Maya
- Render in Unreal
- Render in Marmoset
- Render in Sketchfab
- Understand Proper color space: when to use sRBG vs Raw
- Render AOVs in Maya
- Create custom backgrounds for your Maya renders using Photoshop
- Create 3D Turntables in Maya
- Learn about how Packed Maps can help optimize your scene
- Create Marmoset Viewers
- Prep your model for VR using Sketchfab
Who Should Attend
- Beginner to advanced rendering artist / students
Target Audiences
- Beginner to advanced rendering artist / students
Rendering Tutorial – Maya (Arnold) / Unreal / Marmoset / Sketchfab
[3hr 36min] Project Files Included
This is a step-by-step tutorial showing how to render a realistic motorcycle in Maya, Unreal, Marmoset and Sketchfab. This course is designed to teach you how to take your materials from Substance Painter and transfer them into your render engine of choice. In the Maya lessons you will learn how to attach files to a material using proper color space. You will also learn how to render AOVs and render out a seamless turntable. Photoshop is used to show how to invert normal maps and create custom backgrounds for renders. You will be using blending modes and alpha channels to dial in your final renders. After Effects will be used to compile your image sequence from Maya to create a video file. The Unreal lesson show the PBR workflow and how to use Packed Maps to help optimize your scene. In Marmoset learn how to create the slick “layered” videos that allows users to view different aspects of your model. Finally in Sketchfab will cover all the 3D settings including prepping your model for VR.
Files:
All files need Maya 2020 or newer to open
Unreal, Marmoset, SketchFab, Photoshop, and After Effects are also used in this tutorial
Video Tutorials
There are 29 Video Tutorials averaging about 10 minutes per video. These can be viewed in order or feel free to jump into any lesson to just learn a specific technique.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Rendering with Arnold
Lecture 1: 001_Export_Maya_Files
Lecture 2: 002 Lighting Render Settings
Lecture 3: 003 Frame Materials
Lecture 4: 004 Final Materials
Lecture 5: 005 Render with Arnold
Lecture 6: 006 Inverting Normals
Lecture 7: 007 Rendering AOVs
Lecture 8: 008 Photoshop Rendering AOVs
Lecture 9: 009 Photoshop Layers
Lecture 10: 010 Turntable Setup
Lecture 11: 011 Turntable Video
Chapter 3: Rendering with Unreal
Lecture 1: 012 Importing in Unreal
Lecture 2: 013 Unreal Materials
Lecture 3: 014 Packed Maps Explained
Lecture 4: 015 Emissive and Unreal Troubleshooting
Chapter 4: Rendering with Marmoset
Lecture 1: 016 Marmoset Intro
Lecture 2: 017 Exporting to Marmoset
Lecture 3: 018 Marmoset Materials
Lecture 4: 019 Render Settings and Lighting
Lecture 5: 020 Creating Marmoset Viewer
Chapter 5: Rendering with Sketchfab
Lecture 1: 021 Intro to Sketchfab
Lecture 2: 022 Exporting to Sketchfab Automatically
Lecture 3: 023 Environment Setup
Lecture 4: 024 Importing Materials
Lecture 5: 025 Post Processing Filters
Lecture 6: 026 Annotations and Animations
Lecture 7: 027 Virtual Reality and Augmented Reality
Lecture 8: 028 Custom Lighting
Lecture 9: 029 Framing Image and uploading to ArtStation
Instructors
-
David Bittorf
Maya / ZBrush Award Winning Tutor
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 1 votes
- 5 stars: 4 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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